Re: Dub version
On Friday, 9 August 2019 at 01:36:43 UTC, greatsam4sure wrote: On Friday, 9 August 2019 at 01:18:12 UTC, Elronnd wrote: Dub add is not supported in dub 1.11.0 Use 'dub fetch'. dub fetch dub Fetching dub 1.16.0... Please note that you need to use `dub run ` or add it to dependencies of your package to actually use/run it. dub does not do actual installation of packages outside of its own ecosystem. besides in https://code.dlang.org/packages/arsd-official they said use dub add arsd-official Instead if specifying a dub package manually in your project dub.json thr command dub add will edit the dub.json for you. Normally you get dub with the dmd/ldc/gdc package. Just download/install a recent package compiler package if you want to have command dub add. Kind regards Andre
Re: Dub version
On Friday, 9 August 2019 at 01:18:12 UTC, Elronnd wrote: Dub add is not supported in dub 1.11.0 Use 'dub fetch'. dub fetch dub Fetching dub 1.16.0... Please note that you need to use `dub run ` or add it to dependencies of your package to actually use/run it. dub does not do actual installation of packages outside of its own ecosystem. besides in https://code.dlang.org/packages/arsd-official they said use dub add arsd-official
Re: Dub version
Dub add is not supported in dub 1.11.0 Use 'dub fetch'.
Dub version
Which version of dub support dub add library name? Dub add is not supported in dub 1.11.0 Besides I could not run rdmd on my windows 10 core i7. It days this app cannot run on this machine What is the way out? Where can I get window binary for dub that is higher than dub 1.11.0
Re: Module static constructor doesn't work?
On Thursday, 8 August 2019 at 16:04:33 UTC, a11e99z wrote: On Thursday, 8 August 2019 at 14:55:37 UTC, Andrey Zherikov wrote: I have the following code: // main.d int main() { import std.stdio; writeln("hello"); return 0; } But if I create library from lib.d first and then link it with main.d then ctor/dtor are not called: $ dmd.exe -lib lib1/lib.d -od=lib1 $ dmd.exe main.d lib1/lib.lib && main.exe hello try to add to main.d: import lib1.lib; Actually importing solved the issue although it's not ideal solution IMO. Thanks for your help!
Re: LNK4255 warning - should I be concerned?
(Maybe I should add: this is on DMD 2.086.0, Windows 10)
LNK4255 warning - should I be concerned?
"warning LNK4255: library contain multiple objects of the same name; linking object as if no debug info" Is there some way to get more detail about this warning? Might help to know which objects ... My program is working fine now, but is this going to cause problems later on? Like when I want to debug?
Re: Module static constructor doesn't work?
On Thursday, 8 August 2019 at 14:55:37 UTC, Andrey Zherikov wrote: But if I create library from lib.d first and then link it with main.d then ctor/dtor are not called: For this to work as expected, the `lib.obj` object file needs to be linked into the final executable. As main.d doesn't need anything from lib.d, the linker will skip it by default if it's in a static library. An `import lib1.lib` isn't enough, you need to reference some symbol in main.d. Or instruct the linker to use all object files in the static library (e.g., via /WHOLEARCHIVE with the MS linker).
Re: Private variables accessible from outside class
On 08.08.19 18:03, Drobet wrote: Then why does it in the tour say that it can only be "seen by Integer"? https://tour.dlang.org/tour/en/basics/classes That's an error in the tour.
Re: Private variables accessible from outside class
On Thursday, 8 August 2019 at 15:53:13 UTC, Zoadian wrote: private means module private in D. see: https://dlang.org/spec/attribute.html#visibility_attributes Then why does it in the tour say that it can only be "seen by Integer"? https://tour.dlang.org/tour/en/basics/classes
Re: Module static constructor doesn't work?
