On Saturday, 15 April 2017 at 13:08:29 UTC, DRex wrote:
On Saturday, 15 April 2017 at 13:02:43 UTC, DRex wrote:
On Saturday, 15 April 2017 at 12:45:47 UTC, DRex wrote:
Update to the Update,
I fixed the lib failing to open by copying it to the location
of my sources, and setting the ld to
On Saturday, 15 April 2017 at 13:02:43 UTC, DRex wrote:
On Saturday, 15 April 2017 at 12:45:47 UTC, DRex wrote:
Update to the Update,
I fixed the lib failing to open by copying it to the location of
my sources, and setting the ld to use libraries in that folder,
however I am still getting
On Saturday, 15 April 2017 at 12:45:47 UTC, DRex wrote:
On Friday, 14 April 2017 at 18:00:22 UTC, Johannes Pfau wrote:
Am Fri, 14 Apr 2017 13:03:22 +
schrieb DRex :
GDC should generally only need to link to -lgdruntime (and
-lgphobos if you need it). However, if
On Friday, 14 April 2017 at 18:00:22 UTC, Johannes Pfau wrote:
Am Fri, 14 Apr 2017 13:03:22 +
schrieb DRex :
GDC should generally only need to link to -lgdruntime (and
-lgphobos if you need it). However, if you really link using ld
you'll have to provide the C
On Friday, 14 April 2017 at 12:01:39 UTC, DRex wrote:
the -r option redirects the linked object files into another
object file, so the point being I can pass a D object and a C
object to the linker and produce another object file.
As for linking D files, do you mean passing the druntime
On Friday, 14 April 2017 at 11:51:54 UTC, Nicholas Wilson wrote:
On Friday, 14 April 2017 at 11:32:57 UTC, DRex wrote:
I have project which involves both C and D code. For reasons
that are much too long to explain, I have to use GCC to
compile the C code into object files (GDC to compile the
I have project which involves both C and D code. For reasons
that are much too long to explain, I have to use GCC to compile
the C code into object files (GDC to compile the D code into
object files) and then ld to link all the object files together.
Now (unless I am missing something) ld
On Friday, 10 March 2017 at 20:27:09 UTC, Meta wrote:
On Friday, 10 March 2017 at 17:08:42 UTC, Whatsthisnow wrote:
I guess i am just too used to the java way of x.equals(object)
which at the source is exactly 'return this == object'
Java would return false here too, though, if it actually
On Friday, 10 March 2017 at 16:30:00 UTC, Adam D. Ruppe wrote:
On Friday, 10 March 2017 at 16:22:18 UTC, DRex wrote:
Error: function app.A.opEquals does not override any function,
did you mean to override 'object.Object.opEquals'?
Oh sorry, maybe I messed up the const. Try:
override bool
On Friday, 10 March 2017 at 16:13:21 UTC, Adam D. Ruppe wrote:
On Friday, 10 March 2017 at 16:08:05 UTC, DRex wrote:
Am I missing something here?
Yeah, you need to implement a custom equality operator.
class A {
int member;
override bool opEquals(const A rhs) {
return
Hi,
I am trying to compare two instances of a class. I created a
test program to try this, but every method I use to compare the
instances always returns false.
this is my code to test comparison
class A
{
this()
{
}
}
void main()
{
A a = new A();
A a2 = new A();
Hi,
I am trying to link C and D (using GCC and GDC) and I am
wondering (I could find no answers on google) if it is possible
to compile C headers into object files and link them to D? I
have a large code base of C headers and am not at a point where I
can translate them all to D in one go,
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