Loading multiple D shared libraries isn't supported on OS X
yet, see these warnings in druntime:
https://github.com/D-Programming-Language/druntime/blob/master/src/rt/sections_osx.d#L198
If you only have a single D shared library, I think it's
possible, you just may have to tweak dmd/druntim
On Friday, 25 July 2014 at 21:23:00 UTC, Mark Isaacson wrote:
I am presently trying to port a driver I wrote for Windows to
OSX. The one thing standing in my way is figuring out how to
get the equivalent of DllMain on OSX.
I need a place to call Runtime.initialize() and whatnot.
Reading the
I am presently trying to port a driver I wrote for Windows to
OSX. The one thing standing in my way is figuring out how to get
the equivalent of DllMain on OSX.
I need a place to call Runtime.initialize() and whatnot.
Reading the wiki, it seemed like `shared static this()` was the