Re: Limits of implicit conversion of class arrays
On Thursday, 28 March 2024 at 01:53:52 UTC, Steven Schveighoffer wrote: ```d class Base {} class Derived : Base {} @safe pure nothrow unittest { Base b; Derived d; b = d; // pass Base[] bs; Derived[] ds; bs ~= ds; // pass bs = ds; // fail [1], should pass bs = cast(Base[])ds; // fail [2], should pass } ``` Yes, it's unsafe, as you can replace an element of `ds` with something that has no relation to `Derived`. This is a suggested change that when _applied_ will make the code unsafe yes. But the code in its current form is safe and the compiler could be extended to prove it.
Re: Limits of implicit conversion of class arrays
On Monday, 25 March 2024 at 07:16:35 UTC, Per Nordlöw wrote: On Saturday, 23 March 2024 at 11:04:04 UTC, Dmitry Olshansky wrote: The first and second is unsound (infamously allowed in Java). In the general case, yes. But, do you see any errors with the code ```d class Base {} class Derived : Base {} @safe pure nothrow unittest { Base b; Derived d; b = d; // pass Base[] bs; Derived[] ds; bs ~= ds; // pass bs = ds; // fail [1], should pass bs = cast(Base[])ds; // fail [2], should pass } ``` Yes, it's unsafe, as you can replace an element of `ds` with something that has no relation to `Derived`. Once you cast the slice you can populate it with Derived2 objects that are not Derived, hence breaking type safety of the ds slice. Again, in the general case, yes. So what is different in this code example compared to the general case? Hint: this has overlaps with a missing compiler optimization in dmd (and many other statically typed languages) enabled by a specific kind of data flow analysis. Which one? If there is a way to end up with a `Derived` reference to point at something that is not a `Derived` *without a cast* in system code, or *even with a cast* in safe code, then it is an error. It doesn't matter if you aren't actually doing it. If you know you are not making that mistake, change it to system, and cast to inform the compiler that you "know what you are doing". -Steve
Re: Limits of implicit conversion of class arrays
On Saturday, 23 March 2024 at 11:04:04 UTC, Dmitry Olshansky wrote: The first and second is unsound (infamously allowed in Java). In the general case, yes. But, do you see any errors with the code ```d class Base {} class Derived : Base {} @safe pure nothrow unittest { Base b; Derived d; b = d; // pass Base[] bs; Derived[] ds; bs ~= ds; // pass bs = ds; // fail [1], should pass bs = cast(Base[])ds; // fail [2], should pass } ``` Once you cast the slice you can populate it with Derived2 objects that are not Derived, hence breaking type safety of the ds slice. Again, in the general case, yes. So what is different in this code example compared to the general case? Hint: this has overlaps with a missing compiler optimization in dmd (and many other statically typed languages) enabled by a specific kind of data flow analysis. Which one?
Re: Limits of implicit conversion of class arrays
On Saturday, 23 March 2024 at 11:04:04 UTC, Dmitry Olshansky wrote: On Saturday, 23 March 2024 at 09:08:45 UTC, Per Nordlöw wrote: Is there a reason why ```d class Base {} class Derived : Base {} @safe pure nothrow unittest { Base b; Derived d; b = d; // pass Base[] bs; Derived[] ds; bs ~= ds; // pass bs = ds; // fail [1], should pass bs = cast(Base[])ds; // fail [2], should pass } ``` fails as [1]: cannot implicitly convert expression `ds` of type `Derived[]` to `Base[]` [2]: cast from `Derived[]` to `Base[]` not allowed in safe code ? The first and second is unsound (infamously allowed in Java). Once you cast the slice you can populate it with Derived2 objects that are not Derived, hence breaking type safety of the ds slice. — Dmitry Olshansky CEO @ Glow labs https://olshansky.me Note that it works if the classes are const: ```d const(Base)[] bs; const(Derived)[] ds; bs ~= ds; // pass bs = ds; // pass bs = cast(const(Base)[])ds; // pass ``` Exactly because you can't replace existing entries.
Re: Limits of implicit conversion of class arrays
On Saturday, 23 March 2024 at 09:08:45 UTC, Per Nordlöw wrote: Is there a reason why ```d class Base {} class Derived : Base {} @safe pure nothrow unittest { Base b; Derived d; b = d; // pass Base[] bs; Derived[] ds; bs ~= ds; // pass bs = ds; // fail [1], should pass bs = cast(Base[])ds; // fail [2], should pass } ``` fails as [1]: cannot implicitly convert expression `ds` of type `Derived[]` to `Base[]` [2]: cast from `Derived[]` to `Base[]` not allowed in safe code ? The first and second is unsound (infamously allowed in Java). Once you cast the slice you can populate it with Derived2 objects that are not Derived, hence breaking type safety of the ds slice. — Dmitry Olshansky CEO @ Glow labs https://olshansky.me
Limits of implicit conversion of class arrays
Is there a reason why ```d class Base {} class Derived : Base {} @safe pure nothrow unittest { Base b; Derived d; b = d; // pass Base[] bs; Derived[] ds; bs ~= ds; // pass bs = ds; // fail [1], should pass bs = cast(Base[])ds; // fail [2], should pass } ``` fails as [1]: cannot implicitly convert expression `ds` of type `Derived[]` to `Base[]` [2]: cast from `Derived[]` to `Base[]` not allowed in safe code ?
Re: Implicit conversion of string to array of immutable ubytes
On Saturday, March 23, 2024 12:11:15 AM MDT Per Nordlöw via Digitalmars-d- learn wrote: > Why doesn't string implicitly convert to immutable(ubyte)[] in > @safe mode? Why would it? They're different types. Their elements happen to have the same size, but that doesn't mean that they're used for the same thing at all. And having them be implicitly convertible could cause serious problems with overloading. If you want to do that conversion without a cast, then you can just use std.string.representation (which will do the cast internally). - Jonathan M Davis
Re: Providing implicit conversion of - memory-safety
On Wednesday, 24 January 2024 at 09:28:57 UTC, Renato wrote: If you have "widespread" arithmetics which may overflow, something like https://dlang.org/phobos/core_checkedint.html is useful, yes, but in this case it's overkill. To make use of this, one needs to already anticipate an arithmetic overflow bug at some precise location in the code. But this defeats the purpose. Both array bounds checks and arithmetic overflow checks are useful when the compiler can perform these checks globally for the whole code. To discover bugs even in the parts of code, where they were not anticipated.
Re: Providing implicit conversion of - memory-safety
On Wednesday, 24 January 2024 at 00:34:19 UTC, bachmeier wrote: On Tuesday, 23 January 2024 at 21:40:46 UTC, Renato wrote: While I can understand your frustration, it seems to me D is not to blame in this instance because the code is quite patently using unsafe constructs (D does not claim to be fully safe). It pretends to be safe. Consider this: ``` void main() { long y = int.max + 1; writeln(y); // -2147483648 long y2 = int.max; writeln(y2 + 1); // 2147483648 int y3 = y; // Won't compile } ``` It can only be described as a mess of inconsistency. `int y3 = y;` should be an error and it is. `int.max + 1` silently turning into a negative value is frankly insane because it's the same problem that a few lines below won't compile. Would something like this work? ```d double value(T)(T index, double* x) if (is(T : size_t)) ``` There's no way to add a template constraint. Many different types, most of which I defined myself, could be sent as an argument. that it's almost always a mistake to subract from any unsigned type - D scanner correctly warns about that). It's the inconsistency that's the problem. You have to program as if the compiler doesn't catch anything - sometimes it throws errors, sometimes it lets stuff through because maybe that's what you want. `int y3 = y` in the code above is not necessarily an error. For the record, even Rust allows you to subtract from an unsigned type, but it warns you about it and it fails at runtime due to the subtraction overflowing (which I believe Rust only checks in debug mode - in release mode I believe it would behave like D does in this case, but I didn't verify that). Here's an example program that compiles: ```rust fn action(n: usize, arr: &[i64]) -> i64 { if n - 5 < 0 { 0 } else { arr[n - 5] } } fn main() { let arr: [i64; 6] = [1,2,3,4,5,6]; println!("{}", action(4, &arr)); } ``` Compiling and running it: ```rust warning: comparison is useless due to type limits --> src/main.rs:3:8 | 3 | if n - 5 < 0 { |^ | = note: `#[warn(unused_comparisons)]` on by default warning: `playground` (bin "playground") generated 1 warning Finished dev [unoptimized + debuginfo] target(s) in 0.49s Running `target/debug/playground` thread 'main' panicked at src/main.rs:3:8: attempt to subtract with overflow note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace ``` I believe that DScanner also warns about the OP's code (I see this warning all the time in my D code)... but again, if you want to subtract a number from an unsigned typed variable, you should absolutely check first that variable is `>=` that number, in Rust or D or any other language. If you have "widespread" arithmetics which may overflow, something like https://dlang.org/phobos/core_checkedint.html is useful, yes, but in this case it's overkill. Some languages, like Pony, have dedicated operators for "safe arithmetics" (because they're much slower and are only rarely strictly needed): ``` // unsigned wrap-around on overflow U32.max_value() + 1 == 0 // unsafe operator (undefined behaviour, like with C operators) U32.max_value() +~ 1 // could be anything! // safe operator (throws on overflow) U32.max_value() +? 1 ```
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 23:40:55 UTC, Danilo wrote: How did you make it correct? Write 2 different versions for `signed` and `unsigned` types? Or could you utilize `core.checkedint` somehow for checking overflow? ```d double value(T)(T index, double * x) { bool overflow; subu(index, 5, overflow); if (overflow) { return 0.0; } else { return x[index-5]; } } ``` This is probably only correct for `unsigned` types. When you have a variable with a "potentially" unsigned type, you must not subtract from it unless you're sure the result is not going negative. The fixed code only subtracts 5 from `index` after checking that `index >= 5`, so it is always safe. Your previous code was trying to do the same thing incorrectly because it just subtracted 5 **first**. This is analogous to checking pointers for null before using them. The type parameter restriction was not necessary, but it was added because the code is assuming that the type can be coerced to size_t, as it's being used as an index - so it's a good idea to make that part of the template's "signature"... even without the type limitation, your code wouldn't compile if this was not the case (but your error message will probably be much worse).
