On Tuesday, 7 June 2016 at 08:49:16 UTC, TheDGuy wrote:
On Friday, 3 June 2016 at 16:20:53 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 17:06:03 UTC, Basile B. wrote:
colorize works. You meant "serial-port" ?
Does Coedit have the possibility to debug?
Yes / No?
No
On Friday, 3 June 2016 at 16:20:53 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 17:06:03 UTC, Basile B. wrote:
colorize works. You meant "serial-port" ?
Does Coedit have the possibility to debug?
Yes / No?
On Thursday, 26 May 2016 at 17:06:03 UTC, Basile B. wrote:
colorize works. You meant "serial-port" ?
Does Coedit have the possibility to debug?
On Saturday, 28 May 2016 at 15:31:18 UTC, TheDGuy wrote:
On Saturday, 28 May 2016 at 15:29:36 UTC, TheDGuy wrote:
Thanks a lot for the fast hot fix, now everything works fine!
:) Great IDE!
Do you mind implementing an option to reset the layout to
default? Because i think i messed up and
On Saturday, 28 May 2016 at 15:29:36 UTC, TheDGuy wrote:
Thanks a lot for the fast hot fix, now everything works fine!
:) Great IDE!
Do you mind implementing an option to reset the layout to
default? Because i think i messed up and no i don't know how i
can get the file view for the
On Saturday, 28 May 2016 at 13:25:14 UTC, Basile B. wrote:
I've released a hot fix yesterday and now it works with latest
DUB tag (0.9.25).
But registering from the project that's loaded was already
working yesterday. I think that you have forgotten to choose
the right configuration to
On Friday, 27 May 2016 at 19:30:10 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 22:15:17 UTC, Basile B. wrote:
gfm doesn't yield a .lib because of this:
https://github.com/d-gamedev-team/gfm/blob/master/dub.json#L22
it should be "library" or staticLibrary or "sourceLibrary"
thus it can't
On Thursday, 26 May 2016 at 22:15:17 UTC, Basile B. wrote:
gfm doesn't yield a .lib because of this:
https://github.com/d-gamedev-team/gfm/blob/master/dub.json#L22
it should be "library" or staticLibrary or "sourceLibrary"
thus it can't be registered. Bad luck here you've chosen the
wrong
On Thursday, 26 May 2016 at 20:46:31 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 20:25:43 UTC, Basile B. wrote:
[...]
I tried this with the gfm-package. I opened the dub.json file
as a project and clicked 'Compilation'-> 'Compile Project' then
it did its things:
[...]
gfm doesn't
On Thursday, 26 May 2016 at 20:25:43 UTC, Basile B. wrote:
But the procedure I described is very easy. you just have to
clone, compile and click a button in the library manager. It's
even better because you can choose which version to compile by
"git checkout vx.x.x" while using the "DUB
On Thursday, 26 May 2016 at 19:07:42 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 17:25:25 UTC, Basile B. wrote:
I'm on Windows now. I'm sorry but both packages were setup
successfully.
What you can do is the other way:
- clone the git repos.
- open the DUB json as project.
- choose the
On Thursday, 26 May 2016 at 17:25:25 UTC, Basile B. wrote:
I'm on Windows now. I'm sorry but both packages were setup
successfully.
What you can do is the other way:
- clone the git repos.
- open the DUB json as project.
- choose the right config in the inspector.
- compile.
- while the
On Thursday, 26 May 2016 at 17:09:03 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 17:06:03 UTC, Basile B. wrote:
colorize works. You meant "serial-port" ?
Well, i get the same message for both packages...Even though it
creates a new folder with all the files in
On Thursday, 26 May 2016 at 17:09:03 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 17:06:03 UTC, Basile B. wrote:
colorize works. You meant "serial-port" ?
Well, i get the same message for both packages...Even though it
creates a new folder with all the files in
On Thursday, 26 May 2016 at 17:09:03 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 17:06:03 UTC, Basile B. wrote:
colorize works. You meant "serial-port" ?
