On Saturday, 22 October 2016 at 06:18:13 UTC, Mike Parker wrote:
I think I can confidently assure you that you aren't running
into any bugs here.
Thanks for the confirmation. It helps me to learn.
You've dived right into a multi-module projects without a full
understanding of imports and
Now I think I finally see where my hang up is.
If B imports C, and A imports B and C, you still have to tell A
where to find C. C doesn't go along for the ride with B. Stated
another way, A doesn't look inside B to find C. Stated yet
another way, B does not expose C to A.
The statement
On Saturday, 22 October 2016 at 03:59:16 UTC, Jason C. Wells
wrote:
nanovg_demo>dmd example.d iv\arsd\color.d
iv\arsd\simpledisplay.d iv\perf.d
iv\perf.d(41): Error: module iv.nanovg.nanovg from file
iv\nanovg.d must be
imported with 'import iv.nanovg.nanovg;'
demo.d(6): Error:
On Saturday, 22 October 2016 at 03:59:16 UTC, Jason C. Wells
wrote:
First, thank you for taking the time to help me with something
that should be trivial.
I've done the above listing of file on the command line but I'm
still stuck. I'm starting to think that I might actually be
tripping over
First, thank you for taking the time to help me with something
that should be trivial.
I've done the above listing of file on the command line but I'm
still stuck. I'm starting to think that I might actually be
tripping over bugs, but I'm not confident enough to believe that
without some
On Saturday, 22 October 2016 at 01:31:25 UTC, Mike Parker wrote:
* They can be passed directly to the compiler along with your
own source. This will cause them to be compiled and ultimately
linked into the resulting binary.
That's what I recommend. Just
dmd yourfile.d yourotherfiles.d
On Friday, 21 October 2016 at 23:16:55 UTC, Jason C. Wells wrote:
I've tinkered with what you proposed. In the process I've
worked through a variety of errors and ended up doing things I
don't think are a good solution like duplication directories so
that a library can be found.
Let me see
I've tinkered with what you proposed. In the process I've worked
through a variety of errors and ended up doing things I don't
think are a good solution like duplication directories so that a
library can be found.
Let me see if I understand how to piece together a build. Some
combination of
On Thursday, 20 October 2016 at 04:52:11 UTC, Jason C. Wells
wrote:
This is probably a general programming question. I'll follow up
here since this thread is the inspiration for my current
question.
When attempting to compile simpledisplay.d, I get the following:
C:\...\dlang\arsd-master>dmd
On Wednesday, 19 October 2016 at 03:27:10 UTC, Basile B. wrote:
https://github.com/Pctg-x8/nanovg-d, I even think it's been
announced here last year.
this is wrapper. my thing is complete port.
On Tuesday, 18 October 2016 at 21:00:12 UTC, Karabuta wrote:
This thing really needs a GitHub repo
never.
This is probably a general programming question. I'll follow up
here since this thread is the inspiration for my current question.
When attempting to compile simpledisplay.d, I get the following:
C:\...\dlang\arsd-master>dmd -Lgdi32.lib -L user32.lib
simpledisplay.d color.d
OPTLINK (R) for
On Tuesday, 18 October 2016 at 21:00:12 UTC, Karabuta wrote:
On Monday, 17 October 2016 at 07:18:40 UTC, ketmar wrote:
On Monday, 17 October 2016 at 07:05:24 UTC, ketmar wrote:
[...]
oops, forgot to give some links. ;-)
nanovg and nanosvg ports:
http://repo.or.cz/iv.d.git/tree/HEAD:/nanovg
On Monday, 17 October 2016 at 07:18:40 UTC, ketmar wrote:
On Monday, 17 October 2016 at 07:05:24 UTC, ketmar wrote:
On Monday, 17 October 2016 at 02:07:47 UTC, rikki cattermole
wrote:
[...]
'cmon, you know that i have a working port of NanoSVG! and it
works on top of NanoVG, so no toolkit
On Monday, 17 October 2016 at 07:05:24 UTC, ketmar wrote:
On Monday, 17 October 2016 at 02:07:47 UTC, rikki cattermole
wrote:
You're going to need to find an svg rasterizer in some form or
another.
I don't think we have one in D and certainly not a complete
one.
'cmon, you know that i have a
On Monday, 17 October 2016 at 02:07:47 UTC, rikki cattermole
wrote:
You're going to need to find an svg rasterizer in some form or
another.
I don't think we have one in D and certainly not a complete one.
'cmon, you know that i have a working port of NanoSVG! and it
works on top of NanoVG,
On 17/10/2016 2:20 PM, Jason C. Wells wrote:
I have in mind a project to render instruments (speed, pressure,
position) to a screen using SVG. I am able to produce the SVG easily
enough. What I am looking for is a library/canvas/toolkit that I can use
in D inside of a loop and update the
I have in mind a project to render instruments (speed, pressure,
position) to a screen using SVG. I am able to produce the SVG
easily enough. What I am looking for is a library/canvas/toolkit
that I can use in D inside of a loop and update the instrument
readouts.
This whole project is a
18 matches
Mail list logo