On Wednesday, 29 April 2020 at 12:26:02 UTC, Mike Parker wrote:
On Wednesday, 29 April 2020 at 11:55:54 UTC, Sam E. wrote:
I cannot find a D example using Win32 and the normal main
function, and while it is working for simple message boxes, as
soon as I want to do something slightly more
On Wednesday, 29 April 2020 at 11:55:54 UTC, Sam E. wrote:
I cannot find a D example using Win32 and the normal main
function, and while it is working for simple message boxes, as
soon as I want to do something slightly more complex (using a
window), an hInstance has to be provided (as far
On Wednesday, 29 April 2020 at 11:55:54 UTC, Sam E. wrote:
On Wednesday, 29 April 2020 at 10:46:30 UTC, Mike Parker wrote:
On Wednesday, 29 April 2020 at 10:44:48 UTC, Mike Parker wrote:
Yeah, it says "WinMain is needed", which has never been true.
THere's no need for the def file either.
On Wednesday, 29 April 2020 at 10:46:30 UTC, Mike Parker wrote:
On Wednesday, 29 April 2020 at 10:44:48 UTC, Mike Parker wrote:
Yeah, it says "WinMain is needed", which has never been true.
THere's no need for the def file either.
What's the way to get the hInstance without the use of
On Wednesday, 29 April 2020 at 10:44:48 UTC, Mike Parker wrote:
On Wednesday, 29 April 2020 at 10:26:40 UTC, Sam E. wrote:
I took the WinMain from https://wiki.dlang.org/D_for_Win32,
should that documentation be updated to use a normal main
function instead? Also the details regarding
On Wednesday, 29 April 2020 at 10:27:35 UTC, Sam E. wrote:
To be honest, I haven't yet found the way to switch between
-m32 and -m64 (or other) via dub :)
Pass the -a flag on the dub command line with the appropriate
argument:
For -m32: -ax86
For -m32mscoff: -ax86_mscoff
For -m64:
On Wednesday, 29 April 2020 at 10:26:40 UTC, Sam E. wrote:
I took the WinMain from https://wiki.dlang.org/D_for_Win32,
should that documentation be updated to use a normal main
function instead? Also the details regarding linker flags may
be a good addition to that wiki page.
Yeah, it
On 29/04/2020 10:27 PM, Sam E. wrote:
To be honest, I haven't yet found the way to switch between -m32 and
-m64 (or other) via dub :)
$ dub build --arch=x86
$ dub build --arch=x86_64
On Wednesday, 29 April 2020 at 10:26:40 UTC, Sam E. wrote:
Really, there's no reason at all to use WinMain. Just create a
standard main function. Then you don't need to worry about
manually initializing the runtime and you'll have a console
window by default. You can always turn it off in
On Wednesday, 29 April 2020 at 10:12:29 UTC, Mike Parker wrote:
Most likely because you're calling writeln before initializing
the runtime.
Of course, that was it, thanks for the help Mike!
Also, when using WinMain, you aren't going to see any output
from writeln because you won't have a
On Wednesday, 29 April 2020 at 10:19:39 UTC, Ahmet Sait wrote:
Though the program built with dub is now crashing at runtime
when calling `writeln` within the `WinMain` block.
Back then when I was trying to use writeln (or any standard
output function like printf)in a non-console app in
Though the program built with dub is now crashing at runtime
when calling `writeln` within the `WinMain` block.
Back then when I was trying to use writeln (or any standard
output function like printf)in a non-console app in Windows it
used to crash, I don't know exact reason behind it but you
On Wednesday, 29 April 2020 at 09:43:53 UTC, Sam E. wrote:
Though the program built with dub is now crashing at runtime
when calling `writeln` within the `WinMain` block.
The exception error is:
Exception has occurred: W32/0xc096
Unhandled exception at 0x7FF643C5AFE4 in
On Tuesday, 28 April 2020 at 20:18:29 UTC, Adam D. Ruppe wrote:
On Tuesday, 28 April 2020 at 19:25:06 UTC, Sam E. wrote:
I'm a bit surprised to see a linking error given that building
directly from `dmd` seems to work fine without any flag.
dmd directly uses -m32 whereas dub by default uses
On Tuesday, 28 April 2020 at 19:25:06 UTC, Sam E. wrote:
I'm a bit surprised to see a linking error given that building
directly from `dmd` seems to work fine without any flag.
dmd directly uses -m32 whereas dub by default uses -m32mscoff to
dmd.
The mscoff linker (also used for -m64 btw)
Hi,
I'm fairly new to D, just playing around with Win32 bindings. I
have a Win32 hello world that works when build via `dmd
.\source\app test-win32.def`. I'm now trying to build the
application via `dub`, but I cannot find what configuration I
would need to do so.
By default, just running
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