On Saturday, 28 November 2015 at 23:21:21 UTC, Sebastiaan Koppe
wrote:
On Saturday, 28 November 2015 at 19:05:59 UTC, Suliman wrote:
And also I can't understand difference between
HTTPClientRequest and HTTPServerRequest
If the application (vibe.d) makes a request, it is the client.
If the req
On Saturday, 28 November 2015 at 13:44:04 UTC, Gerald wrote:
https://github.com/gtkd-developers/GtkD/wiki/Mac-OS-X-Notes
That seemed really, really confusing to me. I don't even know
where to begin.
After weighing options, I'll use a CDN to get the faster
download, and stick with curl rather than recoding it in D.
On Saturday, 28 November 2015 at 14:05:37 UTC, Jacob Carlborg
wrote:
If you can't/don't want to go with the App Store then why not
the second option?
I'm coding an antivirus application for the Mac, using a
third-party antivirus engine, in Qt/C++. It needs some things to
run under high privil
On Sunday, 29 November 2015 at 01:57:25 UTC, Adam D. Ruppe wrote:
..
Are you compiling it as a 64 bit or a 32 bit program?
64 bit. You're probably right, I will take out the explicit
destroy and look for a memory leak elsewhere, and adjust for your
other suggestions. Thanks for the advice!
On Sunday, 29 November 2015 at 01:30:14 UTC, Kyle wrote:
void sendUbytes(ENetPeer* dest, ref ubyte[] data)
{
//create packet
ENetPacket* packet = enet_packet_create(cast(ubyte*)data,
data.length * ubyte.sizeof, ENET_PACKET_FLAG_RELIABLE);
So I'm not familiar with this library, but a no
Is there a package for locale data? I'm looking for things like month
names and days of the week and default date and time formats,
specifically.
Hi,
I have a function using the derelict-enet library:
void sendUbytes(ENetPeer* dest, ref ubyte[] data)
{
//create packet
ENetPacket* packet = enet_packet_create(cast(ubyte*)data,
data.length * ubyte.sizeof, ENET_PACKET_FLAG_RELIABLE);
//send packet to peer over channel id 0
On Saturday, 28 November 2015 at 19:05:59 UTC, Suliman wrote:
And also I can't understand difference between
HTTPClientRequest and HTTPServerRequest
If the application (vibe.d) makes a request, it is the client. If
the request is made to your application, it is the server.
In your case your
On Saturday, 28 November 2015 at 19:10:17 UTC, Suliman wrote:
void action(HTTPServerRequest req, HTTPServerResponse res)
{
}
Here is function what have two call-backs. When it's get
request it's work as server, when it's send response it's work
like client or I have wrong logic?
Wrong logic
On Saturday, 28 November 2015 at 18:51:57 UTC, Suliman wrote:
Eghm, sorry. Not req, but res, but again errr:
void action(HTTPServerRequest req, HTTPServerResponse res)
{
writeln(req.writeJsonBody);
}
What you want is `req.json`.
Make sure that the call from angular sets the Content-Type h
On 11/28/2015 01:57 PM, Ish wrote:
The following code does not compile (with gdc) but if the line
containing taskPool.reduce is reduce it does compile. Any pointers will
be appreciated.
import std.stdio;
import std.math;
import std.algorithm;
import std.parallelism; // does not work!!
import cor
The following code does not compile (with gdc) but if the line
containing taskPool.reduce is reduce it does compile. Any
pointers will be appreciated.
import std.stdio;
import std.math;
import std.algorithm;
import std.parallelism; // does not work!!
import core.thread;
double aCalculation(dou
On Saturday, 28 November 2015 at 17:19:40 UTC, tcak wrote:
On Saturday, 28 November 2015 at 15:41:59 UTC, Quentin Ladeveze
wrote:
[...]
mixin template could solve this problem as well I guess. It
would, instead of calling a function, directly inject the code
into where you call it. So, remov
On Saturday, November 28, 2015 18:10:49 Chris Wright via Digitalmars-d-learn
wrote:
> Is there a way to format a DateTime struct similar to strftime(3)? None
> is documented, and none is immediately obvious in the source code.
