On Saturday, 26 September 2015 at 03:51:11 UTC, Jason White wrote:
I rarely visit the D forums and even more rarely make a post,
but this thread caught my eye.
I've been writing a build system in D too:
https://github.com/jasonwhite/brilliant-build (I'm not very
fond of the name. Naming is
On Saturday, 26 September 2015 at 08:23:46 UTC, Andy Smith wrote:
HI Atilla,
Dub's looking interesting! Some of the links are broken when
browsing from code.dlang.org though.
From http://code.dlang.org/packages/reggae
click on, say, 'detailed documentation'. ( Where I wanted to
go!).
Get
On 2015-09-26 01:53, anonymous wrote:
Compiling one file at a time is yet another thing.
1) Compile everything into one object file:
dmd -c -ofresult.o foo.d bar.d
2) Compile to multiple object files in one run:
dmd -c foo.d bar.d
3) Compile to multiple object files in multiple runs:
dmd -c
HI Atilla,
Dub's looking interesting! Some of the links are broken when
browsing from code.dlang.org though.
From http://code.dlang.org/packages/reggae
click on, say, 'detailed documentation'. ( Where I wanted to go!).
Get ..
404 - Not Found
Not Found
Internal error information:
No
Am 26.09.2015 um 10:23 schrieb Andy Smith:
HI Atilla,
Dub's looking interesting! Some of the links are broken when browsing
from code.dlang.org though.
From http://code.dlang.org/packages/reggae
click on, say, 'detailed documentation'. ( Where I wanted to go!).
Get ..
404 - Not Found
Not
On Friday, 25 September 2015 at 12:09:01 UTC, Jacob Carlborg
wrote:
On 2015-09-24 16:46, Atila Neves wrote:
That's not been my experience at all using reggae. I only do
incremental
builds now and have never run into a problem. Can you give an
example?
Here's one old post [1] that describes
On Thursday, 24 September 2015 at 15:04:49 UTC, Atila Neves wrote:
I you want any advice on this matter please contact me. I'd be
glad to be of service.
Send me an email, I'm more than happy to waffle away about
build systems.
BTW. I'm planning on visiting Berlin for DConf 2016. We could
On Friday 25 September 2015 23:27, Atila Neves wrote:
> How does one compile 3 files "at the same time" and generate 3
> object files? There was a reference to a -multiobj option in that
> post but that's not even in the man page.
dmd -c foo.d bar.d baz.d
rdmd would probably do this by now,
On Friday, 25 September 2015 at 22:12:49 UTC, anonymous wrote:
On Friday 25 September 2015 23:27, Atila Neves wrote:
How does one compile 3 files "at the same time" and generate 3
object files? There was a reference to a -multiobj option in
that post but that's not even in the man page.
dmd
On Saturday 26 September 2015 01:24, Atila Neves wrote:
> There have been threads about this before. It turns out that
> compiling per file is usually slower than compiling the whole
> package/app at once. It's not intuitive, but it's true (I
> measured it myself). reggae has an option to
I rarely visit the D forums and even more rarely make a post, but
this thread caught my eye.
I've been writing a build system in D too:
https://github.com/jasonwhite/brilliant-build (I'm not very fond
of the name. Naming is hard!)
It is a general build system with an emphasis on
On 2015-09-24 16:46, Atila Neves wrote:
That's not been my experience at all using reggae. I only do incremental
builds now and have never run into a problem. Can you give an example?
Here's one old post [1] that describes the problem. I'm not sure how
much of it still applies today.
[1]
On Wednesday, 23 September 2015 at 06:16:08 UTC, Jacob Carlborg
wrote:
On 2015-09-22 14:39, Per Nordlöw wrote:
SCons has a very hidden feature called interactive mode via
`--interactive` that supports instantaenous incremental builds
via a
very primitive CLI that basically supports to
On Tuesday, 22 September 2015 at 12:39:48 UTC, Per Nordlöw wrote:
On Wednesday, 16 September 2015 at 14:07:17 UTC, Atila Neves
wrote:
http://code.dlang.org/my_packages/reggae
What's new:
Atila
If you want to build a really revolutionary *new* build system
you should turn reggae into a
On 2015-09-23 08:41, NVolcz wrote:
I heard that SBT does something similar
(http://www.se-radio.net/2015/07/se-radio-episode-231-joshua-suereth-and-matthew-farwell-on-sbt-and-software-builds/).
From what I understand it is faster due to that you can skip the
overhead of startup.
I also
On Tuesday, 22 September 2015 at 13:22:25 UTC, Joakim wrote:
Like ekam?
https://github.com/sandstorm-io/ekam
Sounds very promising!
We talked about it when I interviewed Atila:
http://arsdnet.net/this-week-in-d/sep-06.html
Thanks!
On 2015-09-22 14:39, Per Nordlöw wrote:
SCons has a very hidden feature called interactive mode via
`--interactive` that supports instantaenous incremental builds via a
very primitive CLI that basically supports to commands:
Incremental builds in D are currently not reliable. Something about
On Tuesday, 22 September 2015 at 12:39:48 UTC, Per Nordlöw wrote:
On Wednesday, 16 September 2015 at 14:07:17 UTC, Atila Neves
wrote:
http://code.dlang.org/my_packages/reggae
What's new:
Atila
If you want to build a really revolutionary *new* build system
you should turn reggae into a
On Wednesday, 16 September 2015 at 14:07:17 UTC, Atila Neves
wrote:
http://code.dlang.org/my_packages/reggae
What's new:
Atila
If you want to build a really revolutionary *new* build system
you should turn reggae into a client-server-architecture that
listens to file
http://code.dlang.org/my_packages/reggae
What's new:
. API changes: main high-level rules are now called objectFiles,
link, and scriptlike
. Optional top-level targets: aren't built by default but can be
built on request
. Phony targets
. staticLibrary rule that does what it says
. unityBuild
This link should work for everyone: http://code.dlang.org/packages/reggae
(I never tried reggae. Maybe I should, it looks good.)
LMB
On Wed, Sep 16, 2015 at 11:07 AM, Atila Neves via Digitalmars-d-announce <
digitalmars-d-announce@puremagic.com> wrote:
>
Ruby link points to reggae-python.
22 matches
Mail list logo