I have the following code in attempt to create an RAII object
wrapper, but it seems that it might be impossible. The problem
here is that FT_Init_FreeType is a static which is set at some
previous time to a function entry point in the FreeType library.
I could use a scope block, but would
On Friday, 20 November 2015 at 23:21:03 UTC, anonymous wrote:
[...]
FT_Init_FreeType must be read at compile time, because freeType
is a module level variable, and initializers for module
variables must be static values. The initializer is run through
CTFE (Compile Time Function Evaluation).
On Friday, 20 November 2015 at 23:35:50 UTC, Spacen Jasset wrote:
On Friday, 20 November 2015 at 23:21:03 UTC, anonymous wrote:
[...]
FT_Init_FreeType must be read at compile time, because
freeType is a module level variable, and initializers for
module variables must be static values. The
On Thursday, 19 November 2015 at 08:30:54 UTC, Jonathan M Davis
wrote:
On Wednesday, November 18, 2015 22:15:19 anonymous via
Digitalmars-d-learn wrote:
[...]
Exactly. T[] _is_ a dynamic array. Steven's otherwise wonderful
article on arrays in D ( http://dlang.org/d-array-article.html
)
I thought scope was deprecated, but I see that this is still
here: http://dlang.org/attribute.html#scope
Is it just the uses on classes and local variables that are
discouraged, but the use in a function signature will continue?
in == const scope?
Should this be allowed? What is it's purpose? It could compare
two arrays, but surely not that each element of type char is null?
char[] buffer;
if (buffer == null) {}
On Tuesday, 10 November 2015 at 11:57:03 UTC, Jonathan M Davis
wrote:
...
building blocks rather than kitchen sinks. And most range-based
...
I still can't really see why byChunk and byLine are part of the
File API? Especially byLine, I'll get byChunk go for now.
I think what I am trying
I can't seem to find a way of splitting a range of characters
into lines unless the range has a length or can be sliced? This
presumably is because i is a range of chunks, which cannot have a
length or a slice. I do not see how to get anything else from the
File object at the moment.
import
On Monday, 9 November 2015 at 18:04:23 UTC, Alex Parrill wrote:
On Monday, 9 November 2015 at 17:56:14 UTC, Alex Parrill wrote:
On Monday, 9 November 2015 at 15:23:21 UTC, Spacen Jasset
wrote:
On Monday, 9 November 2015 at 14:58:19 UTC, Adam D. Ruppe
wrote:
File has a .byLine and .byLineCopy
On Monday, 9 November 2015 at 14:58:19 UTC, Adam D. Ruppe wrote:
File has a .byLine and .byLineCopy method you could use to just
get lines from it.
Ah yes. but unfortunately I don't want to do that. I want to pass
a range into my print function. i.e. Sometimes it may not be a
File, it might
On Sunday, 8 November 2015 at 08:29:30 UTC, BBaz wrote:
On Sunday, 8 November 2015 at 08:21:38 UTC, BBaz wrote:
On Saturday, 7 November 2015 at 13:52:29 UTC, Spacen Jasset
wrote:
[...]
I have a used a template, because I cannot directly use the
InputRange(char) interface as a type, and auto
On Saturday, 7 November 2015 at 13:30:44 UTC, Jonathan M Davis
wrote:
On Saturday, November 07, 2015 12:10:05 Spacen Jasset via
Digitalmars-d-learn wrote:
Deprecation: module std.stream is deprecated - It will be
removed from Phobos in October 2016.
The std.stream module documentation doesn't
Deprecation: module std.stream is deprecated - It will be removed
from Phobos in October 2016.
The std.stream module documentation doesn't give any clues as to
what an alternative might be.
I have this sort of code:
this(InputStream input)
{
int
On Friday, 6 November 2015 at 17:50:17 UTC, Atila Neves wrote:
On Friday, 6 November 2015 at 17:34:29 UTC, Spacen Jasset wrote:
Hello,
I have read various things about struct constructors,
specifically 0 argument constructors, and using opCall and
@disable this(); which no longer seems to
On Friday, 6 November 2015 at 15:52:10 UTC, johann wrote:
hi,
i like to use a window gui library and i think i found a
working one.
https://github.com/FrankLIKE/dfl2 - works with x64
the problem is, that with DMD 2.069.0, VS2015 and visualD the
trick of using "-L/SUBSYSTEM:windows,6.00
Hello,
I have read various things about struct constructors,
specifically 0 argument constructors, and using opCall and
@disable this(); which no longer seems to work.