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 23:40:55 UTC, Danilo wrote: On Tuesday, 23 January 2024 at 17:54:25 UTC, bachmeier wrote: Here's a reduced version of one of the most bizarre bugs I've dealt with in any language. The only reason I didn't move on to another language was because I was too busy at the time. The code allows for initial values if the index is less than 0, otherwise it returns the element. ``` import std; double value(T)(T index, double * x) { if (index - 5 < 0) { return 0.0; } else { return x[index-5]; } } void main() { double[] v = [1.1, 2.2, 3.3]; // Works writeln(value(3, v.ptr)); // Lucky: program segfaults writeln(value(v.length, v.ptr)); } ``` I noticed this behavior only because the program crashes. Once I figured out what was going on, I realized that the thousands of lines of code I had already written needed to be checked and possibly rewritten. If only I had a compiler to do that for me. How did you make it correct? The fix is very easy once you realize what's going on. index is ulong, so index - 5 is ulong (even though it doesn't make any sense). All you have to do is change index to index.to!long and the problem is solved.
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 21:40:46 UTC, Renato wrote: While I can understand your frustration, it seems to me D is not to blame in this instance because the code is quite patently using unsafe constructs (D does not claim to be fully safe). It pretends to be safe. Consider this: ``` void main() { long y = int.max + 1; writeln(y); // -2147483648 long y2 = int.max; writeln(y2 + 1); // 2147483648 int y3 = y; // Won't compile } ``` It can only be described as a mess of inconsistency. `int y3 = y;` should be an error and it is. `int.max + 1` silently turning into a negative value is frankly insane because it's the same problem that a few lines below won't compile. Would something like this work? ```d double value(T)(T index, double* x) if (is(T : size_t)) ``` There's no way to add a template constraint. Many different types, most of which I defined myself, could be sent as an argument. that it's almost always a mistake to subract from any unsigned type - D scanner correctly warns about that). It's the inconsistency that's the problem. You have to program as if the compiler doesn't catch anything - sometimes it throws errors, sometimes it lets stuff through because maybe that's what you want. `int y3 = y` in the code above is not necessarily an error.
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 17:54:25 UTC, bachmeier wrote: Here's a reduced version of one of the most bizarre bugs I've dealt with in any language. The only reason I didn't move on to another language was because I was too busy at the time. The code allows for initial values if the index is less than 0, otherwise it returns the element. ``` import std; double value(T)(T index, double * x) { if (index - 5 < 0) { return 0.0; } else { return x[index-5]; } } void main() { double[] v = [1.1, 2.2, 3.3]; // Works writeln(value(3, v.ptr)); // Lucky: program segfaults writeln(value(v.length, v.ptr)); } ``` I noticed this behavior only because the program crashes. Once I figured out what was going on, I realized that the thousands of lines of code I had already written needed to be checked and possibly rewritten. If only I had a compiler to do that for me. How did you make it correct? Write 2 different versions for `signed` and `unsigned` types? Or could you utilize `core.checkedint` somehow for checking overflow? ```d double value(T)(T index, double * x) { bool overflow; subu(index, 5, overflow); if (overflow) { return 0.0; } else { return x[index-5]; } } ``` This is probably only correct for `unsigned` types.
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 21:40:46 UTC, Renato wrote: While I can understand your frustration, it seems to me D is not to blame in this instance because the code is quite patently using unsafe constructs I wouldn't blame bachmeier, because many reduced testcases distilled from the real code tend to look nonsensical. The arithmetic overflows, silent undesirable signed/unsigned casts and other pitfalls happen in the `@safe` code too. The use of pointers and other unsafe constructs in the provided testcase is a red herring.
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 21:18:53 UTC, bachmeier wrote: There are two things things that cause the problem. One is the use of a template and the other is passing an unsigned type. The reason the first parameter uses a template is because there are a lot of types I could send as the first argument, and for some of them there was a transformation of index (for instance, you can pass a date as a long[2], or you can pass another type and pull out the length, that sort of thing). It's using a pointer because I was working with a C library, and that's how the data is stored and passed around. The data is time series. If after the transformations the index is less than zero, it returns 0.0, which is used for all pre-sample values. If it's non-negative, return the element at that position. One of the nice things about D is the ability to write this kind of code in such a natural and (I thought) intuitive style. I really like the way all this comes together. There's really no way that code should have been able to do anything wrong. What's terribly frustrating is that the compiler had full knowledge of what was happening, but by choice it didn't say anything, even though D is supposed to prevent these things that happen in C. While I can understand your frustration, it seems to me D is not to blame in this instance because the code is quite patently using unsafe constructs (D does not claim to be fully safe). Would something like this work? ```d double value(T)(T index, double* x) if (is(T : size_t)) { if (index < 5 || x == null) { return 0.0; } else { return x[index - 5]; } } void main() { import std.stdio; import std.range : iota; double[] ds = [1, 2, 3, 4, 5, 6]; ubyte b = 1; foreach (_; iota(12)) { writeln(value(b++, ds.ptr)); } } ``` This will still read rubbish if the index goes past the actual array (because I assume you can't get the exact length from the C code? If you can, you should pass that in and do the bounds check yourself) but there's no unsigned type mistakes (notice that it's almost always a mistake to subract from any unsigned type - D scanner correctly warns about that).
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 19:27:26 UTC, Renato wrote: Here's a reduced version of one of the most bizarre bugs I've dealt with in any language. The only reason I didn't move on to another language was because I was too busy at the time. The code allows for initial values if the index is less than 0, otherwise it returns the element. ``` import std; double value(T)(T index, double * x) { if (index - 5 < 0) { return 0.0; } else { return x[index-5]; } } void main() { double[] v = [1.1, 2.2, 3.3]; // Works writeln(value(3, v.ptr)); // Lucky: program segfaults writeln(value(v.length, v.ptr)); } ``` I noticed this behavior only because the program crashes. Once I figured out what was going on, I realized that the thousands of lines of code I had already written needed to be checked and possibly rewritten. If only I had a compiler to do that for me. This code seems to be doing everything it can to run into undefined behaviour, though? Why is `index` of a type T that has no requirements at all (when the implementation quite clearly wants `size_t`, or at least an unsigned numerical value)? Why is it using a pointer for x when clearly you intend to use it as a slice? You probably have context that I don't, but I would never expect this sort of code to be anywhere near @safe :D There are two things things that cause the problem. One is the use of a template and the other is passing an unsigned type. The reason the first parameter uses a template is because there are a lot of types I could send as the first argument, and for some of them there was a transformation of index (for instance, you can pass a date as a long[2], or you can pass another type and pull out the length, that sort of thing). It's using a pointer because I was working with a C library, and that's how the data is stored and passed around. The data is time series. If after the transformations the index is less than zero, it returns 0.0, which is used for all pre-sample values. If it's non-negative, return the element at that position. One of the nice things about D is the ability to write this kind of code in such a natural and (I thought) intuitive style. I really like the way all this comes together. There's really no way that code should have been able to do anything wrong. What's terribly frustrating is that the compiler had full knowledge of what was happening, but by choice it didn't say anything, even though D is supposed to prevent these things that happen in C.
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 17:54:25 UTC, bachmeier wrote: On Tuesday, 23 January 2024 at 12:34:38 UTC, Nick Treleaven wrote: But I'm strongly in favour of catching any bugs at compile-time (and have been since before I discovered D). I just object to anyone trying to downgrade the importance of automated memory-safety checking. I'm not downgrading the importance of memory safety. All I'm saying is that you can't sell D as a safe language if has bugs like this. Here's a reduced version of one of the most bizarre bugs I've dealt with in any language. The only reason I didn't move on to another language was because I was too busy at the time. The code allows for initial values if the index is less than 0, otherwise it returns the element. ``` import std; double value(T)(T index, double * x) { if (index - 5 < 0) { return 0.0; } else { return x[index-5]; } } void main() { double[] v = [1.1, 2.2, 3.3]; // Works writeln(value(3, v.ptr)); // Lucky: program segfaults writeln(value(v.length, v.ptr)); } ``` I noticed this behavior only because the program crashes. Once I figured out what was going on, I realized that the thousands of lines of code I had already written needed to be checked and possibly rewritten. If only I had a compiler to do that for me. This code seems to be doing everything it can to run into undefined behaviour, though? Why is `index` of a type T that has no requirements at all (when the implementation quite clearly wants `size_t`, or at least an unsigned numerical value)? Why is it using a pointer for x when clearly you intend to use it as a slice? You probably have context that I don't, but I would never expect this sort of code to be anywhere near @safe :D
Re: Providing implicit conversion of - memory-safety
On Tuesday, 23 January 2024 at 12:34:38 UTC, Nick Treleaven wrote: But I'm strongly in favour of catching any bugs at compile-time (and have been since before I discovered D). I just object to anyone trying to downgrade the importance of automated memory-safety checking. I'm not downgrading the importance of memory safety. All I'm saying is that you can't sell D as a safe language if has bugs like this. Here's a reduced version of one of the most bizarre bugs I've dealt with in any language. The only reason I didn't move on to another language was because I was too busy at the time. The code allows for initial values if the index is less than 0, otherwise it returns the element. ``` import std; double value(T)(T index, double * x) { if (index - 5 < 0) { return 0.0; } else { return x[index-5]; } } void main() { double[] v = [1.1, 2.2, 3.3]; // Works writeln(value(3, v.ptr)); // Lucky: program segfaults writeln(value(v.length, v.ptr)); } ``` I noticed this behavior only because the program crashes. Once I figured out what was going on, I realized that the thousands of lines of code I had already written needed to be checked and possibly rewritten. If only I had a compiler to do that for me.
