Am Tue, 01 Mar 2016 05:14:13 +
schrieb Nicholas Wilson :
> On Tuesday, 1 March 2016 at 04:48:01 UTC, Adam D. Ruppe wrote:
> > On Tuesday, 1 March 2016 at 04:18:11 UTC, Nicholas Wilson wrote:
> >> What is causing these errors? I'm using \t and \n in string
> >>
On Saturday, 5 March 2016 at 14:18:31 UTC, Atila Neves wrote:
With a small number of threads, things work as intended in the
code below. But with 1000, on my machine it either crashes or
throws an exception:
import std.stdio;
import std.parallelism;
import std.range;
void main() {
Got it now: https://issues.dlang.org/show_bug.cgi?id=15768
writeln() creates a copy of the stdout struct in a non
thread-safe way. If stdout has been assigned a File struct
created from a file name this copy includes a "racy"
increment/decrement of a reference count to the underlying
C-library
On Saturday, 5 March 2016 at 15:05:50 UTC, Casey wrote:
{
"name": "unittest",
"preBuildCommands": [
"dub run unit-threaded -c gen_ut_main -- -f bin/ut.d"
],
"mainSourceFile": "bin/ut.d",
"excludedSourceFiles": ["source/app.d"],
"dependences": {
Am Sat, 05 Mar 2016 14:18:31 +
schrieb Atila Neves :
> void main() {
> stdout = File("/dev/null", "w");
> foreach(t; 1000.iota.parallel) {
> writeln("Oops");
> }
> }
First thing I tried:
void main() {
stdout = File("/dev/null", "w");
On Sunday, 6 March 2016 at 05:00:55 UTC, BBasile wrote:
If you don't want to mess with the Windows API then you can
dynamically create a script (I do this in CE installer):
This might be an option but I'd prefer to use the Windows API
directly. I don't know vb script and maintaining such a
On Sunday, 6 March 2016 at 03:13:23 UTC, 岩倉 澪 wrote:
I'm creating a small installation script in D, but I've been
having trouble getting shortcut creation to work! I'm a linux
guy, so I don't know much about Windows programming...
[...]
Any help would be highly appreciated as I'm new to
I'm creating a small installation script in D, but I've been
having trouble getting shortcut creation to work! I'm a linux
guy, so I don't know much about Windows programming...
Here are the relevant bits of code I have:
import core.sys.windows.basetyps, core.sys.windows.com,
On Saturday, 5 March 2016 at 18:01:48 UTC, Atila Neves wrote:
On Saturday, 5 March 2016 at 15:05:50 UTC, Casey wrote:
Hello,
I'm just starting a small project with dub and unit-threaded,
but I'm getting an issue where the file "unit_threaded.d"
cannot be found.
[...]
You mispelled
On Saturday, 5 March 2016 at 18:01:48 UTC, Atila Neves wrote:
On Saturday, 5 March 2016 at 15:05:50 UTC, Casey wrote:
Hello,
I'm just starting a small project with dub and unit-threaded,
but I'm getting an issue where the file "unit_threaded.d"
cannot be found.
[...]
You mispelled
On Saturday, 5 March 2016 at 14:18:31 UTC, Atila Neves wrote:
With a small number of threads, things work as intended in the
code below. But with 1000, on my machine it either crashes or
throws an exception:
import std.stdio;
import std.parallelism;
import std.range;
void main() {
On Saturday, 5 March 2016 at 16:28:51 UTC, Alexandru Ermicioi
wrote:
I have to pass an array to a function that accepts an input
range. Therefore I need to transform somehow array into an
input range.
Is there a range that wraps an array in standard library?
You just need to import
Hi,everyone,
Whether there is a module, like C#'s "Windows.Storage"
NameSpace, you can operate the Android phone or ios phone, you
can open the phone's folder on windows7?
Thank you .
Frank.
I have to pass an array to a function that accepts an input
range. Therefore I need to transform somehow array into an input
range.
Is there a range that wraps an array in standard library?
On Saturday, 5 March 2016 at 13:16:19 UTC, Minas Mina wrote:
I added a WinMain function to my application because I don't
want it to open a console when running on windows.
But now it doesn't even start...
extern (Windows)
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
On Saturday, 5 March 2016 at 14:01:11 UTC, Mike Parker wrote:
If you use WinMain, you do not need that flag.
Actually, I need to amend that. It isn't needed with WinMain when
using the Microsoft linker, but it is when using OPTLINK. The MS
linker recognizes WinMain and treats it as
With a small number of threads, things work as intended in the
code below. But with 1000, on my machine it either crashes or
throws an exception:
import std.stdio;
import std.parallelism;
import std.range;
void main() {
stdout = File("/dev/null", "w");
foreach(t; 1000.iota.parallel)
Hello,
I'm just starting a small project with dub and unit-threaded, but
I'm getting an issue where the file "unit_threaded.d" cannot be
found.
Details:
DMD version: DMD64 2.070.0
Dub version: 0.9.24
Dub Config:
{
"name": "pst",
"targetType": "executable",
"targetPath":
I added a WinMain function to my application because I don't want
it to open a console when running on windows.
But now it doesn't even start...
extern (Windows)
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
bool b = true;
On Saturday, 5 March 2016 at 15:05:50 UTC, Casey wrote:
Hello,
I'm just starting a small project with dub and unit-threaded,
but I'm getting an issue where the file "unit_threaded.d"
cannot be found.
[...]
You mispelled "dependencies".
Atila
20 matches
Mail list logo