Re: Order of evaluation of post-increment operator
On Sunday, 28 December 2014 at 14:51:22 UTC, Gary Willoughby wrote: I was just taking a look at the following poll[1] about the order of evaluation when using the post-increment operator. The following D snippet shows an example. import std.stdio; void main(string[] args) { auto foo = [0, 0]; int i = 0; foo[i++] = i++; // Woah! writefln(%s, foo); } Apparently the C++ equivalent is undefined behaviour but when run using D the following result is output: [1, 0] 1. Can someone please explain this output? 2. Is there anywhere this order of evaluation is documented? 3. Do you agree this is right? [1]: http://herbsutter.com/2014/12/01/a-quick-poll-about-order-of-evaluation/ It has been pointed before that this behavior even varies by D compiler: http://forum.dlang.org/post/swczuwclttmoakpve...@forum.dlang.org One of those many small details that will have to be tightened up in the spec someday.
Re: Order of evaluation of post-increment operator
Gary Willoughby: 2. Is there anywhere this order of evaluation is documented? Currently that code is undefined in D too, and the compiler doesn't even give a compilation error. But Walter has said many times that it will become defined in D (IMHO it must be). Bye, bearophile
Re: Order of evaluation of post-increment operator
On Sunday, 28 December 2014 at 16:05:32 UTC, bearophile wrote: (IMHO it must be). Disallowing is an alternative to consider. Even defined behaviour can be unintuitive and error prone.
Re: Order of evaluation of post-increment operator
On Sunday, 28 December 2014 at 17:34:52 UTC, Marc Schütz wrote: On Sunday, 28 December 2014 at 16:05:32 UTC, bearophile wrote: (IMHO it must be). Disallowing is an alternative to consider. Even defined behaviour can be unintuitive and error prone. I guess there are cases where it's not easily catchable: void foo(int* p0, int* p1) { (*p0)++ = (*p1)++; } what happens when p0 == p1?
Re: Order of evaluation of post-increment operator
Marc Schütz: On Sunday, 28 December 2014 at 16:05:32 UTC, bearophile wrote: (IMHO it must be). Disallowing is an alternative to consider. Even defined behaviour can be unintuitive and error prone. Right. Bye, bearophile
Re: Order of evaluation of post-increment operator
John Colvin: I guess there are cases where it's not easily catchable: void foo(int* p0, int* p1) { (*p0)++ = (*p1)++; } what happens when p0 == p1? The undefined code can be found statically, the run-time values are irrelevant. Bye, bearophile
Re: Order of evaluation of post-increment operator
On Sun, 28 Dec 2014 17:34:50 + via Digitalmars-d-learn digitalmars-d-learn@puremagic.com wrote: On Sunday, 28 December 2014 at 16:05:32 UTC, bearophile wrote: (IMHO it must be). Disallowing is an alternative to consider. Even defined behaviour can be unintuitive and error prone. yep, 13670 times yep. ;-) signature.asc Description: PGP signature
Re: Order of evaluation of post-increment operator
On Sunday, 28 December 2014 at 14:51:22 UTC, Gary Willoughby wrote: I was just taking a look at the following poll[1] about the order of evaluation when using the post-increment operator. The following D snippet shows an example. import std.stdio; void main(string[] args) { auto foo = [0, 0]; int i = 0; foo[i++] = i++; // Woah! writefln(%s, foo); } Apparently the C++ equivalent is undefined behaviour but when run using D the following result is output: [1, 0] 1. Can someone please explain this output? 2. Is there anywhere this order of evaluation is documented? 3. Do you agree this is right? [1]: http://herbsutter.com/2014/12/01/a-quick-poll-about-order-of-evaluation/ Related thread: http://forum.dlang.org/thread/amngdygrlsogzmefz...@forum.dlang.org#post-l92grb:242q5v:241:40digitalmars.com
Re: Order of evaluation of post-increment operator
On Sunday, 28 December 2014 at 20:25:59 UTC, bearophile wrote: John Colvin: I guess there are cases where it's not easily catchable: void foo(int* p0, int* p1) { (*p0)++ = (*p1)++; } what happens when p0 == p1? The undefined code can be found statically, the run-time values are irrelevant. Bye, bearophile It depends what you mean by undefined. Sure, the order of those 2 ++ operations is undefined in all cases, but it doesn't lead to undefined *behaviour* unless the pointers are the same. There's loads of code out there that has undefined order of operations but is invariant w.r.t. said ordering and is therefore correct.