On Thu, 07 May 2009 03:31:46 +0200, The Anh Tran wrote:
Trass3r wrote:
The Anh Tran schrieb:
One of my C++ struct is Vector3. It is a wrapper from D3DXVECTOR3.
I would like to use expression template to calculate where to point
the gun. In C++, it is provided by boost::proto or boost::ublas
Trass3r wrote:
The Anh Tran schrieb:
One of my C++ struct is Vector3. It is a wrapper from D3DXVECTOR3.
I would like to use expression template to calculate where to point
the gun. In C++, it is provided by boost::proto or boost::ublas.
You calculate where to point the gun at compile-time?
The Anh Tran schrieb:
One of my C++ struct is Vector3. It is a wrapper from D3DXVECTOR3.
I would like to use expression template to calculate where to point the
gun. In C++, it is provided by boost::proto or boost::ublas.
You calculate where to point the gun at compile-time?