Re: What's the correct way of creating an instance of class in D?

2022-11-03 Thread Steven Schveighoffer via Digitalmars-d-learn

On 11/3/22 1:46 PM, Tejas wrote:

Check my post, `A& a;` refuses to compile in C++20 atleast, asking to be 
explicitly initialized, thus averting the problem altogether


That's different, `A&` cannot be rebound in C++, whereas a class 
reference can.


Try `A* a;` and see if it compiles

-Steve


Re: What's the correct way of creating an instance of class in D?

2022-11-03 Thread Tejas via Digitalmars-d-learn

On Thursday, 3 November 2022 at 15:40:02 UTC, H. S. Teoh wrote:
On Thu, Nov 03, 2022 at 04:41:14AM +, Siarhei Siamashka via 
Digitalmars-d-learn wrote: [...]

```D
@safe:
import std.stdio;
class A {
  void foo() { writeln("foo"); }
}
void main() {
  auto a1 = new A;
  a1.foo(); // prints "foo"
  A a2;
  a2.foo(); // Segmentation fault
}
```

[...]

D does not have the equivalent of C++'s allocating a class 
instance on the stack.  In D, all class instances are allocated 
on the heap and class variables are references to them.  
Declaring an instance of A as a local variable initializes it 
to the null reference, so invoking a method on it rightly 
segfaults.



T


I think his main problem will go away if the code just refuses to 
compile, since it's known at compile time that one is trying to 
dereference a `null` pointer


Check my post, `A& a;` refuses to compile in C++20 atleast, 
asking to be explicitly initialized, thus averting the problem 
altogether


Re: What's the correct way of creating an instance of class in D?

2022-11-03 Thread Ali Çehreli via Digitalmars-d-learn

On 11/3/22 08:40, H. S. Teoh wrote:

> D does not have the equivalent of C++'s allocating a class instance on
> the stack.

Not by default but we have two different ways, either may be discouraged:

import std.typecons : scoped;
import std.stdio;

class C {
int i;
}

void main() {
// Either this:
// auto c = scoped!C();

// Or this:
scope c = new C();

writeln("If the address values are close, then the object is on the 
stack:");

writeln();
writeln();
}

Ali



Re: What's the correct way of creating an instance of class in D?

2022-11-03 Thread Adam D Ruppe via Digitalmars-d-learn

On Thursday, 3 November 2022 at 15:40:02 UTC, H. S. Teoh wrote:
D does not have the equivalent of C++'s allocating a class 
instance on the stack.  In D, all class instances are allocated 
on the heap and class variables are references to them.


well there is

scope Object o = new Object;

which is stack allocated but still a reference of course



Re: What's the correct way of creating an instance of class in D?

2022-11-03 Thread H. S. Teoh via Digitalmars-d-learn
On Thu, Nov 03, 2022 at 04:41:14AM +, Siarhei Siamashka via 
Digitalmars-d-learn wrote:
[...]
> ```D
> @safe:
> import std.stdio;
> class A {
>   void foo() { writeln("foo"); }
> }
> void main() {
>   auto a1 = new A;
>   a1.foo(); // prints "foo"
>   A a2;
>   a2.foo(); // Segmentation fault
> }
> ```
[...]

D does not have the equivalent of C++'s allocating a class instance on
the stack.  In D, all class instances are allocated on the heap and
class variables are references to them.  Declaring an instance of A as a
local variable initializes it to the null reference, so invoking a
method on it rightly segfaults.


T

-- 
Freedom: (n.) Man's self-given right to be enslaved by his own depravity.


Re: What's the correct way of creating an instance of class in D?

2022-11-03 Thread Tejas via Digitalmars-d-learn
On Thursday, 3 November 2022 at 04:41:14 UTC, Siarhei Siamashka 
wrote:

C++ code:
```C++
#include 
class A {
public:
  void foo() { std::cout << "foo" << std::endl; }
};
int main() {
  auto a1 = new A;
  a1->foo(); // prints "foo"
  A a2;
  a2.foo();  // prints "foo"
  delete a1;
}
```
D code:
```D
@safe:
import std.stdio;
class A {
  void foo() { writeln("foo"); }
}
void main() {
  auto a1 = new A;
  a1.foo(); // prints "foo"
  A a2;
  a2.foo(); // Segmentation fault
}
```

I didn't expect to see a segmentation fault in the code, which 
is a straightforward conversion from C++. And especially not 
with the use of the `@safe` attribute. What's going on here?


```
$ ldc2 --version
LDC - the LLVM D compiler (1.30.0):
  based on DMD v2.100.1 and LLVM 14.0.6
  built with LDC - the LLVM D compiler (1.30.0)
  Default target: x86_64-pc-linux-gnu
```


In D, all references and pointer types are default initialized to 
`null` no matter what, so you always have to explicitly assign an 
initial value if you dont want segfaults when dereferencing them


```d
import std.stdio:writeln;


void main(){
int* a;
writeln(*a); // program killed by signal 11
int* b = new int();
writeln(*b);
}
```