On Thursday, 8 August 2019 at 14:55:37 UTC, Andrey Zherikov wrote: I have the following code: // main.d int main() { import std.stdio; writeln("hello"); return 0; } But if I create library from lib.d first and then link it with main.d then ctor/dtor are not called: $ dmd.exe -lib lib1/lib.d -od=lib1 $ dmd.exe main.d lib1/lib.lib && main.exe hello try to add to main.d: import lib1.lib;
Re: Private variables accessible from outside class
On Thursday, 8 August 2019 at 15:51:45 UTC, Drobet wrote: I'm having a weird issue, where after defining my classes variables as private, they can still be modified and looked at from the outside. That leads to this code compiling with no issues. [...] My question is if this is intended behavior, and if yes, why? For some context on why private works the way it does in D, take a look at this post on the official D blog: https://dlang.org/blog/2018/11/06/lost-in-translation-encapsulation/
Re: Private variables accessible from outside class
On Thursday, 8 August 2019 at 15:51:45 UTC, Drobet wrote: I'm having a weird issue, where after defining my classes variables as private https://dlang.org/spec/attribute.html Section 8.4.2 of the spec reads: Symbols with private visibility can only be accessed from within the same module. Private member functions are implicitly final and cannot be overridden. If you were to put that Vector3 class in another module and import it, you'll find that private works as you expect. You'll find this ability very useful when you start using Uniform Function Call Syntax in your code. https://tour.dlang.org/tour/en/gems/uniform-function-call-syntax-ufcs
Re: Private variables accessible from outside class
On Thursday, 8 August 2019 at 15:51:45 UTC, Drobet wrote: ... My question is if this is intended behavior, and if yes, why? This is true if the class is inside the same module: "Private means that only members of the enclosing class can access the member, or members and functions in the same module as the enclosing class. Private members cannot be overridden."[1] Matheus. [1]https://wiki.dlang.org/Access_specifiers_and_visibility
Private variables accessible from outside class
I'm having a weird issue, where after defining my classes variables as private, they can still be modified and looked at from the outside. That leads to this code compiling with no issues. import std.stdio; class Vector3 { this(double _x = 0.0, double _y = 0.0, double _z = 0.0) { x = _x; y = _y; z = _z; } private: double x, y, z; } int main() { Vector3 vec = new Vector3(5, 5, 5); vec.x = 10; writeln(vec.x); getchar(); vec.destroy(); return 0; } My question is if this is intended behavior, and if yes, why?
Re: Private variables accessible from outside class
On Thursday, 8 August 2019 at 15:51:45 UTC, Drobet wrote: I'm having a weird issue, where after defining my classes variables as private, they can still be modified and looked at from the outside. That leads to this code compiling with no issues. import std.stdio; class Vector3 { this(double _x = 0.0, double _y = 0.0, double _z = 0.0) { x = _x; y = _y; z = _z; } private: double x, y, z; } int main() { Vector3 vec = new Vector3(5, 5, 5); vec.x = 10; writeln(vec.x); getchar(); vec.destroy(); return 0; } My question is if this is intended behavior, and if yes, why? private means module private in D. see: https://dlang.org/spec/attribute.html#visibility_attributes
Re: Module static constructor doesn't work?
On Thursday, 8 August 2019 at 14:55:37 UTC, Andrey Zherikov wrote: I have the following code: // lib1/lib.d module lib; import std.stdio; static this() { writeln("+" ~ __FILE__); } static ~this() { writeln("-" ~ __FILE__); } // main.d int main() { import std.stdio; writeln("hello"); return 0; } So if I compile lib.d and main.d together then ctor/dtor are called: $ dmd.exe main.d lib1/lib.d && main.exe +lib1\lib.d hello -lib1\lib.d But if I create library from lib.d first and then link it with main.d then ctor/dtor are not called: $ dmd.exe -lib lib1/lib.d -od=lib1 $ dmd.exe main.d lib1/lib.lib && main.exe hello I'm looking only quickly without being sure about this, but I suspect you are only linking in the binary of `lib.d`. If you do that, you need to generate or define a header file for `lib.d`. Probably a better idea is to just use the first compiler invocation. It should generate an object file of `lib.d` that is only recompiled if you change source code of `lib.d`. If for some reason you need a `.lib` file, I think you want to still include `lib.d`. The compiler needs it to know how to use the pregenerated binary, including calling those module constructors you described. But take this with a grain of salt, because I haven't done that before and don't know the details.
Module static constructor doesn't work?
I have the following code: // lib1/lib.d module lib; import std.stdio; static this() { writeln("+" ~ __FILE__); } static ~this() { writeln("-" ~ __FILE__); } // main.d int main() { import std.stdio; writeln("hello"); return 0; } So if I compile lib.d and main.d together then ctor/dtor are called: $ dmd.exe main.d lib1/lib.d && main.exe +lib1\lib.d hello -lib1\lib.d But if I create library from lib.d first and then link it with main.d then ctor/dtor are not called: $ dmd.exe -lib lib1/lib.d -od=lib1 $ dmd.exe main.d lib1/lib.lib && main.exe hello