Re: D interface bug?

2019-03-29 Thread Alex via Digitalmars-d-learn

On Saturday, 30 March 2019 at 00:44:31 UTC, Alex wrote:

On Saturday, 30 March 2019 at 00:06:23 UTC, H. S. Teoh wrote:
On Fri, Mar 29, 2019 at 11:44:35PM +, Alex via 
Digitalmars-d-learn wrote:

interface iBase
{
iBase fooBase(iBase);
}


class cBase : iBase
{
cBase fooBase(cBase c) { return c; }

}

cBase.fooBase should be a valid override of iBase.fooBase 
because they are the same type! cBase is a super type so it 
contains everything iBase contains and maybe more.


No, that's wrong. Consider this:

class cBase : iBase
{
int x;
cBase fooBase(cBase c) { return (x==1) ? c : null; }
}

class dBase : iBase
{
string y;
dBase fooBase(dBase c) { return (y=="a") ? c : null; }
}

iBase intf = new cBase;
dBase dobj = new dBase;
dobj.fooBase(intf); // oops: intf.y doesn't exist!

I.e., it's invalid for dBase.fooBase to override the interface 
method.


The parameter type of fooBase must be the interface type or a 
super-interface thereof.  For a class C to inherit from an 
interface X means that C contains a subset of all possible 
objects that X might refer to.  Therefore, if a method takes a 
parameter of type C, it *cannot* be passed an argument of type 
X, since the actual object might be outside the subset that C 
includes. IOW, such a method cannot be covariant with a method 
that takes X as a parameter.



There should be no reason why the compiler can't figure this 
out. It's a very simple rule.


Any time the user calls iBase.fooBase it can be replaced with 
cBase.fooBase so it should not compromise any code to go 
ahead and accept it as a proper override.

[...]

Nope.  The user can call iBase.fooBase, passing it an instance 
of a different class that also implements iBase but does not 
inherit from cBase.  Then cBase.fooBase would receive an 
argument of incompatible type.



T



Ok. In my use case, which is what I was thinking of, there will 
never be a dBase. There will never be any other class that 
inherits from the interface. I have to use an interface ONLY 
because D does not allow for multiple inheritance.


class X;
class C;

class Q : X, C;


Which can't be done, so I want to do

interface iC;
class C : iC;

class Q : X, iC;


which now works. The problem now is that I have to then still 
follow these rules which are very restrictive. It's true that 
someone could come along and create an new class D : iC and 
cause problems, but that should never happen in my case. 
Ideally, if they did, they would use the same pattern as above:


interface iD;
class D : C, iD;

and this then also alleviates the problem.

In your case it is
   iC
  /  \
 /\
C  D

but in my case it should never happen, or if it would, it is 
better to do



   iC
  /
 /
C iD
 \   /
  \ /
   D


I'm only using interfaces because I have to, not because I want 
to. But then that forces me to do strange things in D and it 
causes many problems. Since one can't have fields in an 
interface it requires using properties and all that code bloat 
that comes with them, along with the casting issues, and 
overloading, etc.


Maybe, CRTP is something you can use?
https://en.wikipedia.org/wiki/Curiously_recurring_template_pattern

The fact, that your interfaces are bounded to the classes in a 
1:1 manner would be a hint for this...


Re: D interface bug?

2019-03-29 Thread Alex via Digitalmars-d-learn

On Saturday, 30 March 2019 at 00:06:23 UTC, H. S. Teoh wrote:
On Fri, Mar 29, 2019 at 11:44:35PM +, Alex via 
Digitalmars-d-learn wrote:

interface iBase
{
iBase fooBase(iBase);
}


class cBase : iBase
{
cBase fooBase(cBase c) { return c; }

}

cBase.fooBase should be a valid override of iBase.fooBase 
because they are the same type! cBase is a super type so it 
contains everything iBase contains and maybe more.


No, that's wrong. Consider this:

class cBase : iBase
{
int x;
cBase fooBase(cBase c) { return (x==1) ? c : null; }
}

class dBase : iBase
{
string y;
dBase fooBase(dBase c) { return (y=="a") ? c : null; }
}

iBase intf = new cBase;
dBase dobj = new dBase;
dobj.fooBase(intf); // oops: intf.y doesn't exist!

I.e., it's invalid for dBase.fooBase to override the interface 
method.


The parameter type of fooBase must be the interface type or a 
super-interface thereof.  For a class C to inherit from an 
interface X means that C contains a subset of all possible 
objects that X might refer to.  Therefore, if a method takes a 
parameter of type C, it *cannot* be passed an argument of type 
X, since the actual object might be outside the subset that C 
includes. IOW, such a method cannot be covariant with a method 
that takes X as a parameter.



There should be no reason why the compiler can't figure this 
out. It's a very simple rule.


Any time the user calls iBase.fooBase it can be replaced with 
cBase.fooBase so it should not compromise any code to go ahead 
and accept it as a proper override.

