On Sunday, 5 August 2012 at 18:04:41 UTC, Philippe Sigaud wrote:
On Sun, Aug 5, 2012 at 6:34 PM, cal
wrote:
Variant j;
j = 1.0; // make it a double
auto x = cast(float)(j.get!(double)()); // fine
auto y = cast(float)x; // fine
Ah thanks!, I didn't even think of that.
Btw, std.variant.Va
On Sun, Aug 5, 2012 at 6:34 PM, cal wrote:
>> Variant j;
>> j = 1.0; // make it a double
>> auto x = cast(float)(j.get!(double)()); // fine
>>
>> auto y = cast(float)x; // fine
>
>
> Ah thanks!, I didn't even think of that.
Btw, std.variant.Variant also offers a `.coerce` method:
auto x = j.coe
On Sunday, 5 August 2012 at 06:31:37 UTC, Philippe Sigaud wrote:
On Sun, Aug 5, 2012 at 5:40 AM, cal
wrote:
In the following code:
Variant j;
j = 1.0; // make it a double
auto x = cast(float)(j.get!(double)); // fail: cannot cast
j.get!(double)
auto y = cast(float)x; // fine
I think it's a
On Sun, Aug 5, 2012 at 5:40 AM, cal wrote:
> In the following code:
>
> Variant j;
> j = 1.0; // make it a double
> auto x = cast(float)(j.get!(double)); // fail: cannot cast j.get!(double)
> auto y = cast(float)x; // fine
I think it's a property-like problem: you need () after .get!()
I had this