Sell in simple tools that return useful results, communicate those
results quickly and iterate back into the design quickly.
Also integrate this into an existing process without being too
negative on current approaches. Play nice and win friends.
Finally company culture plays a huge part -- is
On Aug 13, 2008, at 5:19 AM, alan james salmoni wrote:
Just out of curiosity Sam and Jamie (and anyone else), if you were
given just 5 seconds to pitch UX to someone in a company, what would
you say?
Working hard to eliminate frustration from technology and make it all
delightful.
Alan said
Just out of curiosity Sam and Jamie (and anyone else) , if you were
given just 5 seconds to pitch UX to someone in a company, what would
you say?
Make more money by presenting our products and services to customers
in a way that makes sense to them.
. . . . . . . . . . . . . . . . .
Sorry for answering my own question, but I was curious what other
people thought.
My idea was, 'Your customers want to give you money. We make sure
you don't stand in their way' - but this might sound accusatory.
or 'straightening the curves and flattening the hills of your tech
so everyday folk
Just out of curiosity Sam and Jamie (and anyone else), if you were
given just 5 seconds to pitch UX to someone in a company, what would
you say?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=31958
Just out of curiosity Sam and Jamie (and anyone else), if you were
given just 5 seconds to pitch UX to someone in a company, what would
you say?
I work with Sam, heading our technology and user-experience practices at Adobe
Consulting.
The technology practice ensures we build things right.
OK,
not to sound like a broken record, but to me, Apple gets it. (now
fire your flaming arrows to /dev/null ;-} ).
Ask them (or better yet, have them try this).
Ever purchased a brand new Apple Mac Book (or Macbook pro?, etc). What
was your experience like, from opening the packaging,
I just took the role of Director UX at a small interactive marketing agency,
and i need to show/tell/present to them what UX is and is not. It's a team
of one now that is growing to meet demand. (Our first addition joins next
week.)
The need:
The whole company - from graphic designers who are