What I am after I think is the behavior of C++'s structs on the
stack, namely for some or all of these uses at a given
On Friday, 6 November 2015 at 19:26:50 UTC, HeiHon wrote:
Consider this:
[code]
import std.stdio, std.utf, std.exception;
void do_decode(string txt)
{
try
{
size_t idx;
writeln("decode ", txt);
for (size_t i = 0; i < txt.length; i++)
{
dchar
If I say this in one module:
version = current
version (Current) {
version = featurea;
version = featureb;
version = featurec;
}
It appears that I can't put this in a module and import it
elsewhere to test the version specifications as they are all in
their own namespaces. Is this
On Sunday, 30 August 2015 at 18:12:40 UTC, BBasile wrote:
On Sunday, 30 August 2015 at 17:02:58 UTC, Spacen Jasset wrote:
[...]
try
---
Vector3 opBinary(string op)(Vector3 rhs)
{
static if (op ==/){}
else static assert(0, op ~ not implemented);
}
---
you used the char litteral
On Sunday, 30 August 2015 at 07:36:55 UTC, BBasile wrote:
On Sunday, 30 August 2015 at 02:42:30 UTC, Spacen Jasset wrote:
immutable(ElementEncodingType!(ElementType!Range))[]
buildPath(Range)(Range segments) if (isInputRange!Range
isSomeString!(ElementType!Range));
pure nothrow @safe
I have just added an opDiv to this class, but it doesn't seem to
pick it up.
math/vector.d(30): Error: 'this /= mag' is not a scalar, it is a
Vector3
I can't see why that is, becuase my opMul works in the same
place. Can anyone point out what I have done wrong?
Class Matrix {
void
On Sunday, 30 August 2015 at 20:09:25 UTC, Timon Gehr wrote:
On 08/30/2015 07:02 PM, Spacen Jasset wrote:
[...]
import std.math: sqrt;
import std.algorithm: map,sum,canFind;
struct Vector3{
float[3] xyz;
void normalise(){ this/=magnitude(); }
float magnitude(){ return
The following reminds me of the good old C++ template errors the
C++ compiler spits out.
Whilst D has fixed that problem, some things have gotten more
complex. I just wanted to find a replacement for D1 path join,
and found this, but it doesn't seem very easy to wade though this
stuff.
On Wednesday, 22 July 2015 at 00:49:29 UTC, Mike Parker wrote:
On Tuesday, 21 July 2015 at 16:34:35 UTC, Spacen Jasset wrote:
On Tuesday, 21 July 2015 at 15:17:13 UTC, Alex Parrill wrote:
On Tuesday, 21 July 2015 at 14:51:47 UTC, John Colvin wrote:
Isn't glu considered legacy these days? I
On Tuesday, 21 July 2015 at 15:17:13 UTC, Alex Parrill wrote:
On Tuesday, 21 July 2015 at 14:51:47 UTC, John Colvin wrote:
Isn't glu considered legacy these days? I think it's entirely
OpenGL 2.x. For the maths stuff see
http://code.dlang.org/packages/gl3n
Yep. It still uses immediate mode,
Hello,
Can anyone tell me if the GLU functions, gluSpehere etc are
availble in DerelictOrg or have they been removed. I can replace
these with my own versions, but was hoping to do a quick port to
DerelictOrg
On Tuesday, 21 July 2015 at 11:23:23 UTC, John Colvin wrote:
On Tuesday, 21 July 2015 at 11:08:13 UTC, Spacen Jasset wrote:
Hello,
Can anyone tell me if the GLU functions, gluSpehere etc are
availble in DerelictOrg or have they been removed. I can
replace these with my own versions, but was
It seems that Derelict3 contains GLUT whereas derelict2 containss
GLU.
It appears I need GLU but I am somewhat confused as to what the
diffrence is.
A method call in the GTK API takes a delegate as an
argument(addOnActivate) I would like to be able to pass a
function instead (address of). What is the solution, at present I
have a wrapper class around the function.
29 matches
Mail list logo