On Thursday, 26 January 2023 at 11:46:07 UTC, matheus wrote:
On Tuesday, 24 January 2023 at 03:42:34 UTC, thebluepandabear
wrote:
... if not please tell me and I will remove this...
How you would do that?
Matheus.
The forums don't have a delete feature. I am used to most forums
having a de
On Tuesday, 24 January 2023 at 03:42:34 UTC, thebluepandabear
wrote:
... if not please tell me and I will remove this...
How you would do that?
Matheus.
The example shows calls to `update()` in the setters and in the
constructor. The D method for binding this looks like `void
sfShape_update(sfShape* shape);`.
Ur a legend bro...
It fixed it...
Calling this in the `Rectangle` constructor:
```D
class RectangleShape : Shape {
this(Vector2f s
On Tuesday, 24 January 2023 at 08:18:53 UTC, thebluepandabear
wrote:
On Tuesday, 24 January 2023 at 06:32:35 UTC, Christian Köstlin
wrote:
On 24.01.23 04:59, thebluepandabear wrote:
Regards,
thebluepandabear
Btw I understand this question is extremely complex, don't
want to pressure anyone t
On Tuesday, 24 January 2023 at 06:32:35 UTC, Christian Köstlin
wrote:
On 24.01.23 04:59, thebluepandabear wrote:
Regards,
thebluepandabear
Btw I understand this question is extremely complex, don't
want to pressure anyone to help me because of that... but any
sort of assistance or leads woul
On 24.01.23 04:59, thebluepandabear wrote:
Regards,
thebluepandabear
Btw I understand this question is extremely complex, don't want to
pressure anyone to help me because of that... but any sort of assistance
or leads would be greatly... greatly apprecaited...
I do not know anything about sfm
Regards,
thebluepandabear
Btw I understand this question is extremely complex, don't want
to pressure anyone to help me because of that... but any sort of
assistance or leads would be greatly... greatly apprecaited...