>
> Or is the recommended way to convert a DateTime to a Unix timestamp
void action(HTTPServerRequest req, HTTPServerResponse res)
{
}
Here is function what have two call-backs. When it's get request
it's work as server, when it's send response it's work like
client or I have wrong logic?
And also I can't understand difference between HTTPClientRequest
and HTTPServerRequest
For example if I am getting request from web-browser what I
should use? And why?
On Saturday, 28 November 2015 at 18:57:53 UTC, anonymous wrote:
On 28.11.2015 19:51, Suliman wrote:
Eghm, sorry. Not req, but res, but again errr:
void action(HTTPServerRequest req, HTTPServerResponse res)
{
writeln(req.writeJsonBody);
}
Error: no property 'writeJsonBody' for type
'vibe.h
On 28.11.2015 19:51, Suliman wrote:
Eghm, sorry. Not req, but res, but again errr:
void action(HTTPServerRequest req, HTTPServerResponse res)
{
writeln(req.writeJsonBody);
}
Error: no property 'writeJsonBody' for type
'vibe.http.server.HTTPServerRequest'
But this method are present in doc
On 28.11.2015 19:46, Suliman wrote:
And the second question. Why I am getting next error after attempt to
write to console JSON request:
Error: cannot resolve type for res.writeJsonBody(T)(T data int status =
HTTPStatus.OK, string content_type = "application/json; charset=UF-8",
bool allow_chunk
On Friday, 27 November 2015 at 04:21:41 UTC, Nicholas Wilson
wrote:
AA are weird in that AFAIK you need to "initialise" them before
you try to look suff up in them else they crash. i.e.
int[string] foo;
// auto e = "1" in foo; // crash AA not initialised
foo[ "blah"] = 0;
foo.remove("blah");
aut
On Saturday, 28 November 2015 at 18:46:05 UTC, Suliman wrote:
And the second question. Why I am getting next error after
attempt to write to console JSON request:
Error: cannot resolve type for res.writeJsonBody(T)(T data int
status = HTTPStatus.OK, string content_type =
"application/json; ch
And the second question. Why I am getting next error after
attempt to write to console JSON request:
Error: cannot resolve type for res.writeJsonBody(T)(T data int
status = HTTPStatus.OK, string content_type = "application/json;
charset=UF-8", bool allow_chunked = false)
void action(HTTPServ
On Friday, 27 November 2015 at 08:53:18 UTC, Jack Applegame wrote:
On Thursday, 26 November 2015 at 17:27:34 UTC, André wrote:
My question now is: is there some more elegant solution to
achieve this? Something like in C++ when you have std::map's
of std::map's and just access the elements and t
Is there a way to format a DateTime struct similar to strftime(3)? None
is documented, and none is immediately obvious in the source code.
Or is the recommended way to convert a DateTime to a Unix timestamp and
then use strftime?
Could anybody help me to understand how to complete HTTP response
with vibed.
I am sending POST request from AngularJS:
$.post("http://127.0.0.1:8080/my";, total_result);
where total_result is JSON string: [{"QID":3,"AID":3},
{"SubAID":[4]}, {"MinArea":"10","MaxArea":"90"}]
Handler is look l
On Saturday, 28 November 2015 at 15:41:59 UTC, Quentin Ladeveze
wrote:
On Saturday, 28 November 2015 at 15:22:51 UTC, tcak wrote:
On Saturday, 28 November 2015 at 15:02:32 UTC, Quentin
Ladeveze wrote:
Hi,
Is it possible to retrieve the calling expression of a
function ? Something like that
On Saturday, 28 November 2015 at 15:22:51 UTC, tcak wrote:
On Saturday, 28 November 2015 at 15:02:32 UTC, Quentin Ladeveze
wrote:
Hi,
Is it possible to retrieve the calling expression of a
function ? Something like that
---
import std.stdio;
void funcTest(int x, float y)
{
writefln(get_ca
On Saturday, 28 November 2015 at 15:02:32 UTC, Quentin Ladeveze
wrote:
Hi,
Is it possible to retrieve the calling expression of a function
? Something like that
---
import std.stdio;
void funcTest(int x, float y)
{
writefln(get_call());
}
void main()
{
float x = 0.2;
funcTest(1+2, x+2
Hi,
Is it possible to retrieve the calling expression of a function ?
