On Tuesday, 10 September 2019 at 08:29:59 UTC, Ron Tarrant wrote:
This morning's discussion covers the basic workings and
relationship between the TextView and TextBuffer widgets.
Here's the link:
https://gtkdcoding.com/2019/09/10/0069-textview-and-textbuffer.html
Yes, thank you very much.
On Tuesday, 10 September 2019 at 15:01:11 UTC, Stefanos Baziotis
wrote:
On Tuesday, 10 September 2019 at 14:47:00 UTC, Nicholas Wilson
wrote:
Is this you have built your own DMD
Yes
I have branched to an old PR (4 months ago) and the problem
doesn't exist.
On Tuesday, 10 September 2019 at 06:18:05 UTC, Newbie2019 wrote:
I want to translate this c code into d (build with ldc), so I
can use -flto and inline with other code.
uint64_t _wymum(uint64_t A, uint64_t B){
__uint128_t r = A ;
r *= B;
return (r>>64)^r;
}
Do i need
On Tuesday, 10 September 2019 at 09:14:13 UTC, Mike Parker wrote:
Seriously impressed that you're able to keep this up so
consistently. Keep on trucking!
Thanks, Mike.
On Tuesday, 10 September 2019 at 14:47:00 UTC, Nicholas Wilson
wrote:
Is this you have built your own DMD
Yes
and using it to compile a test program and you get that error,
or you get that error trying to build DMD?
Both. I get that error trying to compile _any_ program.
On Tuesday, 10 September 2019 at 11:12:30 UTC, Stefanos Baziotis
wrote:
I don't if this the right group to post this.
DMD built from source fails to link / find `main`. The error is:
/usr/lib/gcc/x86_64-linux-gnu/7/../../../x86_64-linux-gnu/Scrt1.o: In function
`_start':
(.text+0x20):
On Tuesday, 10 September 2019 at 11:20:03 UTC, Ali Çehreli wrote:
On 09/10/2019 03:32 AM, Andre Pany wrote:
> [...]
The UDA syntax allows both types and an objects. method0 uses
Foo type and method1 uses a Foo object. So, if your API allows
both, your code that deals with UDA must
On 09/10/2019 03:32 AM, Andre Pany wrote:
> @Foo void method0(){}
>
> @Foo("abc") void method1(){}
The UDA syntax allows both types and an objects. method0 uses Foo type
and method1 uses a Foo object. So, if your API allows both, your code
that deals with UDA must account for both.
On Tuesday, 10 September 2019 at 10:32:29 UTC, Andre Pany wrote:
Hi,
following coding is throwing compiler error:
need this for name of type string
The error disappears if I delete method0.
My gut feeling is, this is a compiler bug?
---
class C
{
static this()
{
I don't if this the right group to post this.
DMD built from source fails to link / find `main`. The error is:
/usr/lib/gcc/x86_64-linux-gnu/7/../../../x86_64-linux-gnu/Scrt1.o: In function
`_start':
(.text+0x20): undefined reference to `main'
collect2: error: ld returned 1 exit status
Error:
Hi,
following coding is throwing compiler error:
need this for name of type string
The error disappears if I delete method0.
My gut feeling is, this is a compiler bug?
---
class C
{
static this()
{
getT!(typeof(this))();
}
@Foo void method0(){}
@Foo("abc") void
On Tuesday, 10 September 2019 at 08:29:59 UTC, Ron Tarrant wrote:
This morning's discussion covers the basic workings and
relationship between the TextView and TextBuffer widgets.
Here's the link:
https://gtkdcoding.com/2019/09/10/0069-textview-and-textbuffer.html
Seriously impressed that
This morning's discussion covers the basic workings and
relationship between the TextView and TextBuffer widgets. Here's
the link:
https://gtkdcoding.com/2019/09/10/0069-textview-and-textbuffer.html
On Tuesday, 10 September 2019 at 06:18:05 UTC, Newbie2019 wrote:
I want to translate this c code into d (build with ldc), so I
can use -flto and inline with other code.
uint64_t _wymum(uint64_t A, uint64_t B){
__uint128_t r = A ;
r *= B;
return (r>>64)^r;
}
Do i need
On Sunday, 8 September 2019 at 10:04:57 UTC, Joel wrote:
I'm trying to understand delegates. Is there any good ways I
can get a better understanding of them?
Simple, don't make it harder than it is.
Delegates are basically functions... that is, function
pointers(they point to some function
I want to translate this c code into d (build with ldc), so I can
use -flto and inline with other code.
uint64_t _wymum(uint64_t A, uint64_t B){
__uint128_t r = A ;
r *= B;
return (r>>64)^r;
}
Do i need ASM or is there a easy way to implement it ?
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