Re: Providing implicit conversion of
On Monday, 22 January 2024 at 19:49:19 UTC, Siarhei Siamashka wrote: The two's complement wraparound behavior mandated by the D language spec is a non-technical political decision, intended to make life easier for the DMD compiler developers, but ignoring the needs of the users. Actually it is for compatibility when porting C code to D.
Re: Providing implicit conversion of - memory-safety
On Monday, 22 January 2024 at 19:11:50 UTC, Siarhei Siamashka wrote: On Monday, 22 January 2024 at 16:39:10 UTC, Nick Treleaven wrote: Memory safety issues are a worse class of bug than arithmetic bugs. The latter are reproducible if you feed them the same input. Memory safety bugs are reproducible with the tools like `valgrind`. Not necessarily, valgrind can execute programs too slowly for human input, so anything that relies on timing is difficult to reproduce. It also uses far more memory, it could be too much memory for the system. Whereas arithmetic overflow bugs are a real PITA to debug. Assuming that the incorrect results are even noticed. You're talking about debugging, whereas I'm saying you often don't even have a chance to *notice* memory-safety bugs, because they might not even occur on the development system, only on the production system. And even if you know there's a memory-safety problem, you can't easily narrow down where it is (without language support for memory-safety). With arithmetic problems it's far easier to narrow down which code is causing them. But I'm strongly in favour of catching any bugs at compile-time (and have been since before I discovered D). I just object to anyone trying to downgrade the importance of automated memory-safety checking.
Re: Providing implicit conversion of
On Monday, 22 January 2024 at 17:15:55 UTC, bachmeier wrote: I get incorrect results, and when I'm lucky, my program segfaults because I accessed something I shouldn't. When I'm not, it silently and happily gives me the wrong answer. Maybe a compiler warning (not error) would help with detecting the `unsigned into signed` issue, within same size types? [core.checkedint.negs](https://dlang.org/phobos/core_checkedint.html#.negs) probably doesn't help, because `unsigned into signed` is a different issue?
Re: Providing implicit conversion of
On Monday, 22 January 2024 at 01:14:06 UTC, Steven Schveighoffer wrote: On Sunday, 21 January 2024 at 16:05:40 UTC, Gavin Gray wrote: The following code: ulong charlie = 11; long johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); Results in (without any warning(s)): johnstone -11 However you choose to look at it, this means -11 > 0 (regardless of all arguments concerning implicit conversions, 1's and 2's complements, being efficient, etc). The language should not allow unary unsigned anything. This is unlikely to get fixed, just due to the nature of D's philosophy when it comes to C compatibility. There's a hope that OpenD may try to improve the current situation. A related discussion can be found here: https://github.com/orgs/opendlang/discussions/4 It would also break a lot of existing code. How did you estimate that it's *a lot* of existing code? As an experiment, I tried to patch Druntime and Phobos to avoid signed overflows roughly a year ago: https://github.com/ssvb/gcc/commits/gdc-ftrapv-phobos-20220209/ And there were not too many places in the code that actually needed any fixes. Additionally taking care of unsigned overflows would surely require more changes, but I doubt that they are going to be big. In most cases encountering an arithmetic overflow is unexpected and undesired, it's typically the symptom of a bug in the code. Some clever bit-tricks relying on two's complement wrap-around exist, but they are: 1) not very common 2) can be easily debugged if arithmetic overflows are trapped at runtime 3) can be easily patched up. The two's complement wraparound behavior mandated by the D language spec is a non-technical political decision, intended to make life easier for the DMD compiler developers, but ignoring the needs of the users.
Re: Providing implicit conversion of
On Monday, 22 January 2024 at 16:39:10 UTC, Nick Treleaven wrote: Memory safety issues are a worse class of bug than arithmetic bugs. The latter are reproducible if you feed them the same input. Memory safety bugs are reproducible with the tools like `valgrind`. Whereas arithmetic overflow bugs are a real PITA to debug. Assuming that the incorrect results are even noticed.
Re: Providing implicit conversion of
On Monday, 22 January 2024 at 16:39:10 UTC, Nick Treleaven wrote: I've said multiple times that it's silly to spend so much time on memory safety if the language is going to allow stuff like this without a simple way to prevent it. Memory safety issues are a worse class of bug than arithmetic bugs. The required language changes are pretty small to catch arithmetic bugs relative to implementing memory safety. Ultimately, you want the compiler to help you catch bugs in any form, and I don't think someone that wants memory safety is likely to be okay with the type of bugs in this thread. But for me, arithmetic bugs are a much larger problem than memory safety. I mostly use the GC plus calls into well-tested C libraries. I get incorrect results, and when I'm lucky, my program segfaults because I accessed something I shouldn't. When I'm not, it silently and happily gives me the wrong answer.
Re: Providing implicit conversion of
On Monday, 22 January 2024 at 01:14:06 UTC, Steven Schveighoffer wrote: The language should not allow unary unsigned anything. This is unlikely to get fixed, just due to the nature of D's philosophy when it comes to C compatibility. It would also break a lot of existing code. I think the bigger issue is implicit conversion from unsigned to signed of the same bit size. In a future edition D could require a larger signed type in order to implicitly convert from unsigned. That would have caught the `long johnstone =` line. Also signed should never convert to unsigned, though I don't think that's happening here.
Re: Providing implicit conversion of
On Monday, 22 January 2024 at 06:43:17 UTC, thinkunix wrote: Gavin Gray via Digitalmars-d-learn wrote: The following code: ulong charlie = 11; long johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); Results in (without any warning(s)): johnstone -11 However you choose to look at it, this means -11 > 0 (regardless of all arguments concerning implicit conversions, 1's and 2's complements, being efficient, etc). The language should not allow unary unsigned anything. I have no idea what your use case is for this but... WHY are you doing this?? If you declared charlie as unsigned, why would you then attempt to compare using a negative value? If you even had the possibility that charlie might be negative, why wouldn't you use a type that can accomodate the sign? I'm sure they would if the compiler had stopped and provided an error message to tell them what they were doing. Note that in this line ``` long johnstone = std.algorithm.comparison.max(0, -charlie); ``` there is no direct assignment of a negative number to an unsigned type. The comparison is carried out as ulong and then there's an implicit conversion of a ulong to long, even though that can give a very weird result. It's perfectly natural to expect that everything will be carried out as a long since that's what's specified, or that a language like D will forbid implicit conversions if they can possibly give the wrong answer. If you change the long to int, the code will no longer compile. Aside from the general statement that programmers make mistakes, D is prone to these issues because of the heavy use of auto, and because unsigned types are used for things like the length of an array.
Re: Providing implicit conversion of
On Sunday, 21 January 2024 at 16:05:40 UTC, Gavin Gray wrote: The following code: ulong charlie = 11; long johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); Results in (without any warning(s)): johnstone -11 However you choose to look at it, this means -11 > 0 (regardless of all arguments concerning implicit conversions, 1's and 2's complements, being efficient, etc). The language should not allow unary unsigned anything. This returns -1: ```d import std; void main() { ulong charlie = 11; long johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); } ``` If you change the result type to `auto johnstone`, it returns 18446744073709551605: ```d module app; import std; void main() { ulong charlie = 11; auto johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); } ``` So what happens is, max() correctly returns 18446744073709551605, but if you explicitely receive a `long`, the `ulong` is converted to a long, resulting in -11. With `auto johnstone` or `ulong johnstone` the result is correct: ```d import std; void main() { ulong charlie = 11; ulong johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); } ``` If you take a bigger type, like `Int128`, it is also correct: ```d import std; void main() { ulong charlie = 11; Int128 johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); } ```
Re: Providing implicit conversion of
Gavin Gray via Digitalmars-d-learn wrote: The following code: ulong charlie = 11; long johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); Results in (without any warning(s)): johnstone -11 However you choose to look at it, this means -11 > 0 (regardless of all arguments concerning implicit conversions, 1's and 2's complements, being efficient, etc). The language should not allow unary unsigned anything. I have no idea what your use case is for this but... WHY are you doing this?? If you declared charlie as unsigned, why would you then attempt to compare using a negative value? If you even had the possibility that charlie might be negative, why wouldn't you use a type that can accomodate the sign? Using the proper type, you get a proper result: long b = 12; long n = std.algorithm.comparison.max(0, -b); long o = std.algorithm.comparison.max(0, b); writeln("n: ", n); // prints 0 writeln("o: ", o); // prints 12 Seems obvious to me, but am I missing something? scot
Re: Providing implicit conversion of
On Monday, 22 January 2024 at 01:14:06 UTC, Steven Schveighoffer wrote: On Sunday, 21 January 2024 at 16:05:40 UTC, Gavin Gray wrote: The following code: ulong charlie = 11; long johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); Results in (without any warning(s)): johnstone -11 However you choose to look at it, this means -11 > 0 (regardless of all arguments concerning implicit conversions, 1's and 2's complements, being efficient, etc). The language should not allow unary unsigned anything. This is unlikely to get fixed, just due to the nature of D's philosophy when it comes to C compatibility. It would also break a lot of existing code. -Steve Well there was no problem breaking my code for this (which you even proposed should be fixed): ``` foreach(int i, v; arr) { // i is not an int until you do i.to!int } ``` The compiler knows it's converting from a ulong to a long: ``` ulong a = -11; writeln(a); // 18446744073709551605 long b = a; writeln(b); // -11 ``` It's impossible for both to be the intended behavior. Anyone doing that on purpose (which I suspect is extremely rare) would be doing it because they want b equal to 18446744073709551605. I don't see why this should be treated the same as an int to long conversion because it very much changes the value. There needs to be a safe arithmetic mode because the current behavior of `double j = 10 / 3;` is not what anyone expects and is a bug 100% of the time. I've said multiple times that it's silly to spend so much time on memory safety if the language is going to allow stuff like this without a simple way to prevent it.
