On Wed, Jun 8, 2011 at 2:57 PM, Jesse Phillips
jessekphillip...@gmail.comwrote:
Andrew Wiley Wrote:
On Wed, Jun 8, 2011 at 11:54 AM, Fabian contact-...@freenet.de wrote:
Hi
I'm trying to install DWT2 to create GUI applications with D.
I have downloaded DWT2 with TortoiseHg already
On 08.06.2011 23:57, Jesse Phillips wrote:
Andrew Wiley Wrote:
On Wed, Jun 8, 2011 at 11:54 AM, Fabiancontact-...@freenet.de wrote:
Hi
I'm trying to install DWT2 to create GUI applications with D.
I have downloaded DWT2 with TortoiseHg already and I've installed Ruby and
Rake. But when I
Trass3r Wrote:
http://h3.gd/code/nucleus/
I lol'd at the suggestion to upgrade my FF4 to a modern HTML5-compliant
browser.
^^ No problems with Opera.
I mean, it's ok that it doesn't work, it's just diagnostic message is wrong.
On Wed, 08 Jun 2011 18:02:40 -0400, Jonathan M Davis jmdavisp...@gmx.com
wrote:
On 2011-06-08 14:30, David Nadlinger wrote:
On 6/8/11 11:14 PM, Jonathan M Davis wrote:
On 2011-06-08 13:36, David Nadlinger wrote:
Did I miss a way to convert a TickDuration to a Duration? If there
really is
I decided to use gtkD but I would be very glad if anybody is able to
solve my problem.
On 09.06.2011 16:33, Steven Schveighoffer wrote:
On Wed, 08 Jun 2011 18:02:40 -0400, Jonathan M Davis
jmdavisp...@gmx.com wrote:
On 2011-06-08 14:30, David Nadlinger wrote:
On 6/8/11 11:14 PM, Jonathan M Davis wrote:
On 2011-06-08 13:36, David Nadlinger wrote:
Did I miss a way to convert a
Object contains toString as the following:
string toString();
But there are also other versions going about:
void toString(void delegate(const(char)[]) sink, string fmt);
void toString(void delegate(const(char)[]) sink, FormatSpec fmt);
I wouldn't be surprised to see some range based version
On 2011-06-09 08:38, simendsjo wrote:
Object contains toString as the following:
string toString();
But there are also other versions going about:
void toString(void delegate(const(char)[]) sink, string fmt);
void toString(void delegate(const(char)[]) sink, FormatSpec fmt);
I wouldn't be
On 2011-06-09 08:18, simendsjo wrote:
On 09.06.2011 16:33, Steven Schveighoffer wrote:
On Wed, 08 Jun 2011 18:02:40 -0400, Jonathan M Davis
jmdavisp...@gmx.com wrote:
On 2011-06-08 14:30, David Nadlinger wrote:
On 6/8/11 11:14 PM, Jonathan M Davis wrote:
On 2011-06-08 13:36, David
On Thu, 09 Jun 2011 13:33:28 -0400, Jonathan M Davis jmdavisp...@gmx.com
wrote:
On 09.06.2011 16:33, Steven Schveighoffer wrote:
Hm... this involves cast(Duration)x? That seems like a dangerous thing
for a common operation, no?
There's nothing dangerous about it. It's an overloaded
On 6/9/11, Steven Schveighoffer schvei...@yahoo.com wrote:
What I mean is, whenever you use the blunt instrument 'cast' anything can
happen. This code:
cast(x)y;
can do a lot of damage, depending on what x and y are.
This was on my mind since I've seen it in std.datetime, and I agree.
On 2011-06-09 10:58, Steven Schveighoffer wrote:
On Thu, 09 Jun 2011 13:33:28 -0400, Jonathan M Davis jmdavisp...@gmx.com
wrote:
On 09.06.2011 16:33, Steven Schveighoffer wrote:
Hm... this involves cast(Duration)x? That seems like a dangerous thing
for a common operation, no?
On 2011-06-09 15:20, Andrej Mitrovic wrote:
Here's a little buggy code which most often throws an exception:
foreach (string entry; dirEntries(curdir, SpanMode.shallow))
{
if (entry.isdir)
{
foreach (string subentry; dirEntries(entry, SpanMode.shallow))
{
if (subentry.isdir)
{
Ok filed. I don't know whether it's a bug or not, I do think it's a
subtle issue worth investigating though.
The title says it all – how can I avoid running out of OS thread handles
when spawning lots of short-lived threads?
In reality, I encountered the issue while writing tests a piece of code
which spawns a thread, but this is the basic issue:
---
import core.thread;
void doNothing() {}
void
On 10/06/2011 00:17, David Nadlinger wrote:
The title says it all – how can I avoid running out of OS thread handles
when spawning lots of short-lived threads?
In reality, I encountered the issue while writing tests a piece of code
which spawns a thread, but this is the basic issue:
---
import
On 6/10/11 1:21 AM, Robert Clipsham wrote:
As far as I'm aware, you cannot avoid it, it's a hard coded limit set by
the operating system. May I suggest using Fibers instead of threads? If
your threads are short lived, their overhead is probably not worth it.
You can also combine fibers with
On Thu, 09 Jun 2011 19:17:28 -0400, David Nadlinger s...@klickverbot.at
wrote:
The title says it all – how can I avoid running out of OS thread handles
when spawning lots of short-lived threads?
In reality, I encountered the issue while writing tests a piece of code
which spawns a
On 6/10/11 1:37 AM, Steven Schveighoffer wrote:
t.join() ?
http://www.digitalmars.com/d/2.0/phobos/core_thread.html#join
Doesn't work, in my application I'm a) using std.concurrency, and b)
even that is hidden behind the API I want to test. A better example
would probably be the following,
On Thu, 09 Jun 2011 19:57:27 -0400, David Nadlinger s...@klickverbot.at
wrote:
On 6/10/11 1:37 AM, Steven Schveighoffer wrote:
t.join() ?
http://www.digitalmars.com/d/2.0/phobos/core_thread.html#join
Doesn't work, in my application I'm a) using std.concurrency, and b)
even that is hidden
Nick Sabalausky a@a.a wrote in message
news:isoltk$1ehd$1...@digitalmars.com...
Don nos...@nospam.com wrote in message
news:isoh6c$15jb$1...@digitalmars.com...
Nick Sabalausky wrote:
So my main question: Does DMD do anything like, say, detecting the CPU
at compile time and then enabling
Bernard Helyer b.hel...@gmail.com wrote in message
news:isdgdc$m3a$1...@digitalmars.com...
If you run the program in GDB, can you disassemble when the error is
given? That may give you the instruction the kernel is assasinating your
process for.
I can try that if anyone can help walk me
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