Something like that
---
import std.stdio;
void funcTest(int x, float y)
{
writefln(get_call());
}
void main()
{
float x = 0.2;
funcTest(1+2, x+2);
}
---
output expected : " funcTest(1+2, x+2) "
Thanks
On 2015-11-28 11:40, Mike McKee wrote:
Does anyone have a demo that shows how I can call the native OSX API to
draw a basic window that's minimizable and can be closed?
I was thinking of making an installer for the Mac, you see. So for
instance, people would download a very thin .app file and ru
On Saturday, 28 November 2015 at 13:03:23 UTC, Jack wrote:
Greetings.
I've been using VS2010 with VisualD for my project and have
encountered an unusual problem with it.
So every once in a while, when I try to fix bugs in whatever it
is I'm doing, VS2010 would freeze at "Build Started" and w
On Saturday, 28 November 2015 at 10:26:58 UTC, Mike McKee wrote:
I have GtkD working just fine on Ubuntu Linux. Now I'm trying
to get it to work on my Mac with the same hello.d codebase and
hello.glade file. (Demo here:
http://stackoverflow.com/a/32535987/105539) What's the
procedure to gettin
Greetings.
I've been using VS2010 with VisualD for my project and have
encountered an unusual problem with it.
So every once in a while, when I try to fix bugs in whatever it
is I'm doing, VS2010 would freeze at "Build Started" and will go
unresponsive for a couple of minutes and crash soon
On Saturday, 28 November 2015 at 06:40:49 UTC, Mike McKee wrote:
How could I achieve something like that in D? (Note, I'm using
OSX.)
I did it with vibe.d and http byte ranges.
In general I'm trying to see if I can make a command line zip
file downloader that downloads faster than Curl for my
On Saturday, 28 November 2015 at 10:46:11 UTC, tcak wrote:
The only case that would make sense is if the server limits the
upload speed of each TCP socket. Unless you are in this
position, I do not expect to see any difference by opening
multiple sockets and requesting different parts of same f
On Saturday, 28 November 2015 at 10:40:19 UTC, Mike McKee wrote:
Does anyone have a demo that shows how I can call the native
OSX API to draw a basic window that's minimizable and can be
closed?
I was thinking of making an installer for the Mac, you see. So
for instance, people would download
On Saturday, 28 November 2015 at 11:03:37 UTC, Namespace wrote:
Well to start, I just copied the code for loading the map and
tried to build it, substituting the variables like Rect and
others.
Then it went crazy all of a sudden:
http://dpaste.com/2D59A2B
The whole thing went mad, and I was
Well to start, I just copied the code for loading the map and
tried to build it, substituting the variables like Rect and
others.
Then it went crazy all of a sudden:
http://dpaste.com/2D59A2B
The whole thing went mad, and I was sure I had my imports
correct:
import dtiled.data;
import dtil
On Saturday, 28 November 2015 at 07:05:55 UTC, Mike McKee wrote:
Hey guys, as it turns out, someone on stackoverflow.com pointed
out in a Perl version of this question that the Bash example
that was given is really buggy and doesn't make sense. They say
that trying to download a single file usi
Does anyone have a demo that shows how I can call the native OSX
API to draw a basic window that's minimizable and can be closed?
I was thinking of making an installer for the Mac, you see. So
for instance, people would download a very thin .app file and run
that. Because it only uses native w
I have GtkD working just fine on Ubuntu Linux. Now I'm trying to
get it to work on my Mac with the same hello.d codebase and
hello.glade file. (Demo here:
http://stackoverflow.com/a/32535987/105539) What's the procedure
to getting GtkD installed on OSX?
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