Re: 2D game physics, macOS

2017-07-13 Thread Joel via Digitalmars-d-learn
On Thursday, 13 July 2017 at 09:53:05 UTC, Jacob Carlborg wrote: On 2017-07-13 02:34, Joel wrote: It doesn't look like there's any thing I can use. I've come across: dbox, dchip, and blaze. Blaze is dsource. dbox is alpha and hasn't been updated for 3 years. dchip [1] hasn't been updated for

Re: 2D game physics, macOS

2017-07-13 Thread Jacob Carlborg via Digitalmars-d-learn
On 2017-07-13 02:34, Joel wrote: It doesn't look like there's any thing I can use. I've come across: dbox, dchip, and blaze. Blaze is dsource. dbox is alpha and hasn't been updated for 3 years. dchip [1] hasn't been updated for 2 years and doesn't compile (that's with out using any thing, jus

Re: 2D game physics, macOS

2017-07-12 Thread Joel via Digitalmars-d-learn
On Wednesday, 12 July 2017 at 12:05:33 UTC, Jacob Carlborg wrote: On 2017-07-12 12:18, Joel wrote: Is there a 2D physics library I can use on macOS, with D? I already use a multimedia library for graphics, sound and input. Box2D [1] perhaps. I think I've seen bindings for it, somewhere. [1]

Re: 2D game physics, macOS

2017-07-12 Thread Jacob Carlborg via Digitalmars-d-learn
On 2017-07-12 12:18, Joel wrote: Is there a 2D physics library I can use on macOS, with D? I already use a multimedia library for graphics, sound and input. Box2D [1] perhaps. I think I've seen bindings for it, somewhere. [1] http://box2d.org -- /Jacob Carlborg

2D game physics, macOS

2017-07-12 Thread Joel via Digitalmars-d-learn
Is there a 2D physics library I can use on macOS, with D? I already use a multimedia library for graphics, sound and input.