[...]

Nope.  The user can call iBase.fooBase, passing it an instance 
of a different class that also implements iBase but does not 
inherit from cBase.  Then cBase.fooBase would receive an 
argument of incompatible type.



T



Ok. In my use case, which is what I was thinking of, there will 
never be a dBase. There will never be any other class that 
inherits from the interface. I have to use an interface ONLY 
because D does not allow for multiple inheritance.


class X;
class C;

class Q : X, C;


Which can't be done, so I want to do

interface iC;
class C : iC;

class Q : X, iC;


which now works. The problem now is that I have to then still 
follow these rules which are very restrictive. It's true that 
someone could come along and create an new class D : iC and cause 
problems, but that should never happen in my case. Ideally, if 
they did, they would use the same pattern as above:


interface iD;
class D : C, iD;

and this then also alleviates the problem.

In your case it is
   iC
  /  \
 /\
C  D

but in my case it should never happen, or if it would, it is 
better to do



   iC
  /
 /
C iD
 \   /
  \ /
   D


I'm only using interfaces because I have to, not because I want 
to. But then that forces me to do strange things in D and it 
causes many problems. Since one can't have fields in an interface 
it requires using properties and all that code bloat that comes 
with them, along with the casting issues, and overloading, etc.













Re: D interface bug?

2019-03-29 Thread H. S. Teoh via Digitalmars-d-learn
On Fri, Mar 29, 2019 at 11:44:35PM +, Alex via Digitalmars-d-learn wrote:
> interface iBase
> {
>   iBase fooBase(iBase);
> }
> 
> 
> class cBase : iBase
> {
>   cBase fooBase(cBase c) { return c; }
> 
> }
> 
> cBase.fooBase should be a valid override of iBase.fooBase because they
> are the same type! cBase is a super type so it contains everything
> iBase contains and maybe more.

No, that's wrong. Consider this:

class cBase : iBase
{
int x;
cBase fooBase(cBase c) { return (x==1) ? c : null; }
}

class dBase : iBase
{
string y;
dBase fooBase(dBase c) { return (y=="a") ? c : null; }
}

iBase intf = new cBase;
dBase dobj = new dBase;
dobj.fooBase(intf); // oops: intf.y doesn't exist!

I.e., it's invalid for dBase.fooBase to override the interface method.

The parameter type of fooBase must be the interface type or a
super-interface thereof.  For a class C to inherit from an interface X
means that C contains a subset of all possible objects that X might
refer to.  Therefore, if a method takes a parameter of type C, it
*cannot* be passed an argument of type X, since the actual object might
be outside the subset that C includes. IOW, such a method cannot be
covariant with a method that takes X as a parameter.


> There should be no reason why the compiler can't figure this out. It's
> a very simple rule.
> 
> Any time the user calls iBase.fooBase it can be replaced with
> cBase.fooBase so it should not compromise any code to go ahead and
> accept it as a proper override.
[...]

Nope.  The user can call iBase.fooBase, passing it an instance of a
different class that also implements iBase but does not inherit from
cBase.  Then cBase.fooBase would receive an argument of incompatible
type.


T

-- 
"A man's wife has more power over him than the state has." -- Ralph Emerson


Re: D interface bug?

2019-03-29 Thread Adam D. Ruppe via Digitalmars-d-learn
On Friday, 29 March 2019 at 23:44:35 UTC, Alex wrote:
> interface iBase
> {
>   iBase fooBase(iBase);
> }
>
>
> class cBase : iBase
> {
>   cBase fooBase(cBase c) { return c; }
>
> }
>
> cBase.fooBase should be a valid override of iBase.fooBase 
> because
>  they are the same type!

The return value there is allowed, but the parameter is not. Consider this case:

class AnotherChild : iBase { /* snip */ }

iBase i = new cBase(); // allowed, cBase implements iBase
i.fooBase(new AnotherChild);


That second line should be allowed: the interface says it accepts any 
implementation of the iBase interface.

But the cBase implementation doen't allow *any* implementation of iBase - it 
only accepts cBase and down. That function wouldn't be able to handle my 
AnotherChild instance.

Thus, cBase.fooBase does NOT implement the iBase's interface, and it fails to 
compile.



D interface bug?

2019-03-29 Thread Alex via Digitalmars-d-learn

interface iBase
{
iBase fooBase(iBase);
}


class cBase : iBase
{
cBase fooBase(cBase c) { return c; }

}

cBase.fooBase should be a valid override of iBase.fooBase because 
 they are the same type! cBase is a super type so it contains 
everything iBase contains and maybe more.


There should be no reason why the compiler can't figure this out. 
It's a very simple rule.


Any time the user calls iBase.fooBase it can be replaced with 
cBase.fooBase so it should not compromise any code to go ahead 
and accept it as a proper override.