On Sunday, 29 March 2020 at 17:32:59 UTC, kinke wrote:
On Sunday, 29 March 2020 at 15:20:52 UTC, YD wrote:
So what do I need to declare in the D file for it to match the
library entry? Thanks!
This is similar to
https://issues.dlang.org/show_bug.cgi?id=19260, and can be
worked around the
On Sunday, 29 March 2020 at 15:20:52 UTC, YD wrote:
So what do I need to declare in the D file for it to match the
library entry? Thanks!
This is similar to
https://issues.dlang.org/show_bug.cgi?id=19260, and can be worked
around the same way by messing manually with the mangled name, if
On Sunday, 29 March 2020 at 15:20:52 UTC, YD wrote:
On Sunday, 29 March 2020 at 01:50:24 UTC, evilrat wrote:
[...]
Thanks, dummy placeholder works. But there is a new problem on
Windows, let's say there are two classes in C++:
[...]
Actually I found that if I create a C wrapper like
On Sunday, 29 March 2020 at 01:50:24 UTC, evilrat wrote:
...
Same here, STL bindings is not yet finished. If you don't need
that method specifically, just replace it with a dummy. Or make
your own bindings.
Thanks, dummy placeholder works. But there is a new problem on
Windows, let's say
On Saturday, 28 March 2020 at 19:14:38 UTC, YD wrote:
Hi, now I have a further question: when the C++ class A
actually has a method that looks like
virtual void get_info(std::string ) const = 0;
in order to preserve the virtual function table layout (I found
that if I omit this
On Saturday, 28 March 2020 at 07:33:38 UTC, Jacob Carlborg wrote:
On 2020-03-27 20:17, YD wrote:
Hi, I have a C++ header file which looks like
class A {
public:
static A *create();
virtual int f() const = 0;
};
And there is a C++ library file which provides
On Saturday, 28 March 2020 at 07:33:38 UTC, Jacob Carlborg wrote:
On 2020-03-27 20:17, YD wrote:
[...]
Classes in D are always passed by reference. Try dropping the
pointer in the `create` method:
static A create();
Thanks! I got it to work for now.
On 2020-03-27 20:17, YD wrote:
Hi, I have a C++ header file which looks like
class A {
public:
static A *create();
virtual int f() const = 0;
};
And there is a C++ library file which provides the implementation, so
that if I write a C++ program and call