On Monday, 7 September 2015 at 17:44:54 UTC, Prudence wrote:
const WM_* -> add to enum WM;
else WM_* -> WM.*
I'm against that. The documentation all says WM_* and we
shouldn't muck with it.
const -> enum is a good idea though. These headers were all
written way back when when const and
On Monday, 7 September 2015 at 23:11:36 UTC, Prudence wrote:
I asked is there is an easy way to do it, and you replied that
essentially that it shouldn't be changed because it would
change things.
I also said:
I guessing one would need a D or C parser to deal with all
this?
hackerpilot's
On Monday, 7 September 2015 at 22:02:47 UTC, Prudence wrote:
Oh, and who says you couldn't keep both systems?
Nobody. There's absolutely nothing stopping you from defining
your one constants and bindings. I think you should actually do
it and see for yourself the pros and cons in practice.
On Tuesday, 8 September 2015 at 13:17:31 UTC, Ola Fosheim Grøstad
wrote:
Or just take it from the man page:
https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man3/signal.3.html
ah excellent. My web search came up with
On Saturday, 5 September 2015 at 18:00:53 UTC, Prudence wrote:
I have code setup in such a way that I call a user defined
function, e.g.,
void myFunc(Data d)
{
}
myFunc has to be passed to the main code using something like
You can do that if and only if the this is the last argument
On Sunday, 6 September 2015 at 10:28:59 UTC, Kagamin wrote:
You do. See docs for lpszMenuName field.
I can't believe I missed that!
On Saturday, 5 September 2015 at 01:43:43 UTC, Prudence wrote:
extern (Windows) int WinMain(...)
If you use WinMain in D, you'll also have to initialize the D
runtime yourself, which will call static constructors and such.
You'd be better off just using a regular main() function, then
On Thursday, 3 September 2015 at 11:31:22 UTC, moechofe wrote:
I would like to create a template that take a function as
template parameter, create an arguments list for it, fill it
with some data and call the function.
Check out the sample chapter to my book:
On Friday, 4 September 2015 at 02:17:57 UTC, Joel wrote:
In Mac OS, when typing with readln etc. I can't use the cursor
keys. Works in Windows though.
That's normal, line editing on Unix terminals is a kinda advanced
library feature. The most common lib to do it, GNU readline, is
actually a
On Tuesday, 8 September 2015 at 06:24:12 UTC, Joel wrote:
arsd/terminal.d(1268): Error: undefined identifier 'SIGWINCH'
There's a missing value in the signal header for OSX !
Could you run this little C program for me on your Mac and let me
know the output?
---
#include
#include
int
On Monday, 7 September 2015 at 19:06:48 UTC, Prudence wrote:
It's called encapsulation. It prevents namespace pollution and
identifier collision.
This is already provided by the D module system. Even if you were
to define a WM_CREATE in your code, it would not cause a major
problem with the
On Monday, 7 September 2015 at 18:42:59 UTC, Prudence wrote:
because it is confusing and hard for you to understand over
Nope, I'm saying it is a pointless change. If you do that, EVERY
time you want to look something up, you need to rewrite WM.* into
WM_* since that's what the docs say. And
On Wednesday, 9 September 2015 at 23:44:14 UTC, Idan Arye wrote:
public:
mixin MakeUnique!(int);
I actually think that should be a free function in the module
because then it can be used by derived classes too without having
to mix it in each of them as well.
On Thursday, 10 September 2015 at 08:22:29 UTC, Daniel N wrote:
this(string caller = __MODULE__)(int val) if(caller ==
"std.conv") // Use scoped!Awesome
That's disgustingly genius. I'm a bit jealous I didn't think
of it myself!
One slight problem though: you couldn't call super() from
On Wednesday, 9 September 2015 at 10:23:55 UTC, chris stevens
wrote:
http://wiki.dlang.org/Dynamic_typing
This is what I saw that made me think that I could. Have had
another closer look and I do believe it's possible.
These are things I wrote, so let me explain how they work: they
do not
On Wednesday, 9 September 2015 at 15:24:57 UTC, Q wrote:
I thought that is not guaranteed, according to the docs?
It is possible that the GC will never actually run, but you can
force it to if you need it to by calling GC.collect at any time.
On Wednesday, 9 September 2015 at 15:37:50 UTC, Q wrote:
Yes, but according to the specs it is not guaranteed that the
GC calls the DTor if the Object is collected.
