On Saturday, 23 December 2017 at 07:25:34 UTC, IM wrote:
The following expression:

import std.math : sqrt;
sqrt(400);

produces the following compiler error:

std.math.sqrt called with argument types (int) matches both:
/usr/include/dmd/phobos/std/math.d(1592,7): std.math.sqrt(float x)
and:
/usr/include/dmd/phobos/std/math.d(1598,6): std.math.sqrt(real x)

Shouldn't it just pick one according to some defined rules?

C++ complains the same between float and double. Just put 400.0f or whatever precision you want to use. I think it's better that it doesn't just pick one.

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