this
will cause the listener.accept()-call to actually wait until it gets a
connection, and thus not spew out all the exceptions.
BR
/heywood
Bob Cowdery Wrote:
Hi all,
This is a long shot but I'm out of ideas. I ported an app from Windows
to Linux and after many issues it is working
On 21/12/2010 22:22, Jérôme M. Berger wrote:
Bob Cowdery wrote:
Hi all,
This is a long shot but I'm out of ideas. I ported an app from Windows
to Linux and after many issues it is working but I'm left with a strange
problem. The app basically reads data streams from a USB device,
processes
On 22/12/2010 10:04, Jérôme M. Berger wrote:
Bob Cowdery wrote:
The listner is a single thread that creates an instance of my web socket
class for each connection. I'm not trying to support lots of users, most
of the time just one. The listner code is almost the same as the sockets
example
Hi all,
This is a long shot but I'm out of ideas. I ported an app from Windows
to Linux and after many issues it is working but I'm left with a strange
problem. The app basically reads data streams from a USB device,
processes them and outputs real-time graphical data to a browser. There
is also
Hi
I'm in the middle of porting a working D with C application from Windows
to Linux (Ubuntu 10.04). I've been tracking down segmentation faults and
it seems that any pointer reference from C back to D is causing a crash.
Even passing the address of an int causes a segmentation fault when the
I've just started to get organised to port my project from Windows to
Ubuntu. I see there is now a DMD for Linux which I have installed. My
question is can anyone tell me what I need to build the C libraries in
to be compatible. On Windows I had to use DMC or convert the libraries.
As there is no
On 27/11/2010 22:11, Jonathan M Davis wrote:
On Saturday 27 November 2010 14:04:26 Bob Cowdery wrote:
I've just started to get organised to port my project from Windows to
Ubuntu. I see there is now a DMD for Linux which I have installed. My
question is can anyone tell me what I need to build
Hi
I copied a module because I am changing its form. The original is still
in the build but is a different package and class name. The closest
thing I can think it might be talking about is this line:
x_points[] =
Hi
I'm trying to decode some json using std.json. I have figured out how to
get at primitives out but can't get to a dictionary object.
If I send something like {mode:am} from my javascript and then say:
value = parseJSON(message);
I get a JSONValue struct. I can't find any documentation for
Hi
I'm implementing a web sockets server as part of the UI for my
application. It's almost working but the connection closes on me just
after the handshake. I'm pretty sure the handshake response I'm sending
is incorrect.
This is the last bit of the code (I've missed ot the bit that creates
the
On 31/10/2010 13:13, div0 wrote:
On 31/10/2010 11:36, Bob Cowdery wrote:
Hi
I'm implementing a web sockets server as part of the UI for my
application. It's almost working but the connection closes on me just
after the handshake. I'm pretty sure the handshake response I'm sending
I'm trying to implement some array-wise operations.
// I have an array of float values that need to be averaged over a 10
cycle period.
float x_points[600];
float x_average[600][10];
int ptr = 0;
// I accumulate one cycle in x_points and add that into a circular array
of the last 10 cycles
On 12/10/2010 20:29, Simen kjaeraas wrote:
Bob Cowdery b...@bobcowdery.plus.com wrote:
x_points[]
=(x_average[0]+x_average[1]+x_average[2]+x_average[3]+x_average[4]+x_average[5]+
x_average[6]+x_average[7]+x_average[8]+x_average[9])/10;
The average gives me a compile error of incompatible
On 12/10/2010 21:11, Simen kjaeraas wrote:
Bob Cowdery b...@bobcowdery.plus.com wrote:
On 12/10/2010 20:29, Simen kjaeraas wrote:
Bob Cowdery b...@bobcowdery.plus.com wrote:
x_points[]
=(x_average[0]+x_average[1]+x_average[2]+x_average[3]+x_average[4]+x_average[5]+
x_average[6
On 12/10/2010 21:25, Bob Cowdery wrote:
On 12/10/2010 21:11, Simen kjaeraas wrote:
Bob Cowdery b...@bobcowdery.plus.com wrote:
On 12/10/2010 20:29, Simen kjaeraas wrote:
Bob Cowdery b...@bobcowdery.plus.com wrote:
x_points[]
=(x_average[0]+x_average[1]+x_average[2]+x_average[3
On 12/10/2010 21:43, Simen kjaeraas wrote:
Bob Cowdery b...@bobcowdery.plus.com wrote:
x_average[ptr] = x_points; // tells me array length don't match.