Where? This page says pretty plainly:
http://dlang.org/class.html#destructors
"The garbage collector calls the destructor
On Wednesday, 9 September 2015 at 07:19:58 UTC, Q wrote:
Can I be sure that the Handle is destroyed as soon as the class
is destroyed?
It will do that automatically.
Like the others said, you won't be sure when the class is
destroyed unless you have the user code take ownership of it.
(This
On Wednesday, 9 September 2015 at 15:10:33 UTC, Q wrote:
But since D has a GC and (per default) force to heap allocate a
class. So IMO the GC should also destroy it, everything else is
just awkward.
Well, it *does* by default. If that's what you want, just do it
the plain way with simple
On Thursday, 10 September 2015 at 18:06:43 UTC, Prudence wrote:
Is there a flag for knowing when a project is compiling for
windows(Uses WinMain) vs a console(normal main)?
You'd have to choose the main yourself anyway, so document what
process you use for that for people to use.
BTW it is
On Friday, 11 September 2015 at 00:52:00 UTC, BBasile wrote:
While trying to get why some call to memmove without the right
import didn't lead to a compilation failure i've found that
imported symbols are not private ! Is that a bug ? The specs
don't say that a selective import is public !
On Friday, 11 September 2015 at 00:48:28 UTC, Prudence wrote:
static Array!(bool delegate(int, WPARAM, LPARAM)) callbacks;
Try just using a regular array instead of the library Array.
static bool delegate(int, WPARAM, LPARAM)[] callbacks;
my guess is the Array library thing isn't marked as
On Saturday, 12 September 2015 at 14:41:45 UTC, Spacen Jasset
It appears that I can't put this in a module and import it
elsewhere to test the version specifications as they are all in
their own namespaces. Is this then a dead end for having a
feature configuration file?
Correct, version
On Saturday, 12 September 2015 at 09:47:55 UTC, Jacob Carlborg
wrote:
Well, if your D function doesn't use anything of the runtime I
guess it's not necessary.
Right. If you don't call into the threading system in the
druntime, you should be ok. Keep in mind though that the GC uses
the
On Saturday, 12 September 2015 at 22:36:00 UTC, Laeeth Isharc
wrote:
Thank you for this. How large is the allocation for closure
for a delegate? Just a pair of pointers?
It depends on what the delegate needs to capture. It makes a copy
of the local variables the function is referencing.
On Saturday, 12 September 2015 at 13:42:44 UTC, Prudence wrote:
Using it at all is a problem because one doesn't know when and
where.
It is called when the collect function is called and where it was
called from.
D's garbage collector isn't magic, it is just a function that
frees memory
On Saturday, 12 September 2015 at 18:20:37 UTC, Brad Roberts
wrote:
You can get away with it in some circumstances, but it's at
your own risk.
Yeah, I agree.
I'm in a super rush, running late to something else, but try
using readln in the child before writing and see what happens.
You sent data to it but the child never read it.
On Monday, 14 September 2015 at 15:14:05 UTC, Taylor Hillegeist
wrote:
Gives a short example but the code doesn't compile for me.
core\stdc\windows\com.d seems to be missing?
I think the doc copy/pasted a typo there. It should be
`core.sys.windows.com`.
I've done some COM stuff with D
On Monday, 14 September 2015 at 15:44:36 UTC, Taylor Hillegeist
wrote:
So, Actually I am using NI LabVIEW to interact with my DLL. I
imagine even getting hold of of that would troublesome or
expensive.
Ah, all right. Here's a SO thing (followed up by email then
copy/pasted there) I did for
On Wednesday, 16 September 2015 at 03:48:59 UTC, Random D user
Given that, normally properties are just overloaded methods in
D, it's pretty sad classes break this behavior/convention.
The D behavior for overloading is different in general:
http://dlang.org/hijack.html
It basically never
On Monday, 14 September 2015 at 19:59:18 UTC, jmh530 wrote:
In R, it is easy to have some optional inputs labeled as ...
and then pass all those optional inputs in to another function.
I was trying to get something similar to work in a templated D
function, but I couldn't quite get the same
On Wednesday, 16 September 2015 at 01:12:58 UTC, Dave Akers wrote:
When a program exits and D's memory management is cleaning up
calling all of the ~this's is there a reason it calls the outer
class's ~this before the inner class's ~this?
All class destructors are called in an undefined
On Friday, 11 September 2015 at 16:25:53 UTC, Bahman Movaqar
wrote:
As only one `alias this` is possible for any type, how should
one implement multiple implicit type converters?
multiple alias this is supposed to work and might some day fyi
But for today, the explicit is the only way to go.
