Reuss András wrote: > I would like to do a server with clients. > My concept is the following: > 1. client connects to server > 2. client gets serverconnection > 3. server returns an initialized bundle object (an other one for each user) > 4. client sends request to this very initialized bundle object (remote) > > My problem is the point 3: > if I interrogate the bundle object (remote) that is returned by the > server, both the server and client crashes with > "NSPortTimeoutException: invalidated while awaiting reply" message. > > I am sure have make some mistake, but what? > How can the client communicate this bundle object (remote) that returns > "NSDistantObject" for the [remote class] method?
To reply to my own message, I would like to communicate with (remote) object to avoid to send client id with all message. BTW, it is possible to identify - without sending it - the sender of a message? _______________________________________________ Discuss-gnustep mailing list Discuss-gnustep@gnu.org http://lists.gnu.org/mailman/listinfo/discuss-gnustep