C++ initializes variable via the default constructor though, 
because it is a value type, like D's `struct`s


```cpp
#include 

using namespace std;


class A{
public:
A(){
this -> a = new int(44);
}
int* a;
};

int main()
{
int* a;

cout << *a << "\n"; //prints any garbage value

A instance;
cout << *instance.a  << "\n"; // always prints 44
return 0;
}
```

Use a pointer, and you'll get the same undesirable behaviour

```cpp
#include 

using namespace std;


class A{
public:
A(){
this -> a = new int(44);
}
int* a;
};

int main()
{
int* a;

cout << *a << "\n"; //prints any garbage value

A* instance;
cout << instance ->a  << "\n"; // it's printing nothing for 
some reason

return 0;
}
```

You do get an error message if you use reference though, which D 
doesn't give even when using `@safe`


C++:
```cpp
#include 

using namespace std;


class A{
public:
A(){
this -> a = new int(44);
}
int* a;
};

int main()
{
int* a;

cout << *a << "\n"; //prints any garbage value

A& instance;
cout << instance.a  << "\n"; // it's printing nothing for 
some reason

return 0;
}

main.cpp: In function ‘int main()’:
main.cpp:28:8: error: ‘instance’ declared as reference but not 
initialized

   28 | A& instance;
  |^~~~

```

D with `@safe`:

```d
import std.stdio:writeln;


void main() @safe {
int* a;
writeln(*a); // still segfault
int* b = new int();
writeln(*b);
}
```



# 


Re: What's the correct way of creating an instance of class in D?

2022-11-03 Thread Mike Parker via Digitalmars-d-learn

On Thursday, 3 November 2022 at 06:02:13 UTC, Mike Parker wrote:


are in C++. D enforces the distinction that C++



...that C++ programmers often follow by convention.


Re: What's the correct way of creating an instance of class in D?

2022-11-03 Thread Mike Parker via Digitalmars-d-learn
On Thursday, 3 November 2022 at 05:41:06 UTC, Siarhei Siamashka 
wrote:


Thanks for the link and also thanks for confirming that you 
have no clue what's going on. I think that what actually


That's not necessary. He does know what's going on and pointed 
you to the correct place. The second paragraph on the page says:



Class objects are instantiated by reference only.


Then further down the page:

https://dlang.org/spec/class.html#class-instantiation


Instances of class objects are created with a NewExpression:




happens is that the D code

```D
  A a2;
  a2.foo();
```

is roughly equivalent to C++

```C++
  A *a2 = NULL;
  a2->foo();
```



That's correct. Classes in D are like Java classes. `a2` is a 
reference. Structs, on the other hand, are value types as they 
are in C++. D enforces the distinction that C++



I see two problems here. First, the D language documentation is 
incomplete and does not cover this particular syntax. And


I think that it does. But given that you missed it, then it could 
potentially be improved. Perhaps a new entry in the instantiation 
section that makes clear a declaration without an initialization 
is default initialized to null.


The documentation is maintained by the community. You can post 
about issues you find here in the forums, or better, report them 
at issues.dlang.org (we're moving our bug tracking to GitHub 
soon).


second, D language is designed (intentionally or accidentally) 
to be hostile to the C++ developers trying to learn it. This 
particular issue is known as 
https://en.wikipedia.org/wiki/False_friend


 D is not C++. Nor is it Java, nor C, nor C#, nor Python, etc. 
There are similarities and differences. Any time you try out a 
language, you will view it through the lens of the language(s) 
you know, and you are going to encounter problems like this. I 
wouldn't call that hostility, intentional or accidental.


But when you do encounter those differences in D, people here are 
willing to help you, so all you have to do is ask.


Re: What's the correct way of creating an instance of class in D?

2022-11-02 Thread Siarhei Siamashka via Digitalmars-d-learn

On Thursday, 3 November 2022 at 05:10:06 UTC, matheus wrote:

https://dlang.org/spec/class.html


Thanks for the link and also thanks for confirming that you have 
no clue what's going on. I think that what actually happens is 
that the D code


```D
  A a2;
  a2.foo();
```

is roughly equivalent to C++

```C++
  A *a2 = NULL;
  a2->foo();
```

I see two problems here. First, the D language documentation is 
incomplete and does not cover this particular syntax. And second, 
D language is designed (intentionally or accidentally) to be 
hostile to the C++ developers trying to learn it. This particular 
issue is known as https://en.wikipedia.org/wiki/False_friend


Re: What's the correct way of creating an instance of class in D?

2022-11-02 Thread matheus via Digitalmars-d-learn
On Thursday, 3 November 2022 at 04:41:14 UTC, Siarhei Siamashka 
wrote:

...


https://dlang.org/spec/class.html

Matheus.