I'm referring mainly to the `dagon` game engine.

Doing:

dub build :tutorial1
dub run :tutorial1

works on windows 10.

I'm not sure how to replicate this build process with Visual Studio 2017 project settings.

Dagon is building, but I'm getting errors with a basic Hellow World app in Dagon.

I don't think it's currently using dub to build.

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