Re: Map type to class instance at compile-time

2016-11-05 Thread pontius via Digitalmars-d-learn

On Thursday, 27 October 2016 at 19:16:03 UTC, Ali Çehreli wrote:
The problem is with that line. In the previous design, 
ManagerRegistrationFor would generate a manage() template 
instance for T and mix it in to the scope. As a result 
manage(t) would be bound to it the correct template instance.


Now, because manager.d does not have that instance here, it 
needs to refer to it with the full template name:


ManagerRegistrationFor!(T, ???).manage(t);

would work but we don't have the 'alias mgr' argument to refer 
to it (hence my question marks). I don't think it's ever 
possible to fully-qualify a template mixin that has an alias 
argument. (Yes, it would be possible if the user also had 
access to the same aliased symbol.)


So, I think the problem is with the new design; we need to get 
rid of that alias parameter and pass the manager object as a 
runtime parameter.


Ali


Heck, I should have noticed that the overloads are created in the 
wrong module. I would like to use alias here, because 
instantiation via string mixin places arbitrary restrictions on 
my users' constructors. I hope a better way is possible.
Nevertheless, thank you for your help, the examples were very 
useful for me.


Re: Map type to class instance at compile-time

2016-10-27 Thread pontius via Digitalmars-d-learn

On Wednesday, 26 October 2016 at 18:19:33 UTC, Ali Çehreli wrote:
There are different approaches but I think the solution above 
achieves what you want:


DefaultManager!(A) is managing an object of A
DefaultManager!(B) is managing an object of B
SomeCustomManager is managing an object of C

Ali


Thanks, your solution does work! I am still not familiar with 
mixins and haven't though about using them.

I refactored it so that it accepts a manager instance:

template ManagerRegistrationFor(T, alias mgr) {
typeof(mgr) thisComponentMgr;

static this() {
thisComponentMgr = mgr;
}

void manage(T obj) {
thisComponentMgr.manage(obj);
}
}

struct GlobalManager {
void process(T)(T t) {
manage(t);
}
}

GlobalManager globalManager;

mixin ManagerRegistrationFor!(A, new ManagerA());
const ManagerB mgrB = new const ManagerB();
mixin ManagerRegistrationFor!(B, mgrB);
mixin ManagerRegistrationFor!(C, new ManagerC());


I have an issue with incapsulating this code in another module, 
though. I should have probably clarified that Managers can be 
defined both inside my library and in separate modules by my 
library users. If I move template ManagerRegistrationFor and 
struct GlobalManager to e.g. manager.d and attempt to define 
ManagerA,B,C and call ManagerRegistrationFor(...) in main.d, it 
doesn't compile:


1) Error: template instance manager.GlobalManager.process!(A) 
error instantiating
This happens 3 times in main.d at globalManager.process(a); and 
the other to .process calls.
2) Error: undefined identifier 'manage', did you mean module 
'manager'?
This error points to the body of GlobalManager.process in 
manager.d (it also occurs 3 times).


What would be the right way to incapsulate this mixin and 
GlobalManager to a separate module?


Map type to class instance at compile-time

2016-10-26 Thread pontius via Digitalmars-d-learn
Apologies for the long post or stupid questions, I only started 
to learn D today.
I have a use case where various types (A, B, C) need to be 
associated with instances of different classes (ManagerA, 
ManagerB, ManagerC). A certain object (globalManager) should 
redirect operations on those types to their respective managers 
at compile-time. I intend to use it in the following way:


class GlobalManager(TypeToManagerMapping) {
public void process(T)(T t) {
// Must be resolved at compile-time
TypeToManagerMapping.getManagerForType(T).process(t);
}
}

// All these types can be completely unrelated, i.e. no base 
classes

struct A {}
alias ManagerA = DefaultManager!(A)
struct B {}
alias ManagerB = DefaultManager!(B)
struct C {}
alias ManagerC = SomeCustomManager;

// Calls to globalManager should be redirected to these at 
compile-time

auto mgrA = new ManagerA();
auto mgrB = new ManagerB();
auto mgrC = new ManagerC();

// This is my problem, see below
alias TypeToManagerMapping = ...;

// Pass the mapping as a template parameter so that it can be 
resolved at compile-time

auto globalManager = new GlobalManager!(TypeToManagerMapping)();

// The following is the module user's code.
// The user may not be aware of mgrA, mgrB, etc, only of 
globalManager


A a = A();
B b = B();
C c = C();

// Redirection to managers in the following operations
// must be resolved at compile-time

// Should turn into mgrA.process(a), etc
globalManager.process(a);
globalManager.process(b);
globalManager.process(c);

So, I need to map a type (e.g. A) to an instance (e.g. mgrA). I 
have managed to implement a compile-time map from type to value 
(by the way, how do I get rid of TValue argument in 
TypeValuePair? it can be deduced, but I failed to get it working 
with an eponymous template):


struct TypeValuePair(TKey_, TValue, TValue value_) {
alias TKey = TKey_;
static const TValue value = value_;
}

struct StaticMap(THead, Args...) {
template get(T) {
static if (Args.length < 0) {
static assert(false, "StaticMap does not contain this 
key");
} else static if (is(T == THead.TKey)) {
alias get = THead.value;
} else {
alias get = StaticMap!(Args).get!(T);
}
}
}

This works nicely for mapping types to literal values:

alias TypeMap = StaticMap!(
TypeValuePair!(string, string, "a string"),
TypeValuePair!(int, string, "an int"),
TypeValuePair!(bool, string, "a bool")
);
writeln(TypeMap.get!(int));

But fails with "variable cannot be read at compile-time" when I 
try to pass a class instance in there:


alias TypeMap = StaticMap!(
TypeValuePair!(A, ManagerA, mgrA)
);
TypeMap.get!(A).process(a);

So, how do I resolve type-to-instance mapping at compile-time so 
that my user only needs to call globalManager and not know 
anything about individual managers?


I could easily do this with typeid() calls, but the solution must 
be purely compile-time (for learning purposes; let's say my code 
is performance-critical and the lookup would take considerable 
amount of time).