Re: Can't send messages to tid spawned in a Windows DLL. Bug?
On Thursday, 16 February 2017 at 15:14:25 UTC, kinke wrote: On Thursday, 16 February 2017 at 12:07:40 UTC, Atila Neves wrote: This fails for me in a DLL: auto tid = spawn(); assert(tid != Tid.init); If I print out the tid, I find that its message box is null. This is odd, since according the code in std.concurrency there's nothing weird about how it gets a message box, it's just `auto spawnTid = Tid(new MessageBox);`. So... `new` is returning null??? The really weird thing is that a thread is spawned and func starts executing. I just can't send it any messages without crashing. Atila If you suspect `new` of returning null, a GC issue seems likely. Is your DLL linked statically against druntime, thus having its own GC? Or are you using a shared druntime (and thus GC) across multiple binaries? Whatever's default on Windows 32-bit. The thing is, all other uses of GC allocations in the same DLL work as expected. Atila
Re: Can't send messages to tid spawned in a Windows DLL. Bug?
On Thursday, 16 February 2017 at 12:07:40 UTC, Atila Neves wrote: This fails for me in a DLL: auto tid = spawn(); assert(tid != Tid.init); If I print out the tid, I find that its message box is null. This is odd, since according the code in std.concurrency there's nothing weird about how it gets a message box, it's just `auto spawnTid = Tid(new MessageBox);`. So... `new` is returning null??? The really weird thing is that a thread is spawned and func starts executing. I just can't send it any messages without crashing. Atila If you suspect `new` of returning null, a GC issue seems likely. Is your DLL linked statically against druntime, thus having its own GC? Or are you using a shared druntime (and thus GC) across multiple binaries?
Can't send messages to tid spawned in a Windows DLL. Bug?
This fails for me in a DLL: auto tid = spawn(); assert(tid != Tid.init); If I print out the tid, I find that its message box is null. This is odd, since according the code in std.concurrency there's nothing weird about how it gets a message box, it's just `auto spawnTid = Tid(new MessageBox);`. So... `new` is returning null??? The really weird thing is that a thread is spawned and func starts executing. I just can't send it any messages without crashing. Atila