On Friday, 11 September 2015 at 17:29:47 UTC, Prudence wrote:
I don't care about "maybe" working. Since the array is hidden
inside a class I can control who and how it is used and deal
with the race conditions.
You could use __gshared instead of shared. It means put it in
non-tls storage,
On Friday, 11 September 2015 at 19:51:09 UTC, Dave Akers wrote:
Would it be possible to create it as an 'as' template?
Yeah, the way I'd do it is something like:
T as(T)() {
import std.traits;
static if(isIntegral!T)
return to!T(convert_to_some_int);
else static
On Friday, 11 September 2015 at 20:06:53 UTC, Prudence wrote:
Can you back up this claim? Not saying your lying, I'd just
like to know it's true for a fact?
The list of things that trigger the GC is pretty short. See the
bottom of this page:
http://dlang.org/garbage.html
Basically, the
On Friday, 11 September 2015 at 21:48:14 UTC, Prudence wrote:
Oh really?!?! I thought slicing used the GC? Is this a recent
development or always been that way?
Always been that way. A D slice is just a C pointer + length
packed together. A slice simply increments the pointer and/or
On Friday, 11 September 2015 at 04:30:44 UTC, Prudence wrote:
I'm using Visual D and I assume it takes care of all this. It
works so that's not a huge problem.
If it is taking care of the linker switch, then you gain nothing
but more complicated and fragile code by writing a WinMain!
I was
On Friday, 11 September 2015 at 11:15:33 UTC, NX wrote:
hello_world (linux executable) -> 13 MB !!!
Try running `strip yourexecutable` on all compilers, but on gdc
it should make the biggest difference. It brings debugging info
and exported symbols.
Is this because whole GC implementation
On Friday, 11 September 2015 at 14:00:30 UTC, Mike McKee wrote:
I finally got it to compile with your help, guys! :)
Here's what I had to type:
# dmd test1.d -L-ldl -I/usr/include/dmd/gtkd3 `pkg-config
--cflags --libs gtkd3`
Don't forget to answer yourself on SO too!
If it is a tuple of values too, you could just try to form an
array out of it: `static if (__traits(compiles, [your_tuple]))`.
But allSatisfy might be better.
For the predicate there, remember it needs to take a template
argument.
On Tuesday, 15 September 2015 at 17:37:40 UTC, karabuta wrote:
Just incase, I have install version 8.6 of the Tcl/Tk libraries
Did you get the development version?
sudo apt-get install tk-dev
or possibly
sudo apt-get install tk8.6-dev
should do it. I'm not actually sure if that's required
On Thursday, 17 September 2015 at 15:32:25 UTC, Tim K. wrote:
I am wondering if there is any way to define constants to pass
to the compiler like in C (especially useful in combination
with Makefiles, for obvious reasons), i.e.:
My preference is to make an app.config module that lists these
On Thursday, 17 September 2015 at 17:35:18 UTC, jmh530 wrote:
I noticed that there's some interesting interplay with this
technique and default arguments.
Yeah, it expects the V... to consume the rest of the arguments so
it doesn't really leave any room for the default arg.
I would actually
On Thursday, 17 September 2015 at 17:58:49 UTC, Taylor Hillegeist
wrote:
if anyone knows how to easily convert between the two i would
be happy to know.
You'll just need to write an adapter... I started a minimal one
here:
https://github.com/adamdruppe/com/blob/master/comhelpers.d#L123
but
On Thursday, 17 September 2015 at 19:32:16 UTC, ddos wrote:
source\app.d(72): Warning: statement is not reachable
What's there? Anything after an endless loop is potentially
unreachable and dub treats warnings as errors.
With the for loop, the compiler can't be as sure that it is
endless
On Thursday, 17 September 2015 at 19:47:15 UTC, ddos wrote:
yeah i tried for(;;) and it generates the same warning :)
sure, here is the full example, it's not too long anyways
( the example doesn't make much sense tho because socket.accept
is blocking :P )
http://pastebin.com/9K0wRRD6
Yeah,
Works for me. What version are you using? Might be the old one
wasn't actually marked nogc yet.
On Friday, 11 September 2015 at 04:28:52 UTC, Prudence wrote:
I thought about that but then I have to rely on the GC for some
simple things. Doesn't seem like the right way to go.
