http://d.puremagic.com/issues/show_bug.cgi?id=5614
Summary: version(Win32) vs version(Windows) in Phobos Product: D Version: D2 Platform: x86_64 OS/Version: Windows Status: NEW Severity: normal Priority: P2 Component: Phobos AssignedTo: nob...@puremagic.com ReportedBy: we...@beardmouse.org.uk --- Comment #0 from Richard Webb <we...@beardmouse.org.uk> 2011-02-19 08:23:08 PST --- If you try to compile various things in Phobos using -m64 on Windows, you get various build failures which appear to be down to various std files doing things in version(Win32) blocks, when 64bit builds only define 'Win64'. e.g. line 28 of std.file imports various things for version(Win32), but later tries to use those imports in version(Windows) blocks. std.__fileinit declares and sets up 'useWfuncs' in a 'Win32' block. In this case, can it be assumed that the Wide functions are always present in 64bit builds? std.system sets 'Family' to Win32 in 32bit builds, and asserts in 64bit builds. I'm not sure if this needs a Win64 family or not? std.stream, std.mmfile, and std.c.stdio all have similar issues. I know that 64bit support on Windows is some way off, but it would be nice if the front end stuff built at least. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------