Got simpledisplay.d/color.d working by simply adding them to my
project's folder and I'm now playing with it. What I've
accomplished so far:
http://i.imgur.com/aik9Ovj.gif
(some objects from a class to draw circles in their position, and
a simple collision check with screen borders)
I'm
Hello, people!
I'm Matheus, a 20 y/o game developer who wants to get started
with D. It has really caught my attention, and I've been playing
with it for some hours now.
I've got it all working (without some "phobos.lib", is it really
needed?) with Xamarin Studio but I can't get it to debug
On Saturday, 19 December 2015 at 20:52:41 UTC, Matheus Reis wrote:
Hello, people!
I'm Matheus, a 20 y/o game developer who wants to get started
with D. It has really caught my attention, and I've been
playing with it for some hours now.
I've got it all working (without some "phobos.lib", is
Windows 10 (64-bit).
I can't seem to find the GDB plugin (even tried searching for it
in Xamarin's AddIn manager).
The "phobos.lib missing" thing was happening when I was trying to
use Code::Blocks, not an issue any more. Sorry about that, I'm
not experienced with actual languages (since I
On Sunday, 20 December 2015 at 01:29:59 UTC, Israel wrote:
On Saturday, 19 December 2015 at 20:52:41 UTC, Matheus Reis
wrote:
Hello, people!
I'm Matheus, a 20 y/o game developer who wants to get started
with D. It has really caught my attention, and I've been
playing with it for some hours
On Saturday, 19 December 2015 at 20:52:41 UTC, Matheus Reis wrote:
Hello, people!
I'm Matheus, a 20 y/o game developer who wants to get started
with D. It has really caught my attention, and I've been
playing with it for some hours now.
I've got it all working (without some "phobos.lib", is