Re: Providing implicit conversion of
On Sunday, 21 January 2024 at 16:05:40 UTC, Gavin Gray wrote: The following code: ulong charlie = 11; long johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); Results in (without any warning(s)): johnstone -11 However you choose to look at it, this means -11 > 0 (regardless of all arguments concerning implicit conversions, 1's and 2's complements, being efficient, etc). The language should not allow unary unsigned anything. This is unlikely to get fixed, just due to the nature of D's philosophy when it comes to C compatibility. It would also break a lot of existing code. -Steve
Providing implicit conversion of
The following code: ulong charlie = 11; long johnstone = std.algorithm.comparison.max(0, -charlie); writeln(format!"johnstone %s"(johnstone)); Results in (without any warning(s)): johnstone -11 However you choose to look at it, this means -11 > 0 (regardless of all arguments concerning implicit conversions, 1's and 2's complements, being efficient, etc). The language should not allow unary unsigned anything.
Re: Implicit conversion of unique chars[] to string
On Tuesday, 23 March 2021 at 01:07:15 UTC, Steven Schveighoffer wrote: And the answer is complex. You can't accept a const range, because they don't work. The only way to have purity infer uniqueness is to accept paramters that the result could not have come from. Usually this means accepting const and returning mutable. How do we want this to work with and without the presence of `return` qualified parameters?
Re: Implicit conversion of unique chars[] to string
On Tuesday, 23 March 2021 at 01:07:15 UTC, Steven Schveighoffer wrote: const(char)[] x = "foo"; string chained = chainPath(x, "bar").array; that calls the template overload ForeachType!Range[] array(Range)(Range r) if (isIterable!Range && !isAutodecodableString!Range && !isInfinite!Range) should be able to implicitly convert to string because the .array expression is inferred `pure`. Or is the compiler pessimistically assuming that the slice returned from the .array call may reside from a reference reachable from the range parameter `r`? See for instance @safe pure unittest { import std.path : chainPath; import std.array : array; const(char)[] x1 = "foo"; const string x2 = "bar"; auto y1 = chainPath(x1, x2).array; pragma(msg, __FILE__, "(", __LINE__, ",1): Debug: ", typeof(y1)); auto y2 = chainPath(x2, x1).array; pragma(msg, __FILE__, "(", __LINE__, ",1): Debug: ", typeof(y2)); } printing /home/per/f.d(8,1): Debug: const(char)[] /home/per/f.d(10,1): Debug: const(char)[]
Re: Implicit conversion of unique chars[] to string
On 23.03.21 02:07, Steven Schveighoffer wrote: const(char)[] x = "foo"; string chained = chainPath(x, "bar").array; Error: cannot implicitly convert expression array(chainPath(x, "bar")) of type const(char)[] to string And the answer is complex. You can't accept a const range, because they don't work. The only way to have purity infer uniqueness is to accept paramters that the result could not have come from. Usually this means accepting const and returning mutable. Ah, right. Purity was a red herring then. If you put a `const(char)[]` in and you get a `const(char)[]` out, then the compiler must assume that it might be the same one. We could possibly change `.array` to return a `char[]`. Uniqueness would still fail when you pass a `char[]` in, but that could be worked around by adding a const temporary.
Re: Implicit conversion of unique chars[] to string
On 3/22/21 5:58 PM, ag0aep6g wrote: On 22.03.21 21:38, Per Nordlöw wrote: Am I the only one being annoyed by the fact that chainPath(...).array doesn't implicit convert to string despite the array returned from .array is allocated by the GC. Works for me: import std.array: array; import std.path: chainPath; void main() { string chained = chainPath("foo", "bar").array; } Uniqueness is being inferred based on purity. If it doesn't work for you, then you're probably doing something impure. He didn't specify clearly on the original post. Yours works because everything is a string. Try const(char)[] x = "foo"; string chained = chainPath(x, "bar").array; Error: cannot implicitly convert expression array(chainPath(x, "bar")) of type const(char)[] to string And the answer is complex. You can't accept a const range, because they don't work. The only way to have purity infer uniqueness is to accept paramters that the result could not have come from. Usually this means accepting const and returning mutable. -Steve
Re: Implicit conversion of unique chars[] to string
On 22.03.21 21:38, Per Nordlöw wrote: Am I the only one being annoyed by the fact that chainPath(...).array doesn't implicit convert to string despite the array returned from .array is allocated by the GC. Works for me: import std.array: array; import std.path: chainPath; void main() { string chained = chainPath("foo", "bar").array; } Uniqueness is being inferred based on purity. If it doesn't work for you, then you're probably doing something impure.
Re: Implicit conversion of unique chars[] to string
On Monday, 22 March 2021 at 20:38:36 UTC, Per Nordlöw wrote: chainPath(...).array To clarify, for instance, given string s; const(char)[] c; all the calls chainPath(s, s).array chainPath(c, c).array chainPath(s, c).array chainPath(c, s).array return a value of type const(char)[].
Implicit conversion of unique chars[] to string
Am I the only one being annoyed by the fact that chainPath(...).array doesn't implicit convert to string despite the array returned from .array is allocated by the GC. Yes, I know that I should do chainPath(...).array.assumeUnique but the uniqueness of .array (and in turn implicit conversion to immutable) should be inferred by the compiler. Inference could happen in the same compiler pass that checks (will infer) scope qualifiers. Are there plans for making this happen? Is having a @unique qualifier motivated for the sake of compiler performance to avoid the for need transitive inference across function calls?
Re: Disallow implicit "conversion" from alias-types
On Tuesday, 10 November 2020 at 11:49:19 UTC, Jerry wrote: On Tuesday, 10 November 2020 at 11:38:30 UTC, Vladimirs Nordholm wrote: Hello. I am unsure if I am going about this the right way, and if my question even makes sense. In essence what I want is to have two "types" represented by a size_t. Here is an example of what I want think I want (but might be completely off) alias Foo = size_t; alias Bar = size_t; Foo foo = 4; Bar bar = foo; // i want some error like // "cannot implicitly convert from type Foo to Bar" My best solution is to have the types as classes to force type checking. Is there a better way to do what I want here? https://dlang.org/library/std/typecons/typedef.html This is exactly what I need. Thanks!
Re: Disallow implicit "conversion" from alias-types
On Tuesday, 10 November 2020 at 11:38:30 UTC, Vladimirs Nordholm wrote: Hello. I am unsure if I am going about this the right way, and if my question even makes sense. In essence what I want is to have two "types" represented by a size_t. Here is an example of what I want think I want (but might be completely off) alias Foo = size_t; alias Bar = size_t; Foo foo = 4; Bar bar = foo; // i want some error like // "cannot implicitly convert from type Foo to Bar" My best solution is to have the types as classes to force type checking. Is there a better way to do what I want here? https://dlang.org/library/std/typecons/typedef.html
Disallow implicit "conversion" from alias-types
Hello. I am unsure if I am going about this the right way, and if my question even makes sense. In essence what I want is to have two "types" represented by a size_t. Here is an example of what I want think I want (but might be completely off) alias Foo = size_t; alias Bar = size_t; Foo foo = 4; Bar bar = foo; // i want some error like // "cannot implicitly convert from type Foo to Bar" My best solution is to have the types as classes to force type checking. Is there a better way to do what I want here?
