On 12/30/2010 08:46 AM, Lutger Blijdestijn wrote:
sybrandy wrote:
Why not have something like this:
this (int[] data, string text, bool isMessage = false) {...}
Then, if you just pass in two parameters you treat it as a filename and
if you pass in a "true" for the third paramet
Why not have something like this:
this (int[] data, string text, bool isMessage = false) {...}
Then, if you just pass in two parameters you treat it as a filename and
if you pass in a "true" for the third parameter, it's a message. It's
not quite what you're looking for, but it's simple and p
I've done something like this before using associative arrays. I would
rely on the fact that the keys have to be unique to produce my unique
array. So, in this case, any value you want to store you would save
like this:
array[value] = 1;
Regardless of whether or not the value already exists
On 11/10/2010 11:33 AM, Xie wrote:
Can't run a simple program. What's wrong, GC?
import std.stdio;
import std.date;
void f0()
{
wstring a[];
foreach(i; 0 .. 100_000_000)
{
a ~= " "w;
}
}
void main()
{
auto r = benchmark!(f0)(1);
Hello,
I'm currently getting a message stating that an exception has been
thrown when finalizing an instance of std.mmfile.MmFile. What would
cause this? I've used MmFile in other cases without any problems.
However, in this case I'm using it as a member within a class. I see
nothing in th
Hello,
I decided to exercise my skills in D a bit and wrote an implementation
for an echo server using D. I figure before I post it to the site, I'd
post it here for comments as I'd like to get the best possible version
on the site vs. something that's half-assed. Considering I'm very new
t
I can't recall if you can do this with structs, but if you use classes,
you should be able to define a "Date Part" class that has all of the
methods and data you want. Then, you just derive three sub-classes.
For example (and I hope the syntax is right):
class DatePart
{
this(int f)
{
I'd expect databases to have quite odd performance characteristics
compared to a more normal application though; You'd expect them to be IO
bound most of the time, so having more threads than cores sounds like a
reasonable thing to do.
If you aren't waiting on the disc, then more threads aren't g
The rule of thumb is don't bother spawning more threads than you
have cpus. You're just wasting resources mostly.
You REALLY don't want more threads trying to run than you have cores.
Threads in a wait state, are less of an issue, but they still use up
resources.
Personally I'd never use mor
On 06/24/2010 06:54 PM, sybrandy wrote:
Hello,
I tried using the curry function last night and I ran into a compilation
issue. Here's a simple example that demonstrates the issue:
import std.functional;
import std.stdio;
void strwrite(string input)
{
writeln(input);
}
alias curry!(str
Hello,
I tried using the curry function last night and I ran into a compilation
issue. Here's a simple example that demonstrates the issue:
import std.functional;
import std.stdio;
void strwrite(string input)
{
writeln(input);
}
alias curry!(strwrite, "foo") writefoo;
void main()
{
Hello,
I have a shared array that I'm trying to append data to, but the
compiler keeps telling me that I can't convert to a shared(Fiber) from a
regular or const Fiber.
What is the correct way to do this?
Casey
I have two questions for you:
1) Are class destructors not good enough? If so, why?
2) Have you looked into static destructors? I created a logging library
and that worked perfect for me to ensure that if I killed the program
via Ctrl-C, it would flush the output buffer and close the file
On 02/24/2010 09:00 AM, daoryn wrote:
Check the "samples" dir inside the dmd instalation folder.
Theres a sample there named "listener.d" that shows how to use D sockets.
If you're using DMD2, the listener.d file is broken. You'll have to convert it
into D2 yourself.
I actually did look at tha
All,
Does anyone know where I can get a simple example of writing a server in
D? Just a stupid little echo server would be fine. I'm trying to write
one myself, but for some reason it doesn't seem to be accepting any
connections. I figure it's something stupidly simple, but I'm just not
se
I second Rainer. A logging system should commit (at least) error messages
immediately, particularly if the application has multiple threads. Otherwise it
is going to make debugging a crashing system a nightmare. When I do it I just
stick 'synchronized' in front of the statement that does the
On 02/03/2010 12:03 AM, Rainer Deyke wrote:
sybrandy wrote:
1) I use the current core.thread library and put all my messages in a
buffer that the thread checks periodically, pulls off a new message, and
then writes it to a file. There will be some work to make sure nothing
collides with each
Hello,
Since I'm continuing to write software in D (no, nothing special...just
pet projects) I felt that I needed to create a library to handle logging
to a file. I have a good start and it seems to work pretty well. I
even have a couple ideas left to implement to make it better, however
I'
Using a small buffer as suggested by Daniel Keep and Steven
Schveighoffer significantly improved performance. Now down to about 5
seconds. I ended up using the static array buffer since the
encodeNumber function will be in its own file in my resulting program,
so I can keep it private. Do
Hello,
I've been writing a bit of compression code and I noticed some strange
behavior that's driving me a bit batty. I don't know if it's a bug with
D or something I did. All I know is I can't figure it out.
Below is the simplified version of the code as a single file. It takes
two param
Thanks for the info. I was hoping that there would be a different
solution, but I guess I should have expected that I may have to wait for
the feature to stabilize.
Casey
Hello,
I've been learning D for some time now and I recently was trying to do
some work with threads, but I'm having a problem getting it to work.
I'm trying to create a singleton that can be accessed between threads,
however I get an access violation when I try to run the following code.
If
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