Since it is static, it will never be collected anyway, so you
could just use it and it'll work for convenience
On Friday, 11 September 2015 at 14:30:00 UTC, NX wrote:
One question: Why?
use the map viewer to get more info:
http://thecybershadow.net/d/mapview/
use dmd -map to create the file it wants
On Friday, 11 September 2015 at 14:47:15 UTC, Prudence wrote:
If it's never collected and the GC scans it every time, it
means it adds a constant overhead to the GC for absolutely no
reason, right?
GC overhead isn't quite constant, it happens only when you call
for a collection cycle.
But
On Tuesday, 15 September 2015 at 09:17:26 UTC, Loic wrote:
Error: cannot find source code for runtime library file
'object.d'
How did you install dmd? The installer exe or the zip both should
have come with all these files packaged together.
On Saturday, 12 September 2015 at 08:22:03 UTC, NX wrote:
What if I told you, you should search the official reference
before asking such things in the forum?
Searching is kinda hard, so I encourage people to ask if
something doesn't come up quickly. And then we need to be sure to
always
On Wednesday, 30 September 2015 at 22:48:03 UTC, Freddy wrote:
How do you take the address of a specific overloaded function.
This won't compile
You can write a helper function that uses __traits(getOverloads)
and searches them for the right signature:
On Thursday, 1 October 2015 at 12:04:40 UTC, NX wrote:
1) Why there is a download targeting arm-linux-gnueabi(hf) and
what exactly it means? Is this a cross-compiler which will
produce obj files containing ARM instructions or what? If so,
will linking just work? and how?
Yes, that's a cross
On Thursday, 1 October 2015 at 03:29:29 UTC, Gerald wrote:
I'm stuck though on how to get the start/end index of a match?
I couldn't find one either so I did the pre/post/hit things
broken up.
Take a look at this little program I wrote:
http://arsdnet.net/dcode/replacer/
All the files it
On Thursday, 1 October 2015 at 19:15:39 UTC, Robin wrote:
The documentation here
(http://dgame-dev.de/index.php?controller=learn=package=graphic=Text=0.6)...
gives me the Text() class but i dont know how to use
"foreground, background, and Font mode" or at least turn it
into usable syntax.
On Friday, 2 October 2015 at 03:58:45 UTC, BBasile wrote:
none of the following GB commands work:
give
break d_throw
or maybe `break d_throwc` a try
On Monday, 28 September 2015 at 11:44:32 UTC, holo wrote:
if(to!string(buffer[0..received]) == "exit\n")
You shouldn't need that to!string by the way. I believe that will
work just comparing the buffer directly.
Converting to string is more important when you are storing a
copy than just
On Wednesday, 9 September 2015 at 16:49:39 UTC, badlink wrote:
The struct core.sys.linux.sys.inotify.inotify_event contains
the field "char[0] name" which corresponds to "char name[]" in
C.
Why it has been translated to "char[0]" ?
In that structure, the name is appended directly to the end
On Wednesday, 9 September 2015 at 01:35:26 UTC, Joel wrote:
auto line = terminal.getline("your prompt: ");
Huh, that should work unless your terminal is outrageously narrow
or maybe output starting on the right side of the screen already.
But I can't look much further without having a
Maybe you can try gnu readline instead:
extern(C) char* readline(const(char)* prompt);
pragma(lib, "readline");
pragma(lib, "curses");
void main() {
auto line = readline("your line: ");
import std.stdio, std.conv;
writeln(to!string(line));
}
On Wednesday, 9 September 2015 at 21:27:05 UTC, Joel wrote:
Thanks Adam. That works better than normal. Up and down don't
work though.
There's another function called add_history for that. Readline is
a pretty popular library (also GPL though, keep that in mind if
you distribute your
On Monday, 5 October 2015 at 19:57:21 UTC, Laeeth Isharc wrote:
Adam's work on terminal is quite nice - runs on Linux and
Windows (maybe OSX) and it has mouse support and you can
display images inline, which can be useful for some purposes.
Command history and easy to add shortcuts.
The
On Saturday, 19 September 2015 at 19:52:56 UTC, WhatMeWorry wrote:
So I've got type and value of each member, but I want their
actual names?
http://dlang.org/phobos/std_traits.html#FieldNameTuple
You can also do something like `foo.tupleof[idx]["foo.".length ..
$]` for an individual thing
On Sunday, 20 September 2015 at 00:09:52 UTC, RADHA GOGIA wrote:
I went through these two links and found that this behaviour is
undefined , but the only issue which I have is that in one
sense we say that since local variables live on stack , hence
they cannot be located on read only memory
On Wednesday, 23 September 2015 at 17:09:40 UTC, Freddy wrote:
What does it mean when there is a scope in a function argument.
