```d
writeln (getSize(rom))
```
reports 478 bytes but since you work with ushorts (why? as far as
I can see, this is a 8 bit machine) you convert the read(rom)
into ushorts, which is only half in size:
```d
writeln (cast(ushort[])read(rom));
```
gives you 478/2 = 239 bytes
```d
Aaa... how could this escape my attention. Thanks a lot.
Hi all,
anybody knows if there are functions (preferably) in Phobos, that
translate from unicode to other encodings and vice versa?
Johann
$ dub build -b release -v
Using dub registry url 'https://code.dlang.org/'
Refreshing local packages (refresh existing: true)...
Looking for local package map at
/var/lib/dub/packages/local-packages.json
Looking for local package map at
/home/john/.dub/packages/local-packages.json
Refreshing
On Monday, 22 January 2018 at 15:32:29 UTC, Adam D. Ruppe wrote:
http://dpldocs.info/writef
Thanks for your good work. I will file a bug report then.
Not related to this thread, but is something missing from this
page? Only "index" is shown on this page.
It seems that std library documentation lives in two different
directories.
https://dlang.org/phobos/
https://dlang.org/library/
Maybe it's due to historical reasons. Problem is, when I search
for a library function in Google, sometimes it points me to
library directory, and sometimes it
hi,
i like to use a window gui library and i think i found a working
one.
https://github.com/FrankLIKE/dfl2 - works with x64
the problem is, that with DMD 2.069.0, VS2015 and visualD the
trick of using "-L/SUBSYSTEM:windows,6.00
-L/ENTRY:mainCRTStartup" does not suppress the console window
On Friday, 6 November 2015 at 21:02:59 UTC, John Chapman wrote:
On Friday, 6 November 2015 at 15:52:10 UTC, johann wrote:
hi,
i like to use a window gui library and i think i found a
working one.
https://github.com/FrankLIKE/dfl2 - works with x64
the problem is, that with DMD 2.069.0,
Hello,
I read in std.range that given a random access range r ,
r.opIndex(n) should return a reference to the nth element. Is
there a qualifier for a read only random access range? If not,
why?
I also don't really get the point of Mobile Elements, how is
destructively reading related to