On Tuesday, 14 March 2017 at 01:57:56 UTC, rikki cattermole wrote:
On 14/03/2017 6:08 AM, Joakim wrote:
On Monday, 13 March 2017 at 09:33:39 UTC, rikki cattermole
wrote:
On 13/03/2017 7:48 PM, Joakim wrote:
[...]
Why exactly doesn't the Android port support dlopen, dlsym
and dlclose?
It
On 14/03/2017 6:08 AM, Joakim wrote:
On Monday, 13 March 2017 at 09:33:39 UTC, rikki cattermole wrote:
On 13/03/2017 7:48 PM, Joakim wrote:
[...]
Why exactly doesn't the Android port support dlopen, dlsym and dlclose?
It is provided by the NDK libc.
At least according to this[0].
[0]
On Monday, 13 March 2017 at 09:33:39 UTC, rikki cattermole wrote:
On 13/03/2017 7:48 PM, Joakim wrote:
[...]
Why exactly doesn't the Android port support dlopen, dlsym and
dlclose?
It is provided by the NDK libc.
At least according to this[0].
[0]
On Monday, 13 March 2017 at 10:11:35 UTC, Mike Parker wrote:
On Monday, 13 March 2017 at 06:48:01 UTC, Joakim wrote:
[...]
The alpha release of DerelictSDL2 3.0 supports static linking.
When compiling manually, it requires
-version=DerelictSDL_static on the command line and all files
On Monday, 13 March 2017 at 06:48:01 UTC, Joakim wrote:
On Thursday, 9 March 2017 at 10:35:18 UTC, dummy wrote:
[...]
Regarding the link to that forum post, that bug has since been
found and fixed.
If you're planning on using Derelict, there is an issue where
all Derelict libraries are
On Monday, 13 March 2017 at 06:48:01 UTC, Joakim wrote:
If you're planning on using Derelict, there is an issue where
all Derelict libraries are loaded as shared libraries, whereas
the Android port currently doesn't support loading shared
libraries. If DLangUI is using SDL2, maybe he has a
On 13/03/2017 7:48 PM, Joakim wrote:
On Thursday, 9 March 2017 at 10:35:18 UTC, dummy wrote:
On Wednesday, 8 March 2017 at 10:24:24 UTC, Joakim wrote:
On Tuesday, 7 March 2017 at 12:06:48 UTC, dummy wrote:
Just thought. I do want to know. :-)
As far as I know is,
* LDC2 woring on NDK(yah!)
On Thursday, 9 March 2017 at 10:35:18 UTC, dummy wrote:
On Wednesday, 8 March 2017 at 10:24:24 UTC, Joakim wrote:
On Tuesday, 7 March 2017 at 12:06:48 UTC, dummy wrote:
Just thought. I do want to know. :-)
As far as I know is,
* LDC2 woring on NDK(yah!)
* Native OpenGLES:
On Wednesday, 8 March 2017 at 10:24:24 UTC, Joakim wrote:
On Tuesday, 7 March 2017 at 12:06:48 UTC, dummy wrote:
Just thought. I do want to know. :-)
As far as I know is,
* LDC2 woring on NDK(yah!)
* Native OpenGLES:
On Tuesday, 7 March 2017 at 12:06:48 UTC, dummy wrote:
Just thought. I do want to know. :-)
As far as I know is,
* LDC2 woring on NDK(yah!)
* Native OpenGLES:
http://wiki.dlang.org/Build_LDC_for_Android#Build_a_sample_OpenGL_Android_app_ported_to_D
* Dlangui working on Android that based
Just thought. I do want to know. :-)
As far as I know is,
* LDC2 woring on NDK(yah!)
* Native OpenGLES:
http://wiki.dlang.org/Build_LDC_for_Android#Build_a_sample_OpenGL_Android_app_ported_to_D
* Dlangui working on Android that based on SDL2:
https://github.com/buggins/dlangui /
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