Re: [IxDA Discuss] Valuable courses for interaction Designers
Does anyone have an opinion about SCAD and/or the online interactive design MA there? Thanks, Dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27429 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
Thanks for the great information above. I live in NYC and I am interested in interaction design. I know there are some great full time programs here (NYU, Parsons) but I cannot commit to full-time studies. I was thinking of the online interaction design program at SCAD. Does anyone have an opinion about this program or school? Thanks for your help. Dave Jasper . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27429 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
I think the school itself is outstanding from a faculty and student body perspective. I have no experience or opinions with their online education programs. Self-paced study in online learning environments can be effective but your brain has to be wired for it correctly. As someone that did a part time program in Chicago at the Institute of Design I can only say that studying design is challenging when you do it part-time. I would imagine online and part-time might be harder unless you're exceptionally disciplined. Alternatively you can just do what folks like David Armano did and start a blog, I think he got a better education than me by doing that. :) Chris Bernard Microsoft User Experience Evangelist [EMAIL PROTECTED] 630.530.4208 Office 312.925.4095 Mobile Blog: www.designthinkingdigest.com Design: www.microsoft.com/design Tools: www.microsoft.com/expression Community: http://www.visitmix.com The future is already here. It's just not evenly distributed. William Gibson -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dave Jasper Sent: Tuesday, March 25, 2008 5:06 AM To: [EMAIL PROTECTED] Subject: Re: [IxDA Discuss] Valuable courses for interaction Designers Thanks for the great information above. I live in NYC and I am interested in interaction design. I know there are some great full time programs here (NYU, Parsons) but I cannot commit to full-time studies. I was thinking of the online interaction design program at SCAD. Does anyone have an opinion about this program or school? Thanks for your help. Dave Jasper . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27429 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
I would just add that it is the Interactive Design and Game Design program that does the online courses right now. the Interaction design program at SCAD is a minor for a bachelor's degree in industrial design. Interactive != Interaction ... The former is a craft program about learning tools for the most part, while the latter is about theory and design thinking. SCAD as a school is excellent though. (and a wonderful host to our previous conference). I think RPI and Bentley have remote courses you can take. In NYC, I'm gearing up to be teaching a SmartExperience.org multi-week course/studio on interaction design. I'm sure Victor will get the word out as soon as he can. The course is probably going to happen in May June if current plans come to pass. Some of my previous students are on this list, which I'm sure means they will be honest and forth coming about their thoughts of the course (which is going to change slightly due to previous feedback). If there are other courses you think should be taught, go to SmartExperience.org and let us know what you want the community to educate you about. -- dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27429 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
On Tue, 25 Mar 2008 10:06:06, Dave Jasper [EMAIL PROTECTED] wrote: Thanks for the great information above. I live in NYC and I am interested in interaction design fyi, Smart Experience in New York City will again host Dave Malouf's 6-week 'Interaction Design for Web Applications' course this May and June. When it's ready we'll post an announcement on this list and on our newsletter, which you can sign up for on the site: http://smartexperience.org/ Victor Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
Narrative and New Media # Analyze traditional linear narrative multi-media construction (primarily film and animation) # Analyze multi-linear multi-media narrative aesthetics and construction (graphic novels, comic strip, video-game, hypertext, website, interactive video, interactive installation) # Plan and produce linear and multi-linear narrative projects. # Develop a sound understanding of the principles of linear and multi-linear narrative # Develop a sound understanding of the emergent aesthetics of new media environments Kinesthetic Space # have enhanced their physical and perceptual awareness of social and cultural space # identify how perception and embodiment affect the design of performances, installations, experience design, or web design. # possess a broader range of concepts from cultural theory and apply them to their artistic process # design and produce a media enhanced performance, installation or interface with a kinesthetic focus # write a production document integrating theory and practice Interaction and Reception Audience-driven interaction design issues are introduced through applied projects integrating sub-cultural theory, Marketing and demographic research as well as Information design modeling within the context of the knowledge economy. Students expand their communication design knowledge, skills and abilities with increasingly complex and ill-defined design problems. A capstone project integrates diverse theory into an interaction design proposal that begins from a specific audience and is tested within it to propose meaningful interactions for the individual user and the cultural groups to which they belong. Visualizing Interaction Visualizing Interaction explores the theory and development of visual thinking and communication skills that students will require to investigate and communicate the dynamics of interaction. Students will be introduced to a range of rapid visualization techniques including 2-d and perspective sketching, schematic representation, information graphics, visual explanations and storyboarding through a progressive series of visualization projects. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
what academic courses have proven to be the most valuable in providing you with the conceptual and practical skills to succeed at your profession?? What helped me so far: Graduate design seminar: theory/philosophy/strategy of design thinking Integrated Product Development (IPD): design + biz + tech real project stuff Intro to interface design: UI, flows, wireframes, mockups, etc. Figure drawing (I also took a class on Scientific Illustration, which I highly recommend!) and... Shakespeare, Economics, Art History, Intro to Ethics (liberal arts thinking/writing and broad cultural exposure for problem solving/ ideation, dealing with human drama and politics, which are the center of any workplace conflict, esp. design!) Hope that helps :-) Uday Gajendar Sr. Interaction Designer Voice Technology Group Cisco | San Jose -- [EMAIL PROTECTED] +1 408 902 2137 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
what academic courses have proven to be the most valuable in providing you with the conceptual and practical skills to succeed at your profession?? courses I sat architectural design studio - particularly the 2nd year project: design a house for gaston bachelard - intro'd me to phenomenology, its application to design, and the movement between theory and practice that an idea can take. design history theory - 'cause it burst my bubble and made me realise a *lot* of stuff had already been done graduate research methods (with a design focus) - got me looking at research *through* design reflective practice courses I taught design for new environments - teaching graphic designers about users and ixd - taught me a lot about all three design for community - the next iteration of the above course, with focused context - ditto, but in different ways what academic courses were not valuable? the usual skills based how to use photoshop/illustrator/software/hardware blah blah courses (both sat and taught) They're pretty useless except that they taught me what was stupid about this approach. ...and how to use it as camouflage to get ixd in under the radar. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
