On Sunday, 18 August 2013 at 23:31:58 UTC, Timothee Cour wrote:
I'm bumping up this issue here
https://github.com/ldc-developers/ldc/issues/436 as it's been
16 days with
no answer ...
am i doing something wrong?
it used to work a while ago, IIRC.
I don't know if you noticed, but there's an
On Wednesday, 24 July 2013 at 15:14:16 UTC, John Colvin wrote:
On Tuesday, 23 July 2013 at 16:34:54 UTC, John Colvin wrote:
void foo(ref int a)
{
a = 5;
}
void main()
{
int a = 0;
int* aptr = a;
foo(*aptr);
assert(a == 5);
a =
Say I have something like this:
class A {
class B {
}
B b;
}
Right now, I have a loop that does something like this (taken
from orange project):
foreach (i, type; typeof(A.tupleof)) {
enum name = A.tupleof[i].stringof[1 + A.stringof.length +
2 ..
I got it working using compiles:
A a = new A;
foreach (i, type; typeof(A.tupleof)) {
enum name = A.tupleof[i].stringof[1 + A.stringof.length +
2 .. $];
static if (__traits(compiles, mixin(A. ~
type.stringof))) {
mixin(a. ~ name) = a.new type;
} else
I hope this isn't a double post, I'm posting from the web ui. I
got this working using __traits(compiles):
A a = new A;
static if (is(A == class)) {
alias TypeTuple!(A, BaseClassesTuple!A) Types;
} else {
alias TypeTuple!A Types;
}
foreach (BT; Types) {
On Sunday, 21 October 2012 at 03:40:15 UTC, Andrej Mitrovic wrote:
On 10/21/12, Tyler Jameson Little beatgam...@gmail.com wrote:
Say I have something like this:
class A {
class B {
}
B b;
}
I can't find a way to figure out if the inner type is static
I could make my marshaller/unmarshaller only update objects in
place. I think this is more useful and would remove the overlap
between orange and the JSON library. We could then write a JSON
archiver for orange and include it in std.json as well.
The call to unmarshal would look like:
bool
You have mentioned needing an allMembers that excluded
functions in one of your other posts. The following thread was
exactly about that. I can never remember the solution, but I
found it again: :)
Here's the updated code. It's got a marshaller and unmarshaller:
https://gist.github.com/3894337
It's about 650 lines. If you have time, I'd be very interested in
getting some feedback (or from anyone else who sees this post of
course).
The main problem I'm having right now is that
https://gist.github.com/3894337
This is my first non-trivial D code, and I'd eventually like to
get this into Phobos as part of std.json.
I haven't written the marshaller yet, but that shouldn't be too
hard. I wanted to get some feedback on whether this code is up to
the quality standards
I'm not sure what your goal with this marshaller is but I would
say it's a lot harder than you think if you want to have a
complete serialization library. A couple of things making it
harder to create a fully working serialization library:
I'm basically trying to reproduce other JSON
I would like to do something like this:
version (linux || BSD) {
// do something...
} else {
version (Windows) {
// do something else
} else {
// do something else
assert(false, Unsupported operating system);
}
}
The only way I've been able to do this, is
Now, you could do
version(x)
version = xOrY
else version(y)
version = xOrY
version(xOrY) {}
Huh, clever! I like it!! I hope I don't have to do that very
often, though...
Of course, if the issue is linux || FreeBSD, you might want to
just consider
using Posix. Unless you're doing
Now, you could do
version(x)
version = xOrY
else version(y)
version = xOrY
version(xOrY) {}
Huh, clever! I like it!! I hope I don't have to do that very
often, though...
Of course, if the issue is linux || FreeBSD, you might want to
just consider
using Posix. Unless you're doing
Just curious, but what exactly do you need a raw IP socket for?
I hope this is the right place to ask this.
libuv is the evented IO library that nodejs uses internally. It
is basically glue for a bunch of other libraries (libev, c-ares,
libeio and others).
https://github.com/joyent/libuv
Is there already working on a wrapper? I would very much like to
You shouldn't have to do anything with them, just write
bindings for
the api, with all the correct types.
--
James Miller
Thanks! I guess I got a little over-zealous in porting stuff
over. I just need to create extern (C) bindings for the functions
that will be used, right?
I've been playing with libev in D lately, and I've run into a problem. I've
been able to hack around it, but it'd like to find a better, more general
solution. Here's a link to the code:
https://github.com/beatgammit/fun-with-d/blob/master/libev/tcp_server.d
The code is a basic TCP server that
On Tuesday, 6 March 2012 at 04:54:44 UTC, Mike Parker wrote:
On 3/6/2012 1:34 PM, Tyler Jameson Little wrote:
I've been playing with libev in D lately, and I've run into a
problem.
I've been able to hack around it, but it'd like to find a
better, more
general solution. Here's a link
Oh, thanks! I missed your reply.
That sounds reasonable, and a lot better than my super hacky
Socket[].
Thanks!
On Tuesday, 6 March 2012 at 05:17:20 UTC, Mike Parker wrote:
On 3/6/2012 2:10 PM, Tyler Jameson Little wrote:
Oh, thanks! I missed your reply.
That sounds reasonable, and a lot better than my super hacky
Socket[].
Thanks!
I've never used libev and am only vaguely familiar
Parser!(Type.request) h = new Parser!(Type.request)(Hello world)
Wow, I was so close! I had tried this:
Parser!Type.request h = new Parser!Type.request(Hello world);
but that didn't work. I didn't think about enclosing it in parens!
I didn't want to do subclassing, because my parser is a
So, here's my code, as it stands currently:
import std.stdio;
static enum Type {
request,
response
};
class Parser(Type t) {
static if (t == Type.request) {
string name = request;
} else {
string name = response;
}
string message;
this(string message) {
this.message = message;
}
}
void
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