Ah, I get it now.
Thank you so much!
I think I will go for JSON. It will be mostly string data anyway
:)!
Hello! OP here :)
I'm gonna be more precise why I want this.
I'm writing my own blog, I will write my own HTTP server etc. and
the saving of the data myself. Everything will be done in D! Why?
Learn D. I don't want to hear the reinvent the wheel :(, I think
you learn a lot by doing thing like
On 02/26/2012 03:22 PM, Chopin wrote:
I don't want to hear the reinvent the wheel :(, I think you
learn a lot by doing thing like this.
Agreed.
So, when I POST a blog-entry, I will read it, and write it to a file. I
don't want write strings in a file, like:
1--||--Title--||--The
On 2/27/12, Ali Çehreli acehr...@yahoo.com wrote:
D is awesome compared to C as it enables serializing/deserializing data
with its generic programming and compile-time reflection features like this:
http://dlang.org/traits.html#allMembers
ae's json uses .tupleof, and does it in 40(!)*
On 02/25/2012 07:03 PM, Chopin wrote:
Hello!
import std.stdio;
struct nagger
{
string name;
int age;
double weight;
string msg;
}
void main()
{
auto lal = new nagger();
lal.name = AHAHAHAHHA;
lal.age = 23;
lal.weight = 108.5;
lal.msg = fgfdgfdgfdgfdgfdgfdg;
writeln(cast(ubyte[])(lal));
}
On 02/25/2012 07:15 PM, Timon Gehr wrote:
On 02/25/2012 07:03 PM, Chopin wrote:
Hello!
import std.stdio;
struct nagger
{
string name;
int age;
double weight;
string msg;
}
void main()
{
auto lal = new nagger();
lal.name = AHAHAHAHHA;
lal.age = 23;
lal.weight = 108.5;
lal.msg =
Well first I'd recommend not allocating the struct on the heap. Then you can do:
import std.stdio;
struct nagger
{
string name;
int age;
double weight;
string msg;
}
void main()
{
nagger lal;
lal.name = name;
lal.age= 23;
lal.weight = 108.5;
lal.msg
On 2/25/12, Andrej Mitrovic andrej.mitrov...@gmail.com wrote:
This doesn't work for heap-allocated structs.
Sorry my bad. .sizeof should always be set on Types and not variable
names, because a struct pointer will have sizeof == size_t, whereas a
simple struct variable will have sizeof equal to
On 02/25/2012 10:33 AM, Andrej Mitrovic wrote:
Well first I'd recommend not allocating the struct on the heap. Then you can do:
import std.stdio;
struct nagger
{
string name;
int age;
double weight;
string msg;
}
void main()
{
nagger lal;
lal.name = name;
On 2/25/12, Ali Çehreli acehr...@yahoo.com wrote:
That passes because lal.name.ptr and dup.name.ptr have the same value.
Maybe that wasn't the intention but the data is not really in the file.
I'm not sure where you're getting that from:
import std.stdio;
struct nagger
{
string name;
To be honest the C fread and fwrite aren't even necessary since you
can do a rawRead and rawWrite instead.
On 2/25/12, Ali Çehreli acehr...@yahoo.com wrote:
But there is no way for fwrite to follow name.ptr to also write the
characters that are in the string, right?
Oh my I just got a big fat zero on the finals. You're absolutely
right, what gets copied is the length and the pointer. The only reason
On 2/26/12, Andrej Mitrovic andrej.mitrov...@gmail.com wrote:
allocated on the stack
Sorry, I meant the data segment not the stack. That's -1 score for me.
On 2/25/12, Andrej Mitrovic andrej.mitrov...@gmail.com wrote:
I'm not sure where you're getting that from:
Let that be a classic lesson on what never to do. Here's a
demonstration on how wrong I was:
import std.stdio;
struct Foo
{
char[] name;
}
void main(string[] args)
{
if (args[1]
On 02/25/2012 03:00 PM, Andrej Mitrovic wrote:
On 2/25/12, Ali Çehreliacehr...@yahoo.com wrote:
But there is no way for fwrite to follow name.ptr to also write the
characters that are in the string, right?
Oh my I just got a big fat zero on the finals. You're absolutely
right, what gets
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