This .pdf of a paper: Lessons from Bauhaus, Ulm and NID: Role of Basic Design in PG Education M P Ranjan Faculty of Design National Institute of Design Paper submitted for the DETM Conference at the National Institute of Design, Ahmedabad in March 2005. http://homepage.mac.com/ranjanmp/.Public/Bauhaus_Ulm_NID_2005.pdf ...contains a lot of good information on how design education was seen in these influential schools. It includes an encapsulation of the aims of the Bauhaus education and how that evolved as Max Bill became director at Ulm. I strongly recommend downloading it and reading it, for all those interested in deeper study of design education and its history. The last paragraph in the excerpt below really drives home my long-standing points regarding getting the rubber on the road and what Dave has pointed out - coached learning to put knowledge into practice (the studio) being key to crucial higher stage of design education - synthesis (which was also an educational concept described by Mortimer Adler). And where we hear endlessly of the importance of Design Research, we seldom see the same, if not greater emphasis placed on individual creativity and vision, and studio/experienced-honed synthesizing skills. EXCERPT FROM SECTION ON ULM : This took the Ulm contributions well beyond the areas of explorations conducted at the Bauhaus since these were restricted to the application in small objects of low complexity and the Ulm designers were venturing out into the world of complex products and looking for means to deal with this complexity at the structural and formal levels. The Ulm teachers raised the understanding of design to a new level through their practical demonstrations in the fields of household products, electrical and electronic products, automobile and transportation systems and in industrialized building while establishing unchallenged leadership in the field of Graphic Design. Taken together, the live demonstrations of design success across disciplines and a systematic documentation of their design pedagogy helped create the Ulm influence across the globe and spread it to many centers of design education Otl Aichers' models for design education explorations at Ulm that are beautifully modeled and represented in Rene Spitz's book hfg Ulm: The view behind the Foreground, (page 86) where he compares conventional education models of the situated lectures (model 1) with the teacher in a dominant position holding the students in an array in front and holding forth with his lecture from a position of authority as compared to an alternate model where the student group is divided into sub-groups in a networked structure (model 2) with the teacher playing a facilitating role and the text caption accompanying both these image representations is quoted below: Model 1: Pedagogical principles Organisation Lecture Authority of teacher and of the material Mass processing Examinations Supervisions Certificates of class attendance Rigid syllabus and scheduling From theory to practiced Knowledge Model 2: Pedagogical principles Free community Free form of instruction Discussion Teachers only in auxiliary capacity From practice to theory Working independently Personal interest Incentive Enjoying the work Going deeper Unfolding of personal talents Experimental learning instead of dead facts Teaching framework in lieu of syllabus Independent critical judgment So this does throw some light on the difference in lecture based conventional education and the hands on experiential education seen in the basic design courses at Ulm and now in many design schools. I also see that while Design Research may be about the creation of design knowledge the use of this knowledge in Design Action would be in the form of an exercise of contextual judgment in design synthesis when numerous threads of factors from multiple knowledge streams get embedded into a particular solution. Design education needs such critical-ability forming processes and not just knowledge gathering skills and processes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27429 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
In order if importance: 1 A cog psych course - sensation, perception cognition - leave the eye tracking machine alone 2 A behavioral psych course 3 A basic Anthropology/ethnographic course Note the emphasis on people, not technology. Of course if your undergrad is in any one of these feels you should explore other directions. On Thu, Mar 20, 2008 at 3:47 PM, [EMAIL PROTECTED] wrote: A question for experienced Interaction Designers: what academic courses have proven to be the most valuable in providing you with the conceptual and practical skills to succeed at your profession?? what academic courses were not valuable? Your guidance may help the next generation of students tailor their degree programs more accurately.? Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
Typography Sketching and Modeling Design Theory Mapping and Diagramming Conceptual Modeling Design Research These are the ones I find myself referring to/thinking about/putting into practice repeatedly. Dan Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
Maybe it is just that titles aren't saying it and it is in the coursework, but I haven't seen any studio classes. My two were Drawing/Sketching for Product Design Studio Product Design Studio. Studio courses in general to me are key to ANY design education just not IxD. They are the cornerstone that all theory and practice should be built on top of. BTW, the figure drawing class Uday recommended was a recommendation made to me as well, as I still struggle with sketching and drawing as a form of communication. Having this skill to me is something I really notice I miss a lot in my day-to-day practice. To that point, one technical class on a prototyping format in 2D software programming. (I recommend Flash or a high level XHTML, JavaScript, CSS course.) If you can't prototype your work at the right level of fidelity (which is sometimes hi-fidelity) you are at a disadvantage. -- dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27429 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Valuable courses for interaction Designers
A question for experienced Interaction Designers: what academic courses have proven to be the most valuable in providing you with the conceptual and practical skills to succeed at your profession?? what academic courses were not valuable? Your guidance may help the next generation of students tailor their degree programs more accurately.? Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Valuable courses for interaction Designers
In Brazil we have just one Interaction Design course (Belo Horizonte - Brazil) . It`s the first post graduation course here. And I have just concluded it. :-) The program included: Interaction Design fundamentals Human factors Interaction Styles User Centered Design Prototyping Usability methods Evaluation methods I, II e III Interaction Project Workshops Usability Analysis Workshops Accessibility Trends in Interaction Design I really believe that the course provide me both practical and conceptual skills. But I am sure that the success depends mainly on the amount of effort you really want spend. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27429 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help