When I print x_average[ptr] or x_average[][ptr] or x_average[ptr][] they
all tell me the length is 10. What do I have to do to get
On 07/10/2010 21:32, Stanislav Blinov wrote:
Steven Schveighoffer wrote:
What I'd propose is either:
1) Create your own lock-free associative array (yup, reinvent the
wheel to introduce AA to the world of 'shared')
2) In this small case it may seem best (though mind that often such
cases
Can someone sort out what I'm doing wrong here please.
-
import std.concurrency, std.stdio;
import Definitions.procNames;
class CRegistry {
static Tid[E_PROC] TidRegistry;
static void register(E_PROC name, Tid tid) {
writeln(TidRegistry);
TidRegistry[name] =
On 07/10/2010 20:33, Stanislav Blinov wrote:
Bob Cowdery wrote:
Can someone sort out what I'm doing wrong here please.
-
import std.concurrency, std.stdio;
import Definitions.procNames;
class CRegistry {
static Tid[E_PROC] TidRegistry;
static void register(E_PROC
I can't seem to get any sense out of associative arrays. Even the
simplest definition won't compile so I must be doing something daft.
int[string] aa = [hello:42];
Error: non-constant expression [hello:42]
What exactly is not constant about this. The example is straight out the
book. Using D
On 05/10/2010 11:45, Denis Koroskin wrote:
On Tue, 05 Oct 2010 14:23:47 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
I can't seem to get any sense out of associative arrays. Even the
simplest definition won't compile so I must be doing something daft.
int[string] aa = [hello:42
On 05/10/2010 12:04, Denis Koroskin wrote:
On Tue, 05 Oct 2010 14:57:22 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
On 05/10/2010 11:45, Denis Koroskin wrote:
On Tue, 05 Oct 2010 14:23:47 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
I can't seem to get any sense out
On 05/10/2010 12:13, Denis Koroskin wrote:
On Tue, 05 Oct 2010 15:08:39 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
On 05/10/2010 12:04, Denis Koroskin wrote:
On Tue, 05 Oct 2010 14:57:22 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
On 05/10/2010 11:45, Denis Koroskin wrote
On 05/10/2010 12:40, Bob Cowdery wrote:
On 05/10/2010 12:13, Denis Koroskin wrote:
On Tue, 05 Oct 2010 15:08:39 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
On 05/10/2010 12:04, Denis Koroskin wrote:
On Tue, 05 Oct 2010 14:57:22 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote
On 05/10/2010 13:05, Denis Koroskin wrote:
On Tue, 05 Oct 2010 15:53:55 +0400, Denis Koroskin 2kor...@gmail.com
wrote:
On Tue, 05 Oct 2010 15:40:39 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
On 05/10/2010 12:13, Denis Koroskin wrote:
On Tue, 05 Oct 2010 15:08:39 +0400, Bob
On 05/10/2010 13:45, Denis Koroskin wrote:
On Tue, 05 Oct 2010 16:32:14 +0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
On 05/10/2010 13:05, Denis Koroskin wrote:
On Tue, 05 Oct 2010 15:53:55 +0400, Denis Koroskin 2kor...@gmail.com
wrote:
On Tue, 05 Oct 2010 15:40:39 +0400, Bob
On 05/10/2010 15:14, Steven Schveighoffer wrote:
On Tue, 05 Oct 2010 09:00:13 -0400, Bob Cowdery
b...@bobcowdery.plus.com wrote:
On 05/10/2010 13:45, Denis Koroskin wrote:
static this is called a static constructor and can be used for
classes and modules. The code in static constructor
On 01/10/2010 02:42, Jonathan M Davis wrote:
On Thursday 30 September 2010 14:21:24 Bob Cowdery wrote:
Is this a bug?
I've tracked down this particular issue. It seems that if a thread (B)
is spawned from another thread (A) then A can message B but if B tries
to message A it never returns
Hi
I'm just starting to debug some code and have run into a problem. There
is a bit too much code to post so as a first shot I wondered if anyone
has had this happen.
I have a thread in a read loop reading from a USB device. When it
accumulates enough data it dispatches it to another thread.
On 30/09/2010 20:58, Jonathan M Davis wrote:
On Thursday 30 September 2010 12:13:02 Bob Cowdery wrote:
Hi
I'm just starting to debug some code and have run into a problem. There
is a bit too much code to post so as a first shot I wondered if anyone
has had this happen.
I have a thread
I've been looking for a way to hook up messages to a thread with a
handler function. As far as I can tell receive pattern matching only
allows the pattern to be distinguished by the parameter signature which
does not help when all the handlers only have a few different signatures.
I like the
:
On 27.09.2010 15:07, Bob Cowdery wrote:
Failing that I think a dispatcher structure using an associative array
would be my next choice. However I'm getting stuck on how to define and
use an array which maps a string key to a delegate. Can someone help me
out there please. I will then effectively have my
Thanks for the suggestions. I'm still hankering after an elegant
solution to the receive rather than try to patch it up after the event.
