On Thursday, 15 August 2019 at 01:55:17 UTC, Bert wrote:
void main()
{
class X { ... }
I would just make it `static class X` and then it shoudl work
fine.
Won't be able to access main's local variables then though, but
you could pass the necessary ones through the constructors or
somet
void main()
{
class X { ... }
auto f = foo!X;
}
then in another module I have a templated function foo that
simply new's x:
auto foo(T)() { return new T; }
yet I get the error.
I realize that X is local to main and I realize I could do
something like
foo(new X);
but that complete
I cannot use QML for D or other D Qt libraries. I'm writing
something important and need all of Qt Creator and its C++
editing environment. I don't wish to go through the bad
experience of using those libraries. I've tried it before.
I do D in Visual D, and that would be for the backend onl
On Wed, Aug 14, 2019 at 03:11:44PM +, berni via Digitalmars-d-learn wrote:
[...]
> but unfortunately this does not work:
>
> >ubyte[] convert_string_pair(string first, string second)
> >{
> >return 0x00 ~ first ~ 0x00 ~ second ~ 0x00;
> >}
>
> The reason is, that this expr
I've got a function which takes two strings and should return
them as a ubyte[] with additional zero bytes in between and
around. This works:
ubyte[] convert_string_pair(string first, string second)
{
auto b = new ubyte[](0);
b ~= 0x00 ~ first ~ 0x00 ~ second ~ 0x00;
On Wednesday, 14 August 2019 at 15:11:44 UTC, berni wrote:
The reason is, that this expression creates a string and not a
ubyte[]...
it should be ok to just cast it in this case.
On Saturday, 10 August 2019 at 08:20:46 UTC, John Colvin wrote:
On Friday, 9 August 2019 at 13:39:53 UTC, Simen Kjærås wrote:
Thanks for the extra detail.
Is there a solid reason to ever use an interface over an
abstract class? (Other than multiple inheritance).
I'm such a noob at anythin
On Tuesday, 13 August 2019 at 18:28:35 UTC, Ali Çehreli wrote:
On 08/13/2019 10:33 AM, Mirjam Akkersdijk wrote:
> On Tuesday, 13 August 2019 at 14:04:45 UTC, Sebastiaan Koppe
wrote:
>> Convert the nodes into an D array, sort the array with
nodes.sort!"a.x
>> < b.x" and then iterate the array and
On 08/13/2019 03:12 PM, Mirjam Akkersdijk wrote:
> For the application I am writing, it makes very much sense to use a DLL.
Yes, Dynamically Linked Libraries can be useful. Oh wait... You mean
Doubly-Linked List. :o)
> I tried setting the length first and iterating through it with `nodes[i]
>
On Monday, 12 August 2019 at 10:41:57 UTC, GreatSam4sure wrote:
Pls I want to know if it is possible to build desktop app with
vibe.d just like nodejs. I am not satisfy with the GUI of Dlang
such as dlangui and gtkd. I don't think they have good styling
capabilities like HTML and CSS.
I will
For example if the source tree looks like this:
source/
foo/
baz.d
bar/
baz.d
and generating the docs with something like this:
dmd -D -Dd=docs foo/baz.d bar/baz.d
the output looks like this:
docs/
baz.html
one baz overwrites the other.
I'd like to have something like th
On Tuesday, 13 August 2019 at 00:17:13 UTC, DanielG wrote:
On Monday, 12 August 2019 at 22:48:43 UTC, Bert wrote:
I have a recursive class structure(think of a graph or tree)
and I need to keep a global state for it,
If I'm understanding the problem correctly, it seems like you
have a choice
On Tuesday, 13 August 2019 at 12:22:45 UTC, Simen Kjærås wrote:
On Tuesday, 13 August 2019 at 08:41:02 UTC, Bert wrote:
On Tuesday, 13 August 2019 at 04:43:29 UTC, Paul Backus wrote:
It seems to me like the obvious solution is to use two
different classes, one to store the global state, and one
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