Well, i get the same message for both packages...Even though it
creates a new folder with all the files in
On Thursday, 26 May 2016 at 17:06:03 UTC, Basile B. wrote:
On Thursday, 26 May 2016 at 17:02:06 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 16:53:42 UTC, Basile B. wrote:
[...]
Thanks, now i found it.
If i try to add for example 'colorize' as a package i get:
Fetching serial-port
On Thursday, 26 May 2016 at 17:06:03 UTC, Basile B. wrote:
colorize works. You meant "serial-port" ?
Well, i get the same message for both packages...Even though it
creates a new folder with all the files in
AppData\Roaming\dub\packages
On 26.05.2016 17:11, TheDGuy wrote:
Hi,
i use Visual D as a plugin for visual studio to create D applications.
But what bothers me a bit is that i have to tell visual D the exact link
to the .lib file for every lib i want to use in the project (!).
So these are the steps i have to make to get
On Thursday, 26 May 2016 at 17:02:06 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 16:53:42 UTC, Basile B. wrote:
[...]
Thanks, now i found it.
If i try to add for example 'colorize' as a package i get:
Fetching serial-port ~master...
Placing serial-port ~master to
On Thursday, 26 May 2016 at 16:53:42 UTC, Basile B. wrote:
- Registering a dub package from online is in the "library
manager"
- The DUB project editor is a widget that's not docked by
default, see in the menu "Windows", the item "Dub project
editor".
The Native project configuration and
On Thursday, 26 May 2016 at 17:02:06 UTC, TheDGuy wrote:
Thanks, now i found it.
If i try to add for example 'colorize' as a package i get:
Fetching serial-port ~master...
Placing serial-port ~master to
C:\Users\luc\AppData\Roaming\dub\packages\...
Neither a package description file, nor
On Thursday, 26 May 2016 at 16:53:42 UTC, Basile B. wrote:
On Thursday, 26 May 2016 at 16:21:30 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 16:01:22 UTC, Basile B. wrote:
To register a DUB package, you can either fetch (DUB icon) or
clone the repo, open the DUB JSON project, compile the
On Thursday, 26 May 2016 at 16:21:30 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 16:01:22 UTC, Basile B. wrote:
To register a DUB package, you can either fetch (DUB icon) or
clone the repo, open the DUB JSON project, compile the right
config, then in the libman there's a icon with a gray
On Thursday, 26 May 2016 at 16:01:22 UTC, Basile B. wrote:
To register a DUB package, you can either fetch (DUB icon) or
clone the repo, open the DUB JSON project, compile the right
config, then in the libman there's a icon with a gray chain
over a book. Click this icon and the library is
On Thursday, 26 May 2016 at 15:41:45 UTC, TheDGuy wrote:
On Thursday, 26 May 2016 at 15:21:40 UTC, Basile B. wrote:
Use Coedit: the widget "library manager" allow to register
libraries in a single click and then they are usable on the
fly, in the projects or in a runnable modules, without
On Thursday, 26 May 2016 at 15:21:40 UTC, Basile B. wrote:
Use Coedit: the widget "library manager" allow to register
libraries in a single click and then they are usable on the
fly, in the projects or in a runnable modules, without
specifying anything (except a (*) in a project setting
Hi,
i use Visual D as a plugin for visual studio to create D
applications. But what bothers me a bit is that i have to tell
visual D the exact link to the .lib file for every lib i want to
use in the project (!).
So these are the steps i have to make to get an external lib
working:
1.
On Thursday, 26 May 2016 at 15:11:05 UTC, TheDGuy wrote:
Hi,
i use Visual D as a plugin for visual studio to create D
applications. But what bothers me a bit is that i have to tell
visual D the exact link to the .lib file for every lib i want
to use in the project (!).
So these are the steps
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