Nice Nicola,
Thank you for the good presentation!
I have got answers for some of my questions. What I am still interested
in is multi threading support in objC compiler and runtime. While the
server application will run on unix with 2 quad core processors I will
definitively need to use
Of course, I meant native hyper threading support :)
Nice Nicola,
Thank you for the good presentation!
I have got answers for some of my questions. What I am still interested
in is multi threading support in objC compiler and runtime. While the
server application will run on unix with 2
Hi,
On Thu, Aug 27, 2009 at 9:12 AM, Simeon Mitevdeve...@paymobile.me wrote:
Of course, I meant native hyper threading support :)
Nice Nicola,
Thank you for the good presentation!
I have got answers for some of my questions. What I am still interested in
is multi threading support in objC
Is it not going about compiler possibilities to optimize the code using
hyper threading? OpenMP is a specification trying to get a standard for
such things, I hope, I have it not totally misunderstood.
Is ObjC compiler just an extension to the common GNU C compiler (100%
compatible) or it is
Hi Simeon,
At the end the a array will be calculated for ways shorter time than
one thread with 100 000 iterations, because each processor core will
take part of this calculation.
GNU gcc (4.3.2) has already an option and you can compile with
-fopenmp .
My question was: Does ObjC
Thanks for the extensive infos.
TOM
Saso Kiselkov schrieb:
The math is really very simple:
GNUstep: LGPL = links with any license you want
DevIL: LGPL = links with any license you want
GLEW: MIT/BSD = links with any license you want
PRNG: GPL = links ONLY with GPL
NVIDIA Cg = no idea on usage
Hi!
I would like to add an enum value to NSOpenGLPixelFormatAttribute which
is not defined yet by Apple, something like NSOpenGLPFAColorsRGB or
GSOpenGLPFAColorsRGB to mark it as a GNUstep extension. This flag would
make it possible to use an sRGB color space framebuffer, the extension
Is it not going about compiler possibilities to optimize the code
using hyper threading? OpenMP is a specification trying to get a
standard for such things, I hope, I have it not totally misunderstood.
Is ObjC compiler just an extension to the common GNU C compiler
(100% compatible) or
On 27 Aug 2009, at 11:12, Saso Kiselkov wrote:
In other words, you'll have to use GPL for your app. Remember, that
GPL linking requirements only work from library - app, i.e. if you
link to a GPL library, your app has to become GPL. If, however, your
app is GPL and you link to a
Hi Simeon,
On 27 Aug 2009, at 08:54, Simeon Mitev wrote:
Nice Nicola,
Thank you for the good presentation!
I have got answers for some of my questions. What I am still
interested in is multi threading support in objC compiler and
runtime. While the server application will run on unix
Thomas, please read the relevant licenses before you make a decision.
The world would be a much better place if people read FSF licenses
before releasing code under them.
Thanks for your hints. I wrote to the list simply because I just have
superficial knowledge regarding open source
On 27 Aug 2009, at 11:24, Michael Thaler wrote:
Objective C is not in the list but I doubt that Objective C would be
much faster then Java if you actually use Objective C and not just a
plain C subset. And Scala also runs on the JVM and is also quite
fast and it is a very nice, modern
Thank you David,
This is what I wanted to know and your answer is what I wanted to hear.
Hi Simeon,
On 27 Aug 2009, at 08:54, Simeon Mitev wrote:
Nice Nicola,
Thank you for the good presentation!
I have got answers for some of my questions. What I am still
interested in is multi
On 27 Aug 2009, at 14:41, David Chisnall wrote:
On 27 Aug 2009, at 11:24, Michael Thaler wrote:
Objective C is not in the list but I doubt that Objective C would
be much faster then Java if you actually use Objective C and not
just a plain C subset. And Scala also runs on the JVM and is
14 matches
Mail list logo