How Use/Load/Recovery Files in resource.res files?
I have added files inside resource.res. The icon.ico is automated used for exe program icon. But I don't know how use others files inside resource res. How Use/Load/Recovery Files in resource.res files?
Re: How add "version.txt" Version File by Command Line or by resources.res using dmd.exe
On Sunday, 8 December 2019 at 20:56:05 UTC, mipri wrote: On Sunday, 8 December 2019 at 20:50:05 UTC, Marcone wrote: I want to add version to my program. I have configurated my version file "version.txt", but I dont know how link this file to my program. If Need spec file, please send the exemple code of spec. Or is is possible add version file by dmd command line or resources. Thank you. I'm not sure I know what you're asking, but maybe this is the answer. In version.txt: 0.1.0 - a version example In version.d: import std.string : chomp; immutable Version = import("version.txt").chomp; void main() { import std.stdio : writeln; writeln("Version: ", Version); } To compile and run with both files in the current directory: dmd -J. -run version With output: Version: 0.1.0 - a version example The corresponding dub setting is probably stringImportPaths How can I add this "version.txt": VSVersionInfo( ffi=FixedFileInfo( filevers=(1,0,0,0), # Version Number. prodvers=(1,0,0,0), # Version Number. mask=0x3f, flags=0x0, OS=0x40004, fileType=0x1, subtype=0x0, date=(0, 0) ), kids=[ StringFileInfo( [ StringTable( '040904b0', [ #StringStruct('Comments', ''), # Description Information. #StringStruct('CompanyName', ''), # Description Information. StringStruct('FileDescription', 'Programa'), # Description Information. StringStruct('FileVersion', ' 1,0,0'), # Version Number. #StringStruct('InternalName', ''), # Description Information. StringStruct('LegalCopyright', 'Copyright 2019 Marcone'), # Description Information. #StringStruct('LegalTrademarks', ''), # Description Information. #StringStruct('OriginalFilename', ''), # Description Information. StringStruct('ProductName', 'Programa'), # Description Information. StringStruct('ProductVersion', ' 1,0,0'), # Version Number. ] ) ] ), VarFileInfo( [ VarStruct('Translation', [1033, 1200]) ] ) ] )
Re: How add "version.txt" Version File by Command Line or by resources.res using dmd.exe
On Sunday, 8 December 2019 at 20:50:05 UTC, Marcone wrote: I want to add version to my program. I have configurated my version file "version.txt", but I dont know how link this file to my program. If Need spec file, please send the exemple code of spec. Or is is possible add version file by dmd command line or resources. Thank you. If you have a compiled Windows resource file (resources.res), you can pass it to DMD like any source file (dmd foo.d bar.d resources.res...).
Re: How add "version.txt" Version File by Command Line or by resources.res using dmd.exe
On Sunday, 8 December 2019 at 20:50:05 UTC, Marcone wrote: I want to add version to my program. I have configurated my version file "version.txt", but I dont know how link this file to my program. If Need spec file, please send the exemple code of spec. Or is is possible add version file by dmd command line or resources. Thank you. I'm not sure I know what you're asking, but maybe this is the answer. In version.txt: 0.1.0 - a version example In version.d: import std.string : chomp; immutable Version = import("version.txt").chomp; void main() { import std.stdio : writeln; writeln("Version: ", Version); } To compile and run with both files in the current directory: dmd -J. -run version With output: Version: 0.1.0 - a version example The corresponding dub setting is probably stringImportPaths
How add "version.txt" Version File by Command Line or by resources.res using dmd.exe
I want to add version to my program. I have configurated my version file "version.txt", but I dont know how link this file to my program. If Need spec file, please send the exemple code of spec. Or is is possible add version file by dmd command line or resources. Thank you.
Re: needing to change the order of things at module level = compiler bug, right?
On Sunday, 8 December 2019 at 18:01:03 UTC, Steven Schveighoffer wrote: Yes, if it can compile when you move things around, and the result is *correct* (very important characteristic) Indeed, everything's working as intended when rearranged. Thanks!
Re: needing to change the order of things at module level = compiler bug, right?
On 12/8/19 11:43 AM, DanielG wrote: I dustmite'd down my problem code, and it seems just changing the order of declarations makes the error go away. Specifically, moving a class declaration from the bottom of the file, to the top, allows it to compile. I also commented on two other things that can be changed to make it work - neither seemingly related to the error at hand. Yes, if it can compile when you move things around, and the result is *correct* (very important characteristic), then it's definitely a bug. There should be no ordering requirements for module-level code. -Steve
Re: GC.collect inflating memory usage?
On 07/12/2019 21:05, Rainer Schuetze wrote: > > On 07/12/2019 12:20, cc wrote: >> Given the following program: > [...] >> >> Using DMD32 D Compiler v2.089.0-dirty >> > > Seems like a bug introduced in dmd 2.086, I've created a bugzilla issue: > https://issues.dlang.org/show_bug.cgi?id=20438 > > I suspect there is something broken with respect to the free-lists > inside the GC when manually freeing memory :-/ > Fixed in stable for the next point-release.
needing to change the order of things at module level = compiler bug, right?
I dustmite'd down my problem code, and it seems just changing the order of declarations makes the error go away. Specifically, moving a class declaration from the bottom of the file, to the top, allows it to compile. I also commented on two other things that can be changed to make it work - neither seemingly related to the error at hand. Just double-checking before I file a bug for this: -- import sumtype; // DMD 2.089.0-dirty (also v2.087.1) // app.d(18,13): Error: struct sumtype.SumType!(CallbackType1).SumType is not copyable because it is annotated with @disable struct Struct1(T) { bool[T] items; } struct CallbackType1 { void delegate(Struct1!Class2) func; // changing arg to Class2[] compiles OK } alias CallbackType = SumType!CallbackType1; class Class1 { CallbackType _callback; this(CallbackType callback) { // commenting out this ctor compiles OK _callback = callback; } } // moving Class2 to the top of the file compiles OK class Class2 { Struct1!Class1 subscribers; } void main() {}
Re: Are there any DUB packages for displaying an ascii table?
On Sunday, 8 December 2019 at 08:12:49 UTC, mipri wrote: On Sunday, 8 December 2019 at 08:01:32 UTC, Soulsbane wrote: Been playing with Golang lately and it has quite a few modules for terminal tables. For example this one: github.com/brettski/go-termtables. Is there a D equivalent package? Can't seem to find any via search(which by the ways seems to give bad results or I just can't find the right word to search with). Thanks! This exists and was updated as recently as the first of December: https://code.dlang.org/packages/asciitable I don't see any other dub packages that look related. Thanks! I'll try it. The search seems to be really strict. Didn't show up when I searched 'table'. LOL doesn't show up with 'ascii' either. Put them together and it finds it. Thanks again though, I appreciate it!
Re: Are there any DUB packages for displaying an ascii table?
On Sunday, 8 December 2019 at 08:01:32 UTC, Soulsbane wrote: Been playing with Golang lately and it has quite a few modules for terminal tables. For example this one: github.com/brettski/go-termtables. Is there a D equivalent package? Can't seem to find any via search(which by the ways seems to give bad results or I just can't find the right word to search with). Thanks! This exists and was updated as recently as the first of December: https://code.dlang.org/packages/asciitable I don't see any other dub packages that look related.
Are there any DUB packages for displaying an ascii table?
Been playing with Golang lately and it has quite a few modules for terminal tables. For example this one: github.com/brettski/go-termtables. Is there a D equivalent package? Can't seem to find any via search(which by the ways seems to give bad results or I just can't find the right word to search with). Thanks!