Re: Implicit conversion to templatized type
On Fri, Nov 06, 2020 at 03:36:46PM +, Paul Backus via Digitalmars-d-learn wrote: [...] > User-defined implicit conversions are one of the most error-prone > features of C++, and have been deliberately excluded from D, with the > exception of `alias this`. And Walter is already expressing regret at allowing `alias this`. I used to love `alias this`, and still use it in many of my projects, but over time, I'm also starting to agree with Walter that it was a mistake. Implicit conversions are generally not a good idea, except in very narrow, well-defined cases. They are convenient, but lead to problems in long-term maintenance. T -- People who are more than casually interested in computers should have at least some idea of what the underlying hardware is like. Otherwise the programs they write will be pretty weird. -- D. Knuth
Re: Implicit conversion to templatized type
On Friday, 6 November 2020 at 15:01:21 UTC, Andrey Zherikov wrote: But how can I achieve the same result if S1 is a template "struct S1(T) {}" and S2 should be convertible to S1!T with any T? Also why neither "opCast" struct S2 { S1 opCast(T)() const if(is(T == S1)) { return S1(); } } nor suitable ctor struct S1 { this(const S2 s){} } are used for implicit conversion? This is impossible by design. User-defined implicit conversions are one of the most error-prone features of C++, and have been deliberately excluded from D, with the exception of `alias this`.
Implicit conversion to templatized type
There is a way to implicitly convert non-template user type, for example: struct S2 { @property S1 s1() { return S1(); } alias s1 this; } struct S1 {} S1 f() { return S2(); } // implicit conversion from S2 to S1 But how can I achieve the same result if S1 is a template "struct S1(T) {}" and S2 should be convertible to S1!T with any T? Also why neither "opCast" struct S2 { S1 opCast(T)() const if(is(T == S1)) { return S1(); } } nor suitable ctor struct S1 { this(const S2 s){} } are used for implicit conversion?
Re: Docs 6.9.4: Implicit Conversion to bool
On Monday, 9 March 2020 at 16:44:55 UTC, Steven Schveighoffer wrote: You're not the first person to ask. Accepted.
Re: Docs 6.9.4: Implicit Conversion to bool
On 3/9/20 11:35 AM, Manfred Nowak wrote: Having a function `f' overloaded for argument types `bool' and `ulong', the specs guarantee, that for `f( 1uL)' the boolean overload of `f' is called. What is this good for? You're not the first person to ask. https://github.com/dlang/DIPs/blob/master/DIPs/rejected/DIP1015.md -Steve
Docs 6.9.4: Implicit Conversion to bool
Having a function `f' overloaded for argument types `bool' and `ulong', the specs guarantee, that for `f( 1uL)' the boolean overload of `f' is called. What is this good for?
Re: Implicit conversion by return
On Wednesday, August 8, 2018 2:15:16 AM MDT Hakan Aras via Digitalmars-d- learn wrote: > Given this: > > struct Num > { > this(int a) {} > } > > Is there any reason why this works: > > Num n = 5; > > but this doesnt: > > Num funk() > { > return 5; > } > > > I understand that I can construct it explicitely, but that gets > annoying quickly, especially with templates. Num n = 5; doesn't actually do an implict conversion. It's the same as doing Num n = Num(5); So, I guess that you could call it implicit construction, but regardless, it's just a different syntax for calling the constructor. The only way to create an implicit conversion with a user-defined type in D is to use alias this, and that only provides a way to implicitly convert _from_ a user-defined type, not to a type. So, having Num funk() { return 5; } work is impossible in D, just like having something like auto foo(Num n) { ... } foo(5); work is impossible. If you want to return an int and have it converted to a Num, then you're going to need to explicitly construct a Num from the int. - Jonathan M Davis
Re: Implicit conversion by return
On Wednesday, 8 August 2018 at 08:44:03 UTC, Alex wrote: return typeof(return)(5); Ah thanks, I was wondering if something like that exists. Still though, that's 16 extra characters that dont need to be there.
Re: Implicit conversion by return
On Wednesday, 8 August 2018 at 08:15:16 UTC, Hakan Aras wrote: Given this: struct Num { this(int a) {} } Is there any reason why this works: Num n = 5; but this doesnt: Num funk() { return 5; } I understand that I can construct it explicitely, but that gets annoying quickly, especially with templates. I suppose, this is too slack. What would work is Num funk() { return typeof(return)(5); }
Implicit conversion by return
Given this: struct Num { this(int a) {} } Is there any reason why this works: Num n = 5; but this doesnt: Num funk() { return 5; } I understand that I can construct it explicitely, but that gets annoying quickly, especially with templates.
Re: Implicit conversion of struct with methods to immutable in pure function fails
On Thursday, 19 July 2018 at 06:35:36 UTC, Simen Kjærås wrote: On Wednesday, 18 July 2018 at 11:28:54 UTC, Timoses wrote: But why is a context pointer a problem? Is it problematic because the context pointer to the main scope can not guarantee `immutable`? E.g. if I happened to use data from main in a function of the immutable struct then... well then what? The struct would still be immutable, but what would prevent a function from using non-immutable data? It's a known bug: https://issues.dlang.org/show_bug.cgi?id=18563 In the associated discussion (https://forum.dlang.org/thread/p7lp2b$1jod$1...@digitalmars.com), Steven Schveighoffer points out that an immutable struct may be passed to other threads, which would give one thread access to another thread's stack. This could be a good enough reason to prevent this kind of conversion, but a better error message would still make sense. -- Simen Thanks so much for the pointer, Simen. Interesting discussion.
Re: Implicit conversion of struct with methods to immutable in pure function fails
On Wednesday, 18 July 2018 at 11:28:54 UTC, Timoses wrote: But why is a context pointer a problem? Is it problematic because the context pointer to the main scope can not guarantee `immutable`? E.g. if I happened to use data from main in a function of the immutable struct then... well then what? The struct would still be immutable, but what would prevent a function from using non-immutable data? It's a known bug: https://issues.dlang.org/show_bug.cgi?id=18563 In the associated discussion (https://forum.dlang.org/thread/p7lp2b$1jod$1...@digitalmars.com), Steven Schveighoffer points out that an immutable struct may be passed to other threads, which would give one thread access to another thread's stack. This could be a good enough reason to prevent this kind of conversion, but a better error message would still make sense. -- Simen
Re: Implicit conversion of struct with methods to immutable in pure function fails
On Tuesday, 17 July 2018 at 06:24:12 UTC, Simen Kjærås wrote: That makes sense. The problem is F has a context pointer to the main() block, since it's a non-static struct with methods inside a block. It doesn't actually use the context pointer for anything, so it possibly shouldn't have one, but it does, so we have to work around it. The fix is to mark F as static, or move it outside the main() block. -- Simen Thanks for the explanation. But why is a context pointer a problem? Is it problematic because the context pointer to the main scope can not guarantee `immutable`? E.g. if I happened to use data from main in a function of the immutable struct then... well then what? The struct would still be immutable, but what would prevent a function from using non-immutable data? E.g. I could do this int gnumber = 3; struct F { int i; void fun() immutable { gnumber = 5; } } void main () { immutable F f = F(); f.fun; } I declared `fun()` to be an immutable function. So calling the immutable struct function `F.fun()` changes a module scope int. The same could be applied to local data of the main scope, however the following fails: void main () { int mnumber = 3; struct F { int i; void fun() immutable { // Error: immutable function onlineapp.main.F.fun cannot access mutable data mnumber mnumber = 5; } } immutable F f = F(); f.fun; } Is this connected why I can't implicitly convert a local struct with a context pointer to immutable? What's the reason behind it?
Re: Implicit conversion of struct with methods to immutable in pure function fails
On Monday, 16 July 2018 at 13:13:53 UTC, Timoses wrote: On Monday, 16 July 2018 at 12:00:57 UTC, Simen Kjærås wrote: On Monday, 16 July 2018 at 11:43:03 UTC, Timoses wrote: Why does this fail? It doesn't. Not using DMD 2.081.1 under Windows, at least. I tried adding a bitfield since you mentioned it, but it compiles nicely for me. Which version of DMD are you using, and are you having the issues with the exact code you posted here? -- Simen https://run.dlang.io/is/Pgs527 I'm on 2.080.1. But above is on latest 2.081.1 I believe. Note that the bottom code snippet in the original post does work, while the first one does not. That makes sense. The problem is F has a context pointer to the main() block, since it's a non-static struct with methods inside a block. It doesn't actually use the context pointer for anything, so it possibly shouldn't have one, but it does, so we have to work around it. The fix is to mark F as static, or move it outside the main() block. -- Simen
Re: Implicit conversion of struct with methods to immutable in pure function fails
On Monday, 16 July 2018 at 13:13:53 UTC, Timoses wrote: On Monday, 16 July 2018 at 12:00:57 UTC, Simen Kjærås wrote: On Monday, 16 July 2018 at 11:43:03 UTC, Timoses wrote: Why does this fail? It doesn't. Not using DMD 2.081.1 under Windows, at least. I tried adding a bitfield since you mentioned it, but it compiles nicely for me. Which version of DMD are you using, and are you having the issues with the exact code you posted here? -- Simen https://run.dlang.io/is/Pgs527 I'm on 2.080.1. But above is on latest 2.081.1 I believe. Note that the bottom code snippet in the original post does work, while the first one does not. Yep, run.dlang.io automatically updates itself to the latest compiler (you can check this e.g. with -v).
Re: Implicit conversion of struct with methods to immutable in pure function fails
On Monday, 16 July 2018 at 12:00:57 UTC, Simen Kjærås wrote: On Monday, 16 July 2018 at 11:43:03 UTC, Timoses wrote: Why does this fail? It doesn't. Not using DMD 2.081.1 under Windows, at least. I tried adding a bitfield since you mentioned it, but it compiles nicely for me. Which version of DMD are you using, and are you having the issues with the exact code you posted here? -- Simen https://run.dlang.io/is/Pgs527 I'm on 2.080.1. But above is on latest 2.081.1 I believe. Note that the bottom code snippet in the original post does work, while the first one does not.
