On Sun, 29 Mar 2015 17:33:02 +, Namespace wrote:
> On Sunday, 29 March 2015 at 16:29:40 UTC, ketmar wrote:
>> On Sun, 29 Mar 2015 16:00:05 +, matovitch wrote:
>>
>>> On Sunday, 29 March 2015 at 14:50:24 UTC, ketmar wrote:
On Sun, 29 Mar 2015 13:45:10 +, matovitch wrote:
On Sunday, 29 March 2015 at 16:29:40 UTC, ketmar wrote:
On Sun, 29 Mar 2015 16:00:05 +, matovitch wrote:
On Sunday, 29 March 2015 at 14:50:24 UTC, ketmar wrote:
On Sun, 29 Mar 2015 13:45:10 +, matovitch wrote:
you can also use unions.
Good idea ! In my case I think it was better to
On Sun, 29 Mar 2015 16:00:05 +, matovitch wrote:
> On Sunday, 29 March 2015 at 14:50:24 UTC, ketmar wrote:
>> On Sun, 29 Mar 2015 13:45:10 +, matovitch wrote:
>>
>> you can also use unions.
>
> Good idea ! In my case I think it was better to cast, but this could be
> helpful another time
On Sunday, 29 March 2015 at 14:50:24 UTC, ketmar wrote:
On Sun, 29 Mar 2015 13:45:10 +, matovitch wrote:
you can also use unions.
Good idea ! In my case I think it was better to cast, but this
could be helpful another time thanks ! :)
On Sun, 29 Mar 2015 13:45:10 +, matovitch wrote:
you can also use unions.
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On Sunday, 29 March 2015 at 13:39:47 UTC, matovitch wrote:
Hi,
floats are stored on 32 bits using ieee754...and I would like
(for some obscure reason) to reinterpret a such float into a 32
bits uint (i.e without altering the memory). A simple :
import std.stdio;
void main()
{
float f =