That you are not supposed to let that reference escape the
function scope. The compiler does little verification of this
right now, but may optimize on that
On Thursday, 24 September 2015 at 06:21:02 UTC, Sebastiaan Koppe
wrote:
Because I want to focus on the product I am building right now,
not on side-projects.
We should write a C to D converter. We have htod but I'm talking
the whole source of it. That might be useful for times like this.
On Saturday, 19 September 2015 at 02:30:39 UTC, Chris wrote:
bmove.addOnClicked (delegate void (Button aux) {
What's the context of this call? If it is inside a struct and you
are accessing local variables you can get in trouble because the
context pointer may not be
On Monday, 21 September 2015 at 20:33:10 UTC, Jack Stouffer wrote:
pragma(msg, isInputRange!(typeof(a)));
try:
pragma(msg, isInputRange!(typeof(a[])));
Notice the addition of the [] after the a. That's the slicing
operator and it will yield a range.
Is there an actual reason for
AliasSeq is just a random collection of stuff.
A Tuple is more like a struct.
Very simple: destroy(s) (or s.destroy but i prefer destroy(s))
will set the reference it is passed to null because you aren't
supposed to use it anymore.
So after calling destroy(s), s is null, so it segfaults when you
try to use it.
On Sunday, 20 September 2015 at 18:34:37 UTC, Lambert Duijst
wrote:
Oh that surprises me a bit, because I read in the list of
deprecated features that delete is deprecated and that the
right thing to do is to use destroy instead.
Right. One of the benefits of destroy is that it nulls the
On Sunday, 20 September 2015 at 18:41:18 UTC, anonymous wrote:
But that doesn't change either. I think Adam is mistaken here.
huh, I just checked the source... and you are right, it doesn't
set classes to null itself, but does null out the vtable inside.
*ppv = null; // zero vptr
On Sunday, 20 September 2015 at 18:52:17 UTC, Lambert Duijst
wrote:
Just want to know if D protects against dangling pointers or is
this just something you should never do.
The answer is both: it tries to protect you but you still
shouldn't do it.
If we are not supposed to use
On Wednesday, 23 September 2015 at 21:08:37 UTC, tcak wrote:
I wouldn't expect B's constructor to be called at all unless
"super" is used there.
"If no call to constructors via this or super appear in a
constructor, and the base class has a constructor, a call to
super() is inserted at the
On Friday, 25 September 2015 at 14:15:20 UTC, bachmeier wrote:
On Friday, 25 September 2015 at 12:25:52 UTC, tired_eyes wrote:
Once again, I'm absolutely sure tha D should have an official
blog! Forums can't replace blogs, forums are for discussions,
not for content presentation.
I've long
On Friday, 28 August 2015 at 17:59:06 UTC, WhatMeWorry wrote:
Stupid question. If it always returns an empty string, why is
it even there?
It can return meaningful information in other subclasses; it is a
method from the interface and is just blank in the LocalTime
class.
If you construct
On Saturday, 5 December 2015 at 21:49:52 UTC, Ralf wrote:
I've written several small command-line utilities in D that are
to be shipped together in one package.
I'm not sure if shared lib support is on Mac or not (I know it is
on Linux but mac is different...).
But do they need to actually
On Saturday, 5 December 2015 at 22:05:11 UTC, anonymous wrote:
You can use std.conv.to instead or assign the slice to a
variable first.
This is a bit of a FAQ I think because people don't realize you
can use to and parse to do the same thing.
The big difference is parse will advance the
On Thursday, 3 December 2015 at 21:04:00 UTC, Nordlöw wrote:
is there a generic way, perhaps through reflection, to reset
(inside f) all members of `c` to their default values?
You could always copy the init back over it. For a struct:
s = Struct.init;
for a class... well, the code is a lot
On Thursday, 17 December 2015 at 03:59:27 UTC, Jakob Ovrum wrote:
There are some terminal libraries on Github (like consoled) but
I have to say I think they're uninspiring in terms of quality
and presentation.
Can you be any more specific about that?
On Tuesday, 15 December 2015 at 03:31:18 UTC, Shriramana Sharma
wrote:
I understand that module names need to be valid identifiers in
that other modules would need to import them. But when a file
is intended to be just an executable, why is it mandatory to
give it a module declaration with a
On Monday, 14 December 2015 at 13:33:41 UTC, Shriramana Sharma
wrote:
ubyte code = to!ubyte(spec, 6) + 16;
That's not an integer literal... that's a runtime value of ubyte
plus an integer literal.
