On Sunday, 19 May 2019 at 17:55:10 UTC, Robert M. Münch wrote:
It seems that the debugger has quite some problem when the code
was compiled with optimization and debug-information.
I remember having similar problems in a C program years ago,
ended up just releasing the code unoptimized and
On 2019-05-19 16:11:19 +, Robert M. Münch said:
I'm wondering why the root and win.layout_root values are not the same?
What's happening here? I thought that root is a class reference which
uses the same data as win.layout_root.
When I compile in debug mode and run the same code, the
I have the following code I compile in release mode but with
"debugInfo" bulildOptions in my dub.json:
gob root = win.layout_root = new gob();
After executing this code line I see this in the debugger:
Name
Wert
Typ
◢
root
0x00f17deff760 {node=0x7ff629fb {__guard_fids_table} {},