Re: Implicit conversion of struct with methods to immutable in pure function fails
On Monday, 16 July 2018 at 11:43:03 UTC, Timoses wrote: Why does this fail? It doesn't. Not using DMD 2.081.1 under Windows, at least. I tried adding a bitfield since you mentioned it, but it compiles nicely for me. Which version of DMD are you using, and are you having the issues with the exact code you posted here? -- Simen
Implicit conversion of struct with methods to immutable in pure function fails
Why does this fail? struct F { int i; ushort _x; void x(ushort v) pure {_x = v;} ushort x() const { return _x; } } immutable F f1 = () pure { F lf = F(); return lf; }(); // Error: cannot implicitly convert expression delegate () => lf() of type F to immutable(F) F makeF() pure { F lf = F(); return lf; } immutable F f2 = makeF(); // Error: cannot implicitly convert expression makeF() of type F to immutable(F) Removing the methods in struct F compiles fine. Background: I have a mixin(bitfields!(...)) in the struct which utilizes member functions. / Idea: Just found out that it works when making the struct static. But why does that help? Is it because the compiler wouldn't be able to check whether methods in the struct are accessing non-immutable data in the enclosing context? That would not make much sense though because the following works: // Compiles fine! int modi = 3; void main () { static struct F { int var() immutable { return modi; } // accessing modi from module scope } immutable f = () pure { F f = F(); return f; }(); } So my explanation wouldn't make sense, since why would it be okay to use module-scope data and not enclosing context data? So where does that limitation come from that I implicitly convert a nested struct to immutable in a pure function?
Re: Implicit conversion
On Wednesday, 17 January 2018 at 23:15:33 UTC, Jiyan wrote: I want to convert from ints implicit to a struct type, so for example: I'm not sure what your actual use case is, but based on the example, you can just template `useV`. import std.stdio; struct use { int x; int toInt() { return x; } use fromInt(int v) { return use(v); } alias toInt this; // implicit conversion to int value this(int v) {x = v;} } void useP(int v) { v.writeln; } void useV(T)(T v) { v.writeln; } void main(string[] args) { use a = use(2); //useP(a); useV(2); // how can i let this work? } https://run.dlang.io/is/pJhQJh Mike
Re: Implicit conversion
On 01/17/2018 03:15 PM, Jiyan wrote: > Hello, > > I want to convert from ints implicit to a struct type, so for example: > > struct use > { > int x; > > int toInt() > { > return x; > } > > use fromInt(int v) > { > return use(v); > } > > alias toInt this; // implicit conversion to int value > > this(int v) > {x = v;} > } > > void useP(int v) > { > v.writeln; > } > > void useV(use v) > { > v.writeln; > } > > void main(string[] args) > { > use a = use(2); > //useP(a); > useV(2); // how can i let this work? > } > > Thanks :) > Not possible in D by design. std.conv.to is smart to use the int-taking constructor, which I think is useful in templated code in some cases: import std.conv : to; useV(2.to!use); Ali
Implicit conversion
Hello, I want to convert from ints implicit to a struct type, so for example: struct use { int x; int toInt() { return x; } use fromInt(int v) { return use(v); } alias toInt this; // implicit conversion to int value this(int v) {x = v;} } void useP(int v) { v.writeln; } void useV(use v) { v.writeln; } void main(string[] args) { use a = use(2); //useP(a); useV(2); // how can i let this work? } Thanks :)
Re: Implicit conversion from const to mutable
On 8/17/17 5:28 PM, Balagopal Komarath wrote: On Thursday, 17 August 2017 at 20:22:09 UTC, Steven Schveighoffer wrote: This should "work". I don't think your static assert will pass, but the main function below should run. Thanks. But, isn't my static assert testing for exactly this? I might be wrong. It's hard to tell, because the compiler doesn't work with the struct itself. If I change the alias this to something else, your form of conversion does work. But the compiler may recognize that specific form and still disallow it. IMO, that would be a further bug. -Steve
Re: Implicit conversion from const to mutable
On Thursday, 17 August 2017 at 20:22:09 UTC, Steven Schveighoffer wrote: This should "work". I don't think your static assert will pass, but the main function below should run. Thanks. But, isn't my static assert testing for exactly this?
Re: Implicit conversion from const to mutable
On 8/17/17 3:24 PM, Balagopal Komarath wrote: Is it possible to make structs containing slices support implicit conversion from const to mutable? This should "work". I don't think your static assert will pass, but the main function below should run. struct A { int[] a; A dup() const { return A(a.dup); } alias dup this; } void main() { const A a; A a2 = a; } However, this results in a segfault as far back as 2.064, and 2.063 doesn't seem to like it (but maybe because alias this wasn't supported? I'm not sure). https://issues.dlang.org/show_bug.cgi?id=17759 -Steve
Implicit conversion from const to mutable
Is it possible to make structs containing slices support implicit conversion from const to mutable? I tried adding a postblit that dupes the member 'a'. That didn't work. struct A { int[] a; } void main() { static assert (is(const(A) : A)); // fails }
Re: Implicit conversion from 'Ok' to 'Result' type when returning functions
On Sunday, 21 May 2017 at 10:03:58 UTC, Nicholas Wilson wrote: As in the function signature of the function you call `ok` or `error` in. Result!(int, SomeEnum) myfunc(bool foo) { if(!foo) return ok(42); else return error(SomeEnum.fooHappened); } should work. This is what I've got right now. --- [module 1] struct Result(OkType, ErrType) { this(OkType ok) pure nothrow { isOk = true; okPayload = ok; } this(ErrType error) pure nothrow { isOk = false; errorPayload = error; } bool isOk; union { OkType okPayload; ErrType errorPayload; } } auto ok(T, E)(T payload) { return Result!(T, E)(payload); } auto error(T, E)(T payload) { return Result!(T, E)(payload); } --- [module 2] Result!(string, int) fn(bool shouldErr) { if (!shouldErr) return ok("No problem"); return error(0); } --- But it can't infer the second parameter. "template result.ok cannot deduce function from argument types !()(string)"
Re: Implicit conversion from 'Ok' to 'Result' type when returning functions
On Sunday, 21 May 2017 at 09:55:41 UTC, David Zhang wrote: On Sunday, 21 May 2017 at 09:37:46 UTC, Nicholas Wilson wrote: On Sunday, 21 May 2017 at 09:29:40 UTC, David Zhang wrote: Well then it becomes Result!(T, E) ok(T,E) (T t) { return Result(t); } Result!(T, E) error(T,E)(E e) { return Result(e); } and then provided it can be inferred (e.g. from the function signature) it will still work. But how would it be inferred? Like the `ok` function, `T` could be inferred, but E? I'm not sure I understand. If you have to specify the types every time, it kinda defeats the purpose. With the function signature as it is, you'd have to specify the type of the other type (e.g. you'd need to specify E for `ok()`). As in the function signature of the function you call `ok` or `error` in. Result!(int, SomeEnum) myfunc(bool foo) { if(!foo) return ok(42); else return error(SomeEnum.fooHappened); } should work.
Re: Implicit conversion from 'Ok' to 'Result' type when returning functions
On Sunday, 21 May 2017 at 09:37:46 UTC, Nicholas Wilson wrote: On Sunday, 21 May 2017 at 09:29:40 UTC, David Zhang wrote: Well then it becomes Result!(T, E) ok(T,E) (T t) { return Result(t); } Result!(T, E) error(T,E)(E e) { return Result(e); } and then provided it can be inferred (e.g. from the function signature) it will still work. But how would it be inferred? Like the `ok` function, `T` could be inferred, but E? I'm not sure I understand. If you have to specify the types every time, it kinda defeats the purpose. With the function signature as it is, you'd have to specify the type of the other type (e.g. you'd need to specify E for `ok()`).
Re: Implicit conversion from 'Ok' to 'Result' type when returning functions
On Sunday, 21 May 2017 at 09:29:40 UTC, David Zhang wrote: On Sunday, 21 May 2017 at 09:15:56 UTC, Nicholas Wilson wrote: have free functions Result!(T, ErrorEnum) ok(T)(T t) { return Result(t); } Result!(T, ErrorEnum) error(T)(ErrorEnum e) { return Result(e); } then go if (!foo) return ok(42); else return error(Error.fooHappened); Ah, I think you misread. ErrorEnum is a template type, like `T`. There's no ErrorEnum enum specified. Well then it becomes Result!(T, E) ok(T,E) (T t) { return Result(t); } Result!(T, E) error(T,E)(E e) { return Result(e); } and then provided it can be inferred (e.g. from the function signature) it will still work.
Re: Implicit conversion from 'Ok' to 'Result' type when returning functions
On Sunday, 21 May 2017 at 09:15:56 UTC, Nicholas Wilson wrote: have free functions Result!(T, ErrorEnum) ok(T)(T t) { return Result(t); } Result!(T, ErrorEnum) error(T)(ErrorEnum e) { return Result(e); } then go if (!foo) return ok(42); else return error(Error.fooHappened); Ah, I think you misread. ErrorEnum is a template type, like `T`. There's no ErrorEnum enum specified.