Since the ubyte is the result of a runtime function, the compiler
doesn't know what it will
On Sunday, 13 December 2015 at 20:29:47 UTC, Pederator wrote:
Does anybody who is familair with D consider to make a
comprehensive D programming video tutorial / training / course?
I've hired someone out of my own pocket to work on it, with me
there to answer questions and review content for
On Thursday, 17 December 2015 at 04:26:04 UTC, Shriramana Sharma
wrote:
Sorry but I don't get this fully: can't a hyphen be part of
such mangled names?
I'm actually not sure but I have never seen it done.
And any reflection of the module name would also be just a
string which need not be a
On Thursday, 17 December 2015 at 05:01:15 UTC, Jakob Ovrum wrote:
Where's the reference documentation?
In the source...
but yeah, good point. I'm working on writing docs for a lot of my
stuff. Terminal is still completely messed up
http://arsdnet.net/arsd/terminal.html
cgi is meh but
On Thursday, 17 December 2015 at 03:40:02 UTC, Shriramana Sharma
wrote:
Why isn't there a documentation page
http://dlang.org/phobos/core_sys.html whereas lots of other
core.* modules are documented?
Because the D build process is f***ed up and the website build
process is yet another layer
On Monday, 4 January 2016 at 14:54:29 UTC, ric maicle wrote:
0U .. 4_294_967_296U
in the table Decimal Literal Types has a typo. Shouldn't the
range
end with 4_294_967_295U?
The x .. y syntax excludes y. So 0..3 covers 0, 1, 2. It excludes
3.
On Monday, 4 January 2016 at 13:49:03 UTC, Martin Tschierschke
wrote:
When I was writing a small speed test - D versus Ruby
The smallest possible ruby program has about ~5 MB of
dependencies, outside the operating system (the ruby runtime
itself).
The D program has none. It carries its
On Tuesday, 29 December 2015 at 18:32:23 UTC, Atila Neves wrote:
The problem here is that I don't know what the workaround is.
The one I used (well, last time I tried this) was to just put a
dummy function in the D interface that is a placeholder for it.
interface C++Class {
// at the
On Friday, 1 January 2016 at 22:02:46 UTC, alkololl wrote:
I've found that std.c.windows.windows doesn't include a
std.c.windows is basically useless. The new version should have
it in core.sys.windows.windows though I'm not sure if it has
actually been released yet.
If it isn't in there
On Saturday, 2 January 2016 at 00:32:20 UTC, alkololl wrote:
Why is that?
I'm not sure, but in the switch you posted, you didn't handle the
DLL_THREAD_ATTACH and DLL_THREAD_DETACH cases, the runtime might
be incrementing the refcount there.
Check this out:
On Wednesday, 6 January 2016 at 15:41:27 UTC, Carl Sturtivant
wrote:
//D that doesn't work:
extern(C) int try(int x);
Try:
pragma(mangle, "try")
extern(C) int try_(int x);
then call it with the udnerscore in D, the linker should tie it
up thanks to the pragma.
On Wednesday, 6 January 2016 at 22:06:32 UTC, Namal wrote:
Do I have always to include std.stdio in every file like in the
example or is it enough just to import a module which has this
already included?
In every file that you use it, yes. Module imports are private to
the module (well,
On Friday, 8 January 2016 at 00:27:51 UTC, Yamiez wrote:
Why is kernel32 missing symbols?
e.g CreateProcess, CreateToolhelp32Snapshot and alot more :/
The kernel32 lib has them, the headers don't.
You can define the missing functions yourselves and call them:
---
import
On Wednesday, 6 January 2016 at 21:50:23 UTC, Keywan Ghadami
wrote:
how to fix an SIGSEGV in invariant._d_invariant(Object)?
That means you are calling a method on a null object.
Your object might be at the bottom of the stack trace listing.
Check your code for a declared class that you
On Wednesday, 6 January 2016 at 23:00:43 UTC, Namal wrote:
I just tried to import one module with a main into another, but
I get this:
You can't have two mains, but you can import a module with main
from another module without one.
On Wednesday, 30 December 2015 at 01:36:56 UTC, Michael S wrote:
auto matrix_size = readln;
Change that to
auto matrix_size = readln.strip;
and you should be in business. readln() returns any leading
spaces and the newline character at the end of the line too,
which is why to is
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