On Wednesday, 11 August 2021 at 19:38:38 UTC, Tejas wrote:
On Wednesday, 11 August 2021 at 19:27:34 UTC, Ali Çehreli wrote:
On 8/11/21 12:19 PM, Tejas wrote:
Atleast leave some pointers on where to start :(
I DuckDuckGo'ed it for you. :)
On Wednesday, 11 August 2021 at 19:27:34 UTC, Ali Çehreli wrote:
On 8/11/21 12:19 PM, Tejas wrote:
Atleast leave some pointers on where to start :(
I DuckDuckGo'ed it for you. :)
https://en.cppreference.com/w/cpp/language/memory_model
Then looked it up at Wikipedia too:
On 8/11/21 12:19 PM, Tejas wrote:
Atleast leave some pointers on where to start :(
I DuckDuckGo'ed it for you. :)
https://en.cppreference.com/w/cpp/language/memory_model
Then looked it up at Wikipedia too:
https://en.wikipedia.org/wiki/Memory_model_(programming)
Ali
On Wednesday, 11 August 2021 at 19:04:50 UTC, Ali Çehreli wrote:
This is an interesting thread but "memory model" does not cover
or mean all of the points discussed here. I can't define it
precisely, so I'm leaving it to interested parties to search
for themselves. :)
Ali
A little bit of
This is an interesting thread but "memory model" does not cover or mean
all of the points discussed here. I can't define it precisely, so I'm
leaving it to interested parties to search for themselves. :)
Ali
On Wednesday, 11 August 2021 at 05:33:06 UTC, Tejas wrote:
On Tuesday, 10 August 2021 at 21:19:39 UTC, Bastiaan Veelo
wrote:
On Tuesday, 10 August 2021 at 16:00:37 UTC, Tejas wrote:
Basically, what are the subtle gotcha's in the differences
between C++ and D code that looks similar
The only
On Tuesday, 10 August 2021 at 21:19:39 UTC, Bastiaan Veelo wrote:
On Tuesday, 10 August 2021 at 16:00:37 UTC, Tejas wrote:
Basically, what are the subtle gotcha's in the differences
between C++ and D code that looks similar
The only gotcha that comes to my mind is that `private` means
On Tuesday, 10 August 2021 at 18:13:17 UTC, Tejas wrote:
On Tuesday, 10 August 2021 at 18:07:35 UTC, Bastiaan Veelo
wrote:
On Tuesday, 10 August 2021 at 16:00:37 UTC, Tejas wrote:
there's casting away const, a clearly seperate language
feature which has no equivalent in D;
You *can* cast
On Tuesday, 10 August 2021 at 16:00:37 UTC, Tejas wrote:
Basically, what are the subtle gotcha's in the differences
between C++ and D code that looks similar
The only gotcha that comes to my mind is that `private` means
private to the module in D, not private to the aggregate.
— Bastiaan.
On Tuesday, 10 August 2021 at 18:07:35 UTC, Bastiaan Veelo wrote:
On Tuesday, 10 August 2021 at 16:00:37 UTC, Tejas wrote:
there's casting away const, a clearly seperate language
feature which has no equivalent in D;
You *can* cast away `const` in D: https://run.dlang.io/is/sWa5Mf
—
On Tuesday, 10 August 2021 at 16:00:37 UTC, Tejas wrote:
there's casting away const, a clearly seperate language feature
which has no equivalent in D;
You *can* cast away `const` in D: https://run.dlang.io/is/sWa5Mf
— Bastiaan.
On Tuesday, 10 August 2021 at 13:18:24 UTC, Paul Backus wrote:
On Tuesday, 10 August 2021 at 11:05:53 UTC, Tejas wrote:
Also, I have read here a principle that
**If it looks like C, it behaves like C**
How true is that for C++? Does code that look like C++(minus
obvious syntax differences)
On Tuesday, 10 August 2021 at 11:05:53 UTC, Tejas wrote:
Also, I have read here a principle that
**If it looks like C, it behaves like C**
How true is that for C++? Does code that look like C++(minus
obvious syntax differences) behave like C++?
No. D and C++ have different semantics for
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