Thanks for reply, Ali.
On 07/15/2017 12:53 PM, closescreen wrote:
Let i have code:
Clock.currTime.to!DateTime.Interval!DateTime( 24.hours ).fwdRange(
h=>h+1.hours ).writeln;
Now if i want to set the minute=0 and second=0 without breaking chain,
what i should do?
I think about somewhat like:
with(
I found this solution:
Clock.currTime.to!DateTime.pipe!( dt=>(dt.minute=0,dt.second=0,
dt) ).Interval!DateTime( 24.hours ).fwdRange( h=>h+1.hours
).writeln;
Or:
Clock.currTime.to!DateTime.pipe!( "a.minute=0, a.second=0, a"
).Interval!DateTime( 24.hours ).fwdRange( h=>h+1.hours ).writeln;
Let i have code:
Clock.currTime.to!DateTime.Interval!DateTime( 24.hours
).fwdRange( h=>h+1.hours ).writeln;
Now if i want to set the minute=0 and second=0 without breaking
chain, what i should do?
I think about somewhat like:
with( Clock.currTime.to!DateTime){
minute=0;
second=0