Re: Can I use D with the Microsoft universal windows platform?
On Wednesday, 3 January 2018 at 18:33:27 UTC, Ozan wrote: Hi Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-) Regards Ozan I made a half functioning winrt wrapper once but eventually I couldn't get it to work anymore because of some inheritance mess with COM and it not being documented. I got a basic D GUI app to work with it if it uses XAML and it worked on hololens. https://github.com/WebFreak001/dwinrt
Re: Can I use D with the Microsoft universal windows platform?
On Wednesday, 3 January 2018 at 18:33:27 UTC, Ozan wrote: Hi Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-) Regards Ozan Ethan Watson gave a talk about D and they launched their game on the Windows Universal Platform. https://www.youtube.com/watch?v=2B0-jukh4TU&list=PLPiUzTmWuo5OmRkdAgpDRUbPyFlrXGVBL&index=15
Can I use D with the Microsoft universal windows platform?
Hi Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-) Regards Ozan