http://d.puremagic.com/issues/show_bug.cgi?id=6394
--- Comment #1 from Gor Gyolchanyan g...@boloneum.com 2011-07-28 08:49:18 PDT
---
Given the code:
---
template SomeStruct(Type)
{
static if(is(Type == struct) || is(Type == class) || is(Type == interface))
enum StaticStruct = true;
else
enum StaticStruct = false;
}
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I suggest a syntax sugar for template functions:
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void f(SomeStruct s)
{
}
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be transformed into:
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void f(Type_0_)(Type_0_ s)
if(SomeStruct!Type_0_)
{
}
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IF the given type isn't a valid type, it'll search for a template, that takes a
single type and evaluates to a bool and transform the function if the type name
is such a template.
this would greatly increase the readability of generic functions and allow to
avoid creating enormous template constraints, as well as provide a better
diagnostics, like the type T is not a SomeStruct or something like that.
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