The best I can come up with is pretty ugly (odd) at the front but looks
better at the back-end. Maybe someone can refine it a bit.
struct RATE{};
struct
Hi
I'm stuggling with immutable.
I have a fixed size buffer which is used as a circular buffer of floats
and is effectively double buffering data I wish to transfer to another
thread. At an appropriate point I take the top half or bottom half of
the buffer and send it to another thread.
To do
09:29 AM, Bob Cowdery wrote:
Hi
I'm stuggling with immutable.
I have a fixed size buffer which is used as a circular buffer of floats
and is effectively double buffering data I wish to transfer to another
thread. At an appropriate point I take the top half or bottom half of
the buffer
Hi
I'm trying out some very simple concurrency tests to make sure I
understand how it operates. However I'm having a few problems. I'm sure
this is just lack of knowledge. I dont know enough to debug these things
on my own yet.
Bob
The test below builds but does not output anything so I assume
On 29/08/2010 20:17, Stanislav Blinov wrote:
Stanislav Blinov wrote:
I'm not sure about Variant part yet (never tried it myself)
Hmm, after some inspection I can say this is an implementation issue.
You'll find that there are cases when what's told in TDPL doesn't work
(see recent msg[0]
On 26/08/2010 21:43, Philippe Sigaud wrote:
On Tue, Aug 24, 2010 at 15:24, Bob Cowdery b...@bobcowdery.plus.com
mailto:b...@bobcowdery.plus.com wrote:
I might be on my way :-) .
Good :) I just skimmed through the thread, so I don't know if you're
still using Code::Blocks.
I'm using
On 23/08/2010 23:04, bearophile wrote:
Andrej Mitrovic:
I haven't read the specifics of your problem yet, but have you tried using
the newer TDM port of MinGW? The MinGW binaries are still using an older
port of GCC, but the TDM version is much newer, so it might be worth trying
it out.
On 22/08/2010 22:16, Bob Cowdery wrote:
On 22/08/2010 20:57, bearophile wrote:
Bob Cowdery:
Well, the link still works but the download is 0 bytes so I guess its
not available. Thanks for the thought.
That links works for me :-)
Be happy, bye,
bearophile
Works if I paste
On 23/08/2010 20:24, Bob Cowdery wrote:
On 22/08/2010 22:16, Bob Cowdery wrote:
On 22/08/2010 20:57, bearophile wrote:
Bob Cowdery:
Well, the link still works but the download is 0 bytes so I guess its
not available. Thanks for the thought.
That links works for me :-)
Be happy, bye
On 22/08/2010 00:54, div0 wrote:
On 21/08/2010 22:07, Bob Cowdery wrote:
On 20/08/2010 18:44, div0 wrote:
On 20/08/2010 09:17, Bob Cowdery wrote:
I'm still concerned it's a bit too soon as a lot of things seem to be
either Windows or Linux (cmake says its only tested for *nix
On 21/08/2010 22:41, Johannes Pfau wrote:
On 21.08.2010 23:07, Bob Cowdery wrote:
For me at least I'm wondering if it stacks up. Linux support seems
secondary (correct me if I'm wrong). The only painless way to use C
libraries is as dll's and even then the import library must be converted
On 22/08/2010 20:57, bearophile wrote:
Bob Cowdery:
Well, the link still works but the download is 0 bytes so I guess its
not available. Thanks for the thought.
That links works for me :-)
Be happy, bye,
bearophile
Works if I paste it but not straight from the email,odd.
On 20/08/2010 18:44, div0 wrote:
On 20/08/2010 09:17, Bob Cowdery wrote:
I'm still concerned it's a bit too soon as a lot of things seem to be
either Windows or Linux (cmake says its only tested for *nix) but not
both and there is very little guidance on building. I really want to get
Thanks for the replies. I've bounced off D a few times because it
didn't seem ready to risk a whole development. I should have mentioned
I'm trying this on Windows 7. I did suspect object formats were
incompatible but as you say would have expected a decent error message.
I also tried from the
On 20/08/2010 06:51, Kagamin wrote:
Bob Cowdery Wrote:
Now I've tried this with just D code and it writes the output and runs
so I know something works. Does anyone know where to look, is it
Code::Blocks, compiler, stupidity (probably).
On windows dmd uses ancient OMF object format, but gcc
has led me a right old game by adding in switches the
compiler doesn't understand. Eventually got it configured to use the dmc
and dmd toolchains and managed to build and link in a C library. Some
progress at last.
bob
On 20/08/2010 09:54, Bob Cowdery wrote:
On 20/08/2010 06:51, Kagamin wrote
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