Re: Implicit conversion from 'Ok' to 'Result' type when returning functions
On Sunday, 21 May 2017 at 08:44:31 UTC, David Zhang wrote: Hi, I was reading a bit about this in Rust, and their enum type. I was wondering if this is replicate-able in D. What I've got right now is rather clunky, and involves using `typeof(return).ok` and `typeof(return).error)`. While that's not too bad, it does involve a lot more typing, and thus more area for human error. If you're not familiar with the Result and Option types, it allows you to do something like this: --- Result!(string, ErrorEnum) someFunction(...) { return Ok("Hello!"); } Result!(string, ErrorEnum) someFunction2(...) { return Error(ErrorEnum.dummyError); } --- I'm not entirely sure it's possible... but I figured I might give it a try. have free functions Result!(T, ErrorEnum) ok(T)(T t) { return Result(t); } Result!(T, ErrorEnum) error(T)(ErrorEnum e) { return Result(e); } then go if (!foo) return ok(42); else return error(Error.fooHappened);
Implicit conversion from 'Ok' to 'Result' type when returning functions
Hi, I was reading a bit about this in Rust, and their enum type. I was wondering if this is replicate-able in D. What I've got right now is rather clunky, and involves using `typeof(return).ok` and `typeof(return).error)`. While that's not too bad, it does involve a lot more typing, and thus more area for human error. If you're not familiar with the Result and Option types, it allows you to do something like this: --- Result!(string, ErrorEnum) someFunction(...) { return Ok("Hello!"); } Result!(string, ErrorEnum) someFunction2(...) { return Error(ErrorEnum.dummyError); } --- I'm not entirely sure it's possible... but I figured I might give it a try.
Re: Implicit conversion of struct to bool for if (s) operation ?
On Tuesday, 7 June 2016 at 22:28:57 UTC, Steven Schveighoffer wrote: It's news to me that while opCast for all other types is for explicit casting, opCast for bool works for implicit casting. as ag0... mentioned in another thread, opCast is NOT implicitly being invoked here, but rather explicitly. That is: bool x = someStruct; // error if(someStruct) // explicit opCast!bool Documented under 'Boolean Operations' at http://dlang.org/spec/operatoroverloading.html#cast
Re: Implicit conversion of struct to bool for if (s) operation ?
On 6/7/16 6:15 PM, Ali Çehreli wrote: On 06/06/2016 08:28 AM, Adam D. Ruppe wrote: On Monday, 6 June 2016 at 15:23:50 UTC, chmike wrote: I would like an implicit conversion of Info to bool that return false if category_ is null so that I can write add: bool opCast(T : bool)() { return whatever; } to the struct and it should work. It's news to me that while opCast for all other types is for explicit casting, opCast for bool works for implicit casting. as ag0... mentioned in another thread, opCast is NOT implicitly being invoked here, but rather explicitly. That is: bool x = someStruct; // error if(someStruct) // explicit opCast!bool -Steve
Re: Implicit conversion of struct to bool for if (s) operation ?
On 06/06/2016 08:28 AM, Adam D. Ruppe wrote: On Monday, 6 June 2016 at 15:23:50 UTC, chmike wrote: I would like an implicit conversion of Info to bool that return false if category_ is null so that I can write add: bool opCast(T : bool)() { return whatever; } to the struct and it should work. It's news to me that while opCast for all other types is for explicit casting, opCast for bool works for implicit casting. Ali
Re: Implicit conversion of struct to bool for if (s) operation ?
On Monday, 6 June 2016 at 15:34:18 UTC, chmike wrote: On Monday, 6 June 2016 at 15:28:35 UTC, John wrote: Thank you John and Adam. That was a quick answer ! Too late but another option would have been to put an alias this on a bool getter: struct Info { bool getStuff() { return true; } alias getStuff this; }
Re: Implicit conversion of struct to bool for if (s) operation ?
On Monday, 6 June 2016 at 15:28:35 UTC, John wrote: Thank you John and Adam. That was a quick answer !
Re: Implicit conversion of struct to bool for if (s) operation ?
On Monday, 6 June 2016 at 15:23:50 UTC, chmike wrote: I would like an implicit conversion of Info to bool that return false if category_ is null so that I can write add: bool opCast(T : bool)() { return whatever; } to the struct and it should work.
Re: Implicit conversion of struct to bool for if (s) operation ?
On Monday, 6 June 2016 at 15:23:50 UTC, chmike wrote: Hello, I have a structure with two fields ad defined as struct Info { this(int value, Category category) { category_ = category; value_ = category ? value : 0; } // This converts implicitly to bool. T opCast(T : bool)() { return category_ !is null; } ... private: Category category_ = null; int value_ = 0; } I would like an implicit conversion of Info to bool that return false if category_ is null so that I can write Info s = foo(); if (s) { ... } and where Info s2; assert(!s2); See the inserted code above.
Implicit conversion of struct to bool for if (s) operation ?
Hello, I have a structure with two fields ad defined as struct Info { this(int value, Category category) { category_ = category; value_ = category ? value : 0; } ... private: Category category_ = null; int value_ = 0; } I would like an implicit conversion of Info to bool that return false if category_ is null so that I can write Info s = foo(); if (s) { ... } and where Info s2; assert(!s2);
Re: Implicit conversion without alias this?
On Friday, June 03, 2016 16:12:50 maik klein via Digitalmars-d-learn wrote: > Any ideas? Well, alias this is the only way that D supports any kind of implicit conversions for user-defined types. So, if you want to have an implicit conversion for your type, you're going to have to figure out how to do it with alias this. If you can't, then you can't have an implicit version. - Jonathan M Davis
Implicit conversion without alias this?
I have my own version of Algebraic struct Ok(T){ T value; } struct Err(E){ E value; } auto ok(T)(auto ref T value){ return Ok!T(value); } auto err(E)(auto ref E err){ return Err!E(err); } alias Result(T, E) = Algebraic!(Ok!T, Err!E); I have a constructor and opAssign which allows me to write Result!(int, string) res = ok(5); But it seems strange that I can not do the same thing to function returns Result!(int, string) test(){ return ok(5); // Error: cannot implicitly convert expression (ok(5)) of type Ok!int to Algebraic!(Ok!int, Err!string) } I can not add implicit conversion with alias this from Ok!T to Result!(T, ???) because "Ok" doesn't know about the error type. That is a bit unergonomic because I always seem to need the full type like auto ok(T, E)(auto ref T value){ return Result!(T, E)(Ok!T(value)); } I basically try to mirror http://rustbyexample.com/std/result.html but I don't think that is possible. Any ideas?
Re: Implicit conversion from string to custom type?
On 02/14/2016 03:43 PM, Tofu Ninja wrote: So I wrote a simple ref counted string type because using the built in strings without the GC is extremely painful. It there any way I can get strings to implicitly convert to my custom string type? No, D does not support such implicit conversions. struct rstring {...} void fun(rstring s) {...} ... fun("hello world"); // Currently an error Would be super nice if it would just call the opAssign when trying to call fun but I suppose that has some non-obvious problems for why it does not work that way. The only way is to be explicit. Three common options: fun(rstring("hello world")); fun("hello world".to!rstring); fun(cast(rstring)"hello world"); Relatedly, user defined types can provide implicit conversions through 'alias this' but unfortunately, current implementation supports only one such operator. Ali
Implicit conversion from string to custom type?
So I wrote a simple ref counted string type because using the built in strings without the GC is extremely painful. It there any way I can get strings to implicitly convert to my custom string type? Some way to make this work... struct rstring {...} void fun(rstring s) {...} ... fun("hello world"); // Currently an error Would be super nice if it would just call the opAssign when trying to call fun but I suppose that has some non-obvious problems for why it does not work that way.
Re: Operator implicit conversion difference
On Saturday, 7 November 2015 at 01:10:01 UTC, Ali Çehreli wrote: On 11/06/2015 04:56 PM, BBaz wrote: On Thursday, 5 November 2015 at 13:20:26 UTC, ixid wrote: [...] What's inconsistent is the integral promotion of the add expression result that stops from 4 bytes int: --- int a, b; a += b; a = a + b; --- is compiled but according to the specs, a + b result should be widened to long: http://dlang.org/expression.html#AddExpression (ubyte, byte) until (uint int) should be widened and (long , ulong) wrapped. This behavior would match the specs better. You say 'long' but according to integer promotions, a and b should both be promoted to 'int' and the result of 'a + b' is int: http://dlang.org/type.html#integer-promotions Ali oh...sorry I thought that the widening was done to the follwing type that's bigger, eg byte->short, short->int. So no inconsistence at all.
Re: Operator implicit conversion difference
On 11/06/2015 04:56 PM, BBaz wrote: On Thursday, 5 November 2015 at 13:20:26 UTC, ixid wrote: This may have been overlooked in my other thread so I wanted to ask again: This seems very inconsistent, does a += b not lower to a = a + b? I guess not based on the below: ushort a = ushort.max, b = ushort.max; a += b; // Compiles fine a = a + b; // Error: cannot implicitly convert expression (cast(int)a + cast(int)b) of type int to ushort What's inconsistent is the integral promotion of the add expression result that stops from 4 bytes int: --- int a, b; a += b; a = a + b; --- is compiled but according to the specs, a + b result should be widened to long: http://dlang.org/expression.html#AddExpression (ubyte, byte) until (uint int) should be widened and (long , ulong) wrapped. This behavior would match the specs better. You say 'long' but according to integer promotions, a and b should both be promoted to 'int' and the result of 'a + b' is int: http://dlang.org/type.html#integer-promotions Ali
Re: Operator implicit conversion difference
On Thursday, 5 November 2015 at 13:20:26 UTC, ixid wrote: This may have been overlooked in my other thread so I wanted to ask again: This seems very inconsistent, does a += b not lower to a = a + b? I guess not based on the below: ushort a = ushort.max, b = ushort.max; a += b; // Compiles fine a = a + b; // Error: cannot implicitly convert expression (cast(int)a + cast(int)b) of type int to ushort What's inconsistent is the integral promotion of the add expression result that stops from 4 bytes int: --- int a, b; a += b; a = a + b; --- is compiled but according to the specs, a + b result should be widened to long: http://dlang.org/expression.html#AddExpression (ubyte, byte) until (uint int) should be widened and (long , ulong) wrapped. This behavior would match the specs better.
