Is the TypeInfo given by typeid() guaranteed to be the same for a
type regardless of where I call it? I guess my question is, is
the TypeInfo a valid way to dynamically check types?
I am implementing a message passing system for an
entity-component system, I was planning to use structs as
On Saturday, 13 February 2016 at 12:44:40 UTC, Tofu Ninja wrote:
Is the TypeInfo given by typeid() guaranteed to be the same for
a type regardless of where I call it? I guess my question is,
is the TypeInfo a valid way to dynamically check types?
I am implementing a message passing system for