Is the following snippet a bug?
---
import core.thread;
import std.stdio, std.concurrency;
void foo(Tid tid) {
send(tid, true);
}
void main() {
auto fooTid = spawn(foo, thisTid);
auto receiveInt = receiveTimeout(dur!seconds(10), (int
isInt) {
writeln(I should not be
On Thursday, 18 October 2012 at 06:30:08 UTC, Joshua Niehus wrote:
Is the following snippet a bug?
---
import core.thread;
import std.stdio, std.concurrency;
void foo(Tid tid) {
send(tid, true);
}
void main() {
auto fooTid = spawn(foo, thisTid);
auto receiveInt =
On 10/17/2012 11:29 PM, Joshua Niehus wrote:
Is the following snippet a bug?
---
import core.thread;
import std.stdio, std.concurrency;
void foo(Tid tid) {
send(tid, true);
}
void main() {
auto fooTid = spawn(foo, thisTid);
auto receiveInt = receiveTimeout(dur!seconds(10), (int isInt) {
On Oct 17, 2012, at 11:29 PM, Joshua Niehus jm.nie...@gmail.com wrote:
Is the following snippet a bug?
---
import core.thread;
import std.stdio, std.concurrency;
void foo(Tid tid) {
send(tid, true);
}
void main() {
auto fooTid = spawn(foo, thisTid);
auto receiveInt =
On Thursday, 18 October 2012 at 18:31:09 UTC, Sean Kelly wrote:
On Oct 17, 2012, at 11:29 PM, Joshua Niehus
void foo(Tid tid) {
send(tid, true);
}
/* snip */
spawn() shouldn't allow you to spawn a delegate. Last I
checked (which was admittedly a while ago), there were some
compiler
On Oct 18, 2012, at 11:35 AM, cal callumena...@gmail.com wrote:
On Thursday, 18 October 2012 at 18:31:09 UTC, Sean Kelly wrote:
On Oct 17, 2012, at 11:29 PM, Joshua Niehus
void foo(Tid tid) {
send(tid, true);
}
/* snip */
spawn() shouldn't allow you to spawn a delegate. Last I checked
On Thursday, 18 October 2012 at 17:33:04 UTC, cal wrote:
I can't see the bug? The receiver accepts a bool as an int,
same way a normal function does. The timeout is long enough
that foo gets a chance to send. If you want to stop the int
receiver getting a bool, you could add another receiver