Re: Preventing implicit conversion
On Thursday, November 05, 2015 09:33:39 ixid via Digitalmars-d-learn wrote: > In C++ I can add two shorts together without having to use a cast > to assign the result to one of the two shorts. It just seems > super clunky not to be able to do basic operations on basic types > without casts everywhere. That's why we have value range propagation - so that when the compiler can prove that the result will fit in the smaller type, it'll let you assign to it. Perhaps the compiler should do more with that than it currently does, but it's definitely help reduce the number of casts that are required for narrowing conversions. But allowing implicit narrowing conversions is a source of bugs, which is why languages like D, C#, and Java have all made narrowing conversions illegal without a cast. Yes, that can be annoying when you need to do math on a byte or short, and you want the result to end up in a byte or short, but it prevents bugs. It's a tradeoff. Fortunately, VPR improves the situation, but we're not going to be able to prevent narrowing bugs while still allowing implicit narrowing conversions. C/C++ went the route that requires fewer casts but more easily introduces bugs, whereas D, Java, and C# went the route where it's harder to introduce bugs but doing arithmetic on types smaller than int gets a bit annoying. Personally, I think that the route that D has taken is the better one, but it is a matter of opinion and priorities. But if it's important enough to you to not need to cast for arithmetic operations on small integer types, you can always create a wrapper type that does all of the casts for you so that you get the implicit conversions. - Jonathan M Davis
Re: Preventing implicit conversion
On Thursday, 5 November 2015 at 22:15:46 UTC, Dominikus Dittes Scherkl wrote: On Thursday, 5 November 2015 at 13:23:34 UTC, Adam D. Ruppe wrote: On Thursday, 5 November 2015 at 10:07:30 UTC, Dominikus Dittes Scherkl wrote: ubyte d = b + (ubyte)1; Sorry, should of course be: ubyte d = b + ubyte(1); Too much C lately :-/
Re: Preventing implicit conversion
On Thursday, 5 November 2015 at 13:23:34 UTC, Adam D. Ruppe wrote: On Thursday, 5 November 2015 at 10:07:30 UTC, Dominikus Dittes Scherkl wrote: ubyte b = 1u; auto c = b + 1u; I expect the 1u to be of type ubyte - and also c. This won't work because of the one-expression rule. In the second line, it doesn't know for sure what b is, it just knows it is somewhere between 0 and 255. So it assumes the worst, that it is 255, and you add one, giving 256... which doesn't fit in a byte. That would be fine - but c is not ushort (which the worst-case 256 would fit in), not even uint, but int! A signed type! Just because of the crazy C interger propagation rules! And, ok, one needs to accept that auto may not do exactly what I wish for, but if I give an exact type that is likely to fit (and has to if all operands are of the same type), I expect it to work without extra casts: ubyte d = b + 1u; // doesn't compile ubyte d = b + (ubyte)1; // works - and overflows to 0 if b is 255
Re: Operator implicit conversion difference
On 11/05/2015 05:20 AM, ixid wrote: > This seems very inconsistent, does a += b not lower to a = a + b? Apparently not: http://dlang.org/expression.html#AssignExpression It says "The right operand is implicitly converted to the type of the left operand". So, the rules are different. Ali
Operator implicit conversion difference
This may have been overlooked in my other thread so I wanted to ask again: This seems very inconsistent, does a += b not lower to a = a + b? I guess not based on the below: ushort a = ushort.max, b = ushort.max; a += b; // Compiles fine a = a + b; // Error: cannot implicitly convert expression (cast(int)a + cast(int)b) of type int to ushort
Re: Preventing implicit conversion
On Thursday, 5 November 2015 at 10:07:30 UTC, Dominikus Dittes Scherkl wrote: And I want to have small number litterals automatically choosing the smallest fitting type. It does, that's the value range propagation at work. Inside one expression, if the compiler can prove it fits in a smaller type, the explicit cast is not necessary. ubyte a = 255; // allowed, despite 255 being an int literal ubyte b = 253L + 2L; // allowed, though I used longs there ubyte c = 255 + 1; // disallowed, 256 doesn't fit However, the key there was "in a single expression". If you break it into multiple lines with runtime values, the compiler assumes the worst: int i = 254; int i2 = 1; ubyte a2 = i + i2; // won't work because it doesn't realize the values But, adding some constant operation can narrow it back down: ubyte a3 = (i + i2) & 0xff; // but this does because it knows anything & 0xff will always fit in a byte ubyte b = 1u; auto c = b + 1u; I expect the 1u to be of type ubyte - and also c. This won't work because of the one-expression rule. In the second line, it doesn't know for sure what b is, it just knows it is somewhere between 0 and 255. So it assumes the worst, that it is 255, and you add one, giving 256... which doesn't fit in a byte. It requires the explicit cast or a &0xff or something like that to make the bit truncation explicit. I agree this can be kinda obnoxious (and I think kinda pointless if you're dealing with explicitly typed smaller things throughout) but knowing what it is actually doing can help a little.
Re: Preventing implicit conversion
And I want to have small number litterals automatically choosing the smallest fitting type. If I write ubyte b = 1u; auto c = b + 1u; I expect the 1u to be of type ubyte - and also c.
Re: Preventing implicit conversion
On Thursday, 5 November 2015 at 09:33:40 UTC, ixid wrote: In C++ I can add two shorts together without having to use a cast to assign the result to one of the two shorts. It just seems super clunky not to be able to do basic operations on basic types without casts everywhere. +1 If automatic shrink is droped from the C legacy stuff, so interger propagation should also be dropped (or changed to propagate no further than to the actual size of a type). D has a far better type system, throw away bad old C habits! -> this would also make the defect comparison of signed to unsigned types visible for small types and hopefully force the introduction of the correct comparison!
Re: Preventing implicit conversion
On Thursday, 5 November 2015 at 05:41:46 UTC, Jonathan M Davis wrote: On Wednesday, November 04, 2015 21:22:02 ixid via Digitalmars-d-learn wrote: On Wednesday, 4 November 2015 at 19:09:42 UTC, Maxim Fomin wrote: > On Wednesday, 4 November 2015 at 14:27:49 UTC, ixid wrote: >> Is there an elegant way of avoiding implicit conversion to >> int when you're using shorter types? > > Only with library solution. Implicit conversions are built > into language. Doesn't that seem rather limiting and unnecessary? Why? You can't affect what conversions do and don't work for the built-in types in _any_ language that I've ever used, and I've never heard of a language that allowed anything like that. If you want different conversion rules, you need to create a user-defined type that defines the conversions you want. That's pretty normal. And AFAIK, there aren't very many folks trying to avoid the built-in implicit conversions in D, particularly since D eliminated the various implicit narrowing conversions that you get in C/C++. - Jonathan M Davis In C++ I can add two shorts together without having to use a cast to assign the result to one of the two shorts. It just seems super clunky not to be able to do basic operations on basic types without casts everywhere.
Re: Preventing implicit conversion
On Wednesday, November 04, 2015 21:22:02 ixid via Digitalmars-d-learn wrote: > On Wednesday, 4 November 2015 at 19:09:42 UTC, Maxim Fomin wrote: > > On Wednesday, 4 November 2015 at 14:27:49 UTC, ixid wrote: > >> Is there an elegant way of avoiding implicit conversion to int > >> when you're using shorter types? > > > > Only with library solution. Implicit conversions are built into > > language. > > Doesn't that seem rather limiting and unnecessary? Why? You can't affect what conversions do and don't work for the built-in types in _any_ language that I've ever used, and I've never heard of a language that allowed anything like that. If you want different conversion rules, you need to create a user-defined type that defines the conversions you want. That's pretty normal. And AFAIK, there aren't very many folks trying to avoid the built-in implicit conversions in D, particularly since D eliminated the various implicit narrowing conversions that you get in C/C++. - Jonathan M Davis
Re: Preventing implicit conversion
On Wednesday, 4 November 2015 at 21:22:04 UTC, ixid wrote: On Wednesday, 4 November 2015 at 19:09:42 UTC, Maxim Fomin wrote: On Wednesday, 4 November 2015 at 14:27:49 UTC, ixid wrote: Is there an elegant way of avoiding implicit conversion to int when you're using shorter types? Only with library solution. Implicit conversions are built into language. Doesn't that seem rather limiting and unnecessary? Well, indeed it often produces confusion (this is inherited from C for compatibility purpose).
Re: Preventing implicit conversion
On Wednesday, 4 November 2015 at 19:09:42 UTC, Maxim Fomin wrote: On Wednesday, 4 November 2015 at 14:27:49 UTC, ixid wrote: Is there an elegant way of avoiding implicit conversion to int when you're using shorter types? Only with library solution. Implicit conversions are built into language. Doesn't that seem rather limiting and unnecessary?