Re: Default implementation of opEquals

2016-10-07 Thread Mark via Digitalmars-d

On Friday, 7 October 2016 at 14:04:10 UTC, Jonathan M Davis wrote:
On Friday, October 07, 2016 13:41:00 Mark via Digitalmars-d 
wrote:

[...]


It's the plan anyway. It fundamentally doesn't work to have 
them on Object and be flexible with attributes, so it was 
decided a while ago that they need to go. Unfortunately, not a 
lot has been done to get there yet, and what has been done 
hasn't been merged. Fortunately, one of the major issues is 
that (if I understand correctly) we really need a templatized 
AA implementantion to be able to remove the functions from 
Object, and a fair bit of work _has_ gone towards that, and it 
looks like we may have it in the reasonably near future.


[...]


Wish I could help, but I'm still a D newbie. :x


Re: Default implementation of opEquals

2016-10-07 Thread Jonathan M Davis via Digitalmars-d
On Friday, October 07, 2016 13:41:00 Mark via Digitalmars-d wrote:
> I find it slightly annoying that the default opCmp throws an
> exception whereas the default opEquals doesn't, but if both of
> these functions are to be removed from Object, as Jonathan M
> Davis stipulates, then all of this is a non-issue.

It's the plan anyway. It fundamentally doesn't work to have them on Object
and be flexible with attributes, so it was decided a while ago that they
need to go. Unfortunately, not a lot has been done to get there yet, and
what has been done hasn't been merged. Fortunately, one of the major issues
is that (if I understand correctly) we really need a templatized AA
implementantion to be able to remove the functions from Object, and a fair
bit of work _has_ gone towards that, and it looks like we may have it in the
reasonably near future.

But there's still plenty to figure out out about how we go about this,
because a big part of the problem is how to do it without breaking code.
Once the groundwork has been laid, we could easily just remove the
functions, but that would break a lot of code, which we obviously don't
want. So, at some point here, all of that is going to need to be discussed
and a plan formed.

For now though, it sounds like the AA implementation is coming along, and
there is a PR to templatize opEquals so that it's at least possible to
declare opEquals without overriding the one on Object.

- Jonathan M Davis



Re: Default implementation of opEquals

2016-10-07 Thread Mark via Digitalmars-d

On Friday, 7 October 2016 at 12:34:34 UTC, Adam D. Ruppe wrote:

On Friday, 7 October 2016 at 12:04:09 UTC, Mark wrote:
"If opEquals is not specified, the compiler provides a default 
version that does member-wise comparison"


That's referring to structs. For classes, it gives an identity 
comparison function here: 
https://dlang.org/spec/operatoroverloading.html#equals



Wouldn't member-wise comparison be a more intuitive default?


Classes are supposed to represent encapsulated objects where 
you don't look at the members from the outside, so that might 
be surprising in a different way.


Okay, that makes sense.

I find it slightly annoying that the default opCmp throws an 
exception whereas the default opEquals doesn't, but if both of 
these functions are to be removed from Object, as Jonathan M 
Davis stipulates, then all of this is a non-issue.


Re: Default implementation of opEquals

2016-10-07 Thread Jonathan M Davis via Digitalmars-d
On Friday, October 07, 2016 12:04:09 Mark via Digitalmars-d wrote:
> I'm going over the Object class methods and I have a few concerns
> about the opEquals method.
>
> First, what should be the default implementation of opEquals? The
> specification (see
> https://dlang.org/spec/operatoroverloading.html#eqcmp) reads:
>
> "If opEquals is not specified, the compiler provides a default
> version that does member-wise comparison"
>
> But this doesn't appear to be the case (at least with dmd). So I
> went and checked the module in
> https://github.com/dlang/druntime/blob/master/src/object.d. It
> implements opEquals by comparing references (obj1 is obj2), not
> by member-wise comparison.
>
> Wouldn't member-wise comparison be a more intuitive default?

The current behavior is what it's always been and actually is consistent
with what Java and C# do. Not to mention, we're actually planning to
eventually remove opEquals from Object.

https://issues.dlang.org/show_bug.cgi?id=9769

Speaking of which, this PR to templatize the free function version of
opEquals needs some folks to review it and merge it:

https://github.com/dlang/druntime/pull/1439

It's just been languishing even though it's theoretically ready to go and
has been for months.

- Jonathan M Davis



Re: Default implementation of opEquals

2016-10-07 Thread Adam D. Ruppe via Digitalmars-d

On Friday, 7 October 2016 at 12:04:09 UTC, Mark wrote:
"If opEquals is not specified, the compiler provides a default 
version that does member-wise comparison"


That's referring to structs. For classes, it gives an identity 
comparison function here: 
https://dlang.org/spec/operatoroverloading.html#equals



Wouldn't member-wise comparison be a more intuitive default?


Classes are supposed to represent encapsulated objects where you 
don't look at the members from the outside, so that might be 
surprising in a different way.


Re: Default implementation of opEquals

2016-10-07 Thread Jack Stouffer via Digitalmars-d

On Friday, 7 October 2016 at 12:04:09 UTC, Mark wrote:
I'm going over the Object class methods and I have a few 
concerns about the opEquals method.


First, what should be the default implementation of opEquals? 
The specification (see 
https://dlang.org/spec/operatoroverloading.html#eqcmp) reads:


"If opEquals is not specified, the compiler provides a default 
version that does member-wise comparison"


But this doesn't appear to be the case (at least with dmd). So 
I went and checked the module in 
https://github.com/dlang/druntime/blob/master/src/object.d. It 
implements opEquals by comparing references (obj1 is obj2), not 
by member-wise comparison.


Wouldn't member-wise comparison be a more intuitive default?


This is a problem with the spec that needs to be fixed. It's well 
known that member wise comparison default is for structs and 
objects just compare the reference. I believe this has always 
been the intended behavior.


Re: Default implementation of opEquals

2016-10-07 Thread Stefan Koch via Digitalmars-d

On Friday, 7 October 2016 at 12:04:09 UTC, Mark wrote:
I'm going over the Object class methods and I have a few 
concerns about the opEquals method.


First, what should be the default implementation of opEquals? 
The specification (see 
https://dlang.org/spec/operatoroverloading.html#eqcmp) reads:


"If opEquals is not specified, the compiler provides a default 
version that does member-wise comparison"


But this doesn't appear to be the case (at least with dmd). So 
I went and checked the module in 
https://github.com/dlang/druntime/blob/master/src/object.d. It 
implements opEquals by comparing references (obj1 is obj2), not 
by member-wise comparison.


Wouldn't member-wise comparison be a more intuitive default?


For structs it provides memberwise comparison for classes it uses 
pointer-identity