Re: How to debug in vscode Windows?

2020-01-01 Thread NaN via Digitalmars-d-learn
On Wednesday, 1 January 2020 at 16:21:32 UTC, solidstate1991 
wrote:

On Wednesday, 1 January 2020 at 14:46:01 UTC, NaN wrote:


Its pretty much all working, except you cant see dynamic array 
contents and occasionally it steps a line out of sync.


I never managed to get any debugger working in VSCode. But 
this way you get the Visual Studio debugger which as good as 
it gets, and its just a couple of clicks away.


Oh I'm using LDC to compile so I'm not sure how well it works 
with DMD, haven't tried, but should work the same I imagine.


I usually just make an empty project and set up the exe file to 
the one that dub creates instead.


I guess it results in the same thing? Just an empty solution with 
a single exe in the explorer panel?


Re: How to debug in vscode Windows?

2020-01-01 Thread solidstate1991 via Digitalmars-d-learn

On Wednesday, 1 January 2020 at 14:46:01 UTC, NaN wrote:
You can use visual studio (works in 2019, havent tried earlier 
versions) to debug any exe you want. You do this...


Go to File menu, then Open, then Project/Solution

Make sure "all project files" is selected, then find the exe 
you want to debug, click Open.


Now you can debug that exe inside Visual Studio (as long as its 
been compiled with debug info) You can also save the solution 
so next time you just open the solution and you're ready to 
debug.


You can drop source files into visual studio and set 
breakpoints, but it will also automatically pull up the source 
when it hits an exception. Although you might need adjust VS 
settings so it breaks on all exceptions IIRC... explains how on 
this page...


https://docs.microsoft.com/en-us/visualstudio/debugger/managing-exceptions-with-the-debugger?view=vs-2019

Its pretty much all working, except you cant see dynamic array 
contents and occasionally it steps a line out of sync.


I never managed to get any debugger working in VSCode. But this 
way you get the Visual Studio debugger which as good as it 
gets, and its just a couple of clicks away.


Oh I'm using LDC to compile so I'm not sure how well it works 
with DMD, haven't tried, but should work the same I imagine.


I usually just make an empty project and set up the exe file to 
the one that dub creates instead.


Re: How to debug in vscode Windows?

2020-01-01 Thread NaN via Digitalmars-d-learn
On Friday, 27 December 2019 at 18:48:50 UTC, 
cfcd14f496326e429ce03c48650b7966 wrote:

Hello.

I spent many time to searching for find a solutions. Many posts 
not clearly or tell like brief. :(


I tried "Microsoft C/C++(ms-vscode.cpptools)" and "Native Debug 
(webfreak.debug
)" plugin. And I found this post: 
https://forum.dlang.org/post/jxnnfzjsytoneqvxe...@forum.dlang.org

Yeah, "Native Debug" is not work on windows.

I guess, can only use a GDB with "Microsoft 
C/C++(ms-vscode.cpptools)" for debug on windows. But I can't 
find setup guide for D clearly.


You can use visual studio (works in 2019, havent tried earlier 
versions) to debug any exe you want. You do this...


Go to File menu, then Open, then Project/Solution

Make sure "all project files" is selected, then find the exe you 
want to debug, click Open.


Now you can debug that exe inside Visual Studio (as long as its 
been compiled with debug info) You can also save the solution so 
next time you just open the solution and you're ready to debug.


You can drop source files into visual studio and set breakpoints, 
but it will also automatically pull up the source when it hits an 
exception. Although you might need adjust VS settings so it 
breaks on all exceptions IIRC... explains how on this page...


https://docs.microsoft.com/en-us/visualstudio/debugger/managing-exceptions-with-the-debugger?view=vs-2019

Its pretty much all working, except you cant see dynamic array 
contents and occasionally it steps a line out of sync.


I never managed to get any debugger working in VSCode. But this 
way you get the Visual Studio debugger which as good as it gets, 
and its just a couple of clicks away.


Oh I'm using LDC to compile so I'm not sure how well it works 
with DMD, haven't tried, but should work the same I imagine.







Re: How to debug in vscode Windows?

2020-01-01 Thread WebFreak001 via Digitalmars-d-learn
On Friday, 27 December 2019 at 18:48:50 UTC, 
cfcd14f496326e429ce03c48650b7966 wrote:

Hello.

I spent many time to searching for find a solutions. Many posts 
not clearly or tell like brief. :(


I tried "Microsoft C/C++(ms-vscode.cpptools)" and "Native Debug 
(webfreak.debug
)" plugin. And I found this post: 
https://forum.dlang.org/post/jxnnfzjsytoneqvxe...@forum.dlang.org

Yeah, "Native Debug" is not work on windows.

I guess, can only use a GDB with "Microsoft 
C/C++(ms-vscode.cpptools)" for debug on windows. But I can't 
find setup guide for D clearly.


hi, if you have the latest code-d version for vscode 
(webfreak.code-d) you can check in the User Guide (F1 -> code-d 
user guide) that it has a section about debugging you can check 
out which should guide you through all the steps to debug.


In there you should find all information you need.


Re: How to debug in vscode Windows?

2019-12-27 Thread Andre Pany via Digitalmars-d-learn
On Friday, 27 December 2019 at 18:48:50 UTC, 
cfcd14f496326e429ce03c48650b7966 wrote:

Hello.

I spent many time to searching for find a solutions. Many posts 
not clearly or tell like brief. :(


I tried "Microsoft C/C++(ms-vscode.cpptools)" and "Native Debug 
(webfreak.debug
)" plugin. And I found this post: 
https://forum.dlang.org/post/jxnnfzjsytoneqvxe...@forum.dlang.org

Yeah, "Native Debug" is not work on windows.

I guess, can only use a GDB with "Microsoft 
C/C++(ms-vscode.cpptools)" for debug on windows. But I can't 
find setup guide for D clearly.



I use the Microsoft plugin and it was working out of the box. 
There was no D specific setting to be done but as far as I 
remember just setting the executable file path in the debug json 
file.


The only thing you have to take care of: with older versions of 
Dub, the executable has OMF architecture, recent versions of dub 
defaults to COFF (64 bit). Out of the box debugging works